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Gameplay Journal Generation 2 Nuzlocke: The Silver Lining.

Discussion in 'Other Pokémon Games' started by masterofmalor, Feb 18, 2017.

  1. masterofmalor

    Joined:
    Feb 17, 2017
    Posts:
    47
    PokéPoints:
    ₽52.6
    Here we go, my first Nuzlocke.


    RULES (excluding the standard)
    1.) Must Nickname all Pokémon
    2.) Gift Pokémon are accepted, but only as the first Pokémon of the area.
    3.) In each cave/forest the first room is my first opportunity to catch a mon'
    4.) If I obtain a TM, it must be used immediately if not it will be thrown away
    5.) Zubat clause (I can avoid catching the first Pokémon of the area if its one I've already caught)
    6.) If my team reaches 6, I cannot swap out Pokémon until one has died, and then will replace it with the first Pokémon in my PC (my 7th capture)
    7.) Starter will be determined by ID No. (1-3 Grass. 4-7 Fire 8-0 Water)
    8.) NO IN-GAME TRADES
    9.) Gyms are treated like dungeons, and I cannot leave until they are completed.



    ENTRY #1 KICK OFF!!


    Name: Malor

    ID NO: 26237 (so Cyndaquil)


    First Catch
    Cyndaquil- Smokes
    [3D='cyndaquil']



    Battled Rival (Crit) and other wild Pokémon on route with no death.



    CATCHING TIME!!!

    Route 29 Catch
    Pidgey- Wingding ( Level 2)
    [3D='pidgey']


    Route 46 Catch
    Geodude-Johnson (Level 3)
    [3D='geodude']


    Route 30 Catch
    Weedle- The Swarm (Level 4)
    [3D='weedle']


    Leveled up the team to level 9

    EVOLUTION
    THE SWARM-KAKUNA [3D='kakuna']

    Route 31 Catch
    Bellsrpout-Snoop Dogg (level 3)
    [3D='bellsprout']

    Dark Cave Catch (level 2)
    Zubat- Wayne
    [3D='zubat']


    Brought the new guys up to speed. Wayne was quite the pain to level up.

    Finally reached Violet City.

    Sprout Tower Catch
    Rattata- Babyface (level 5)
    [3D='rattata']

    Riuns of Alph Catch
    Unown- Variable (level 5)
    [3D='unown']

    Going into the Sprout Tower to complete it and get some free EXP

    EVOLUTION
    THE SWARM-BEEDRILL [3D='beedrill']

    In all seriousness, why is it that my two DPS mons take forever to learn a STAB move???


    FALKNER BATTLE


    Team status (before)
    Level 13 [3D='cyndaquil']
    Level 11 [3D='beedrill']
    Level 11 [3D='zubat']
    Level 11 [3D='bellsprout']
    Level 11 [3D='geodude']
    Level 11 [3D='pidgey']


    Team change

    +1 level for Wingding and Dwayne.

    Violet City Catch
    Togepi-Hatchet (level 5)
    [3D='togepi']

    AND CLOSE


    I'll get back to you all next time, on the SILVER LINING!

    SILVER LINING PART 2!

    RULES (excluding the standard)
    1.) Must Nickname all Pokémon
    2.) Gift Pokémon are accepted, but only as the first Pokémon of the area.
    3.) In each cave/forest the first room is my first opportunity to catch a mon'
    4.) If I obtain a TM, it must be used immediately if not it will be thrown away
    5.) Zubat clause (I can avoid catching the first Pokémon of the area if its one I've already caught)
    6.) If my team reaches 6, I cannot swap out Pokémon until one has died, and then will replace it with the first Pokémon in my PC (my 7th capture)
    7.) Starter will be determined by ID No. (1-3 Grass. 4-7 Fire 8-0 Water)
    8.) NO IN-GAME TRADES
    9.) Gyms are treated like dungeons, and I cannot leave until they are completed.

    ENTRY #2 : TRAIL OF TEARS


    Team going in
    Smokes [3D='cyndaquil']
    Wingding[3D='pidgey']
    The Swarm[3D='beedrill']
    Johnson[3D='geodude']
    Wayne[3D='zubat']
    Snoop Dogg[3D='bellsprout']

    Got a miracle seed, Here ya go Snoop!

    Route 32 Catch
    Mareep-Itionobo (level 6)
    [3D='mareep']


    Ekans Silver sprite is just ridiculous

    Got the Old Rod, probably not going to use it unless my team dips below 4.

    Union Cave Catch
    Onix- Stonepent (level 6)

    [3D='onix']


    DEATH
    THE SWARM (BEEDRILL)
    CAUSE OF DEATH: CRITICAL HIT TACKLE [3D='beedrill']
    LVL 4- LVL 11
    He wlll *bee* missed.

