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Using Z Moves... twice?!

Discussion in 'Other Pokémon Games' started by Achromatic, Oct 11, 2017.

  1. Achromatic

    Achromatic #TeamMagikarp

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    Deep Sea Scale ★★★Deep Sea Tooth ★★★Star Piece ★★★★Rage Candy Bar ★★★Dragon Fang ★★★★
    Yup. Apparently after bonding enough with RotomDex you can use your Z-Move a second time. This is incredibly crazy and will certainly change things up a bit. How do you feel about this?
     
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  2. UnstoppableGamer

    UnstoppableGamer Attention Seeker~


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    That's... actually kind of worrisome. I've seen Z-Moves flat out OHKO, so giving you the potential to do that twice is certainly questionable. Either way, I'm sure the metagame will adjust.
     
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  3. Bubbles

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    This is Mega Rayquaza all over again. Z moves changed things up a lot competitively... but being able to use them TWICE will change things up to devastating proportions.

    Really hope this is an in game only thing like how Pokémon Refresh gives Pokémon boosts.
     
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  4. SnowboundBecca

    SnowboundBecca Scarf Enthusiast

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    What Bloom said. I do hope this feature is for in-game only and not the meta-game, otherwise we're going to see a lot of broken Z-Move combos.
     
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  5. Junkrat

    Junkrat Demolitions Expert

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    I'm sure it'll only be for in-game, because during competitive matches there's nothing that has to do with the Pokédex. Still, what the heck does Rotomdex have to do with Z-Moves?! And how the heck are you supposed to "bond" with it?
     
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  6. Arc1Dragon

    Arc1Dragon Just Monika

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    Well in the original Sun and Moon Rotom does talk about a Rotom Z Crystal. As for bonding it's probably just giving it PokéPuffs or something.
     
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  7. OzoneFruit

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    I feel it'll be like O Powers where you can only user them in-game. Otherwise it would break the meta XD
     
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  8. Uber-Dan

    Uber-Dan PKMN Breeder

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    Like a lot of people are saying, it's unlikely to be used in competitive or in places such as the Battle Tree. Still, it'll be interesting to see how that goes.
     
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  9. Skittle

    Skittle daijoubu

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    Overpowered much?

    I just don't get it. Why is this a thing? And people complain about ORAS being too easy... this is just gonna make the game a cakewalk I fear. You better have to bond with Rotom for a reeeeaally long time before getting access to this.

    Also, I am 100% certain this isn't going into the meta. This is something that can hang out with Mega Rayquaza... y'know, in the Banned Corner.
     
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  10. BZRich64

    BZRich64 The Mustachiod Machamp

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    Come on, everyone, say it with me: G-A-M-E B