    Replacement : BABYFACE

    DEATH
    BABYFACE (RATTATA)

    CAUSE OF DEATH: TACKLE FROM A SLOWPOKE [3D='rattata']
    LVL 5-11
    May her face remain as clean as it was


    Replacement: VARIABLE


    DEATH
    VARIABLE (UNOWN)
    CAUSE OF DEATH: WRAP
    [3D='unown']
    LVL 5- LVL 5
    May their name spell peace in heaven



    Replacement: HATCHET


    ok real talk. WHAT HAPPENED!! I WAS DOING SO WELL!!!!!!!


    DEATH
    HATCHET (TOGEPI)
    CAUSE OF DEATH: SELF-DESTRUCT [3D='togepi']
    LVL 5- LVL7
    Seriously dude, I really can't take this anymore

    Replacement: ITIONOBO


    why is this happening.....



    We're out, thank Arceus!!!
    Now to refill the PC

    Route 33 Catch
    Ekans- Kojima (level 7)

    [3D='ekans']


    Itex Forest Catch
    Oddish-Hedge (Level 6)

    [3D='oddish']


    Evolution
    Smokes-Quilava [3D='quilava']

    Slowpoke Well Catch
    Slowpoke- Me (level 8)
    [3D='slowpoke']


    Unintentional battle against Crit...NO DEATHS YAY!

    BUGSY BATTLE
    Team status (before)


    Level 15[3D=quilava'']
    Level 13[3D='pidgey']
    Level 15[3D='geodude']
    Level 14[3D='bellsprout']
    Level 14[3D='mareep']
    Level 13[3D='zubat']


    Progress
    +1 Level on Wayne
    +1 Level on Wingding
    +1 Level on Johnson
    +2 Levels on Smokes


    AND CLOSE

    this part gave me crippling depression.... SEE YA NEXT TIME!
     
    Kimochiru and Cadbberry like this.
  2. masterofmalor

    Joined:
    Feb 17, 2017
    Posts:
    47
    PokéPoints:
    ₽52.6
    SILVER LINING PART 3!

    RULES (excluding the standard)
    1.) Must Nickname all Pokémon
    2.) Gift Pokémon are accepted, but only as the first Pokémon of the area.
    3.) In each cave/forest the first room is my first opportunity to catch a mon'
    4.) If I obtain a TM, it must be used immediately if not it will be thrown away
    5.) Zubat clause (I can avoid catching the first Pokémon of the area if its one I've already caught)
    6.) If my team reaches 6, I cannot swap out Pokémon until one has died, and then will replace it with the first Pokémon in my PC (my 7th capture)
    7.) Starter will be determined by ID No. (1-3 Grass. 4-7 Fire 8-0 Water)
    8.) NO IN-GAME TRADES
    9.) Gyms are treated like dungeons, and I cannot leave until they are completed.

    ENTRY #3: Dethroning The Queen


    Team going in
    Johnson [3D='geodude']
    Smokes [3D='quilava']
    Wingding [3D='pidgey']
    Itionobo [3D='mareep']
    Wayne [3D='zubat']
    Snoop Dogg [3D='bellsprout']


    Let's hope for less bloodshed.

    EVOLUTION
    ITIONOBO- FLAAFFY [3D='flaaffy']


    Grabbed Charcoal and Cut.
    Smokes is now charred
    Snoop is slowly becoming an HM slave (he knows Cut&Flash)
    Taught Itionobo Headbutt


    Route 34 Catch
    Ditto-Annie (level 10)
    [3D='ditto']


    Went to Goldenrod Department Store, gave Wayne Return and Itionobo Thunderpunch.

    Going to do some training before heading towards Whitney.

    I NEVER KNEW ABOUT THE SPEAROW THING!! thought it does count as a capture if I keep the Pokémon so I'm going to store it in my PC until I can complete the sidequest.


    DEATH
    WAYNE-ZUBAT

    CAUSE OF DEATH- HITTING HIMSELF+LEECH LIFE [3D='zubat']

    Rest my friend, rest.

    Replacement: STONEPENT



    Route 35 Catch
    Nidoran F- Femm Fatale (level 12)

    [3D='nidoran]


    Got the Tm for Rollout, not sure where but I taught it to Smokes.

    Route 36 Catch
    Stantler- Bumbi (level 13)
    [3D='stantler']

    National Park Catch
    Sunkern- Solaseed (level 11)

    EVOLUTION
    WINGDING-PIDGEOTTO

    [3D='pidgeotto']


    WHITNEY BATTLE

    Team status (before)

    Lvl 19 all [3D='pidgeotto'] [3D='flaaffy'] [3D='geodude'] [3D='quilava'] [3D='bellsprout'] [3D='onix']


    Progress
    +1 level on Itionobo


    AND CLOSE!
     
    Mandriel and Kimochiru like this.
  3. ClefairyKid

    ClefairyKid (╯°□°)╯︵ ┻━┻)

    Joined:
    Dec 15, 2016
    Posts:
    781
    PokéPoints:
    ₽854.6
    Psychium Z ★★★★Poké Doll ★★Waterium Z ★★★★Ice Stone ★★★★Love Ball ★★★★★
    Not leaving a dungeon until it's done would be extra challenging!
     
    Stop hovering to collapse... Click to collapse... Hover to expand... Click to expand...

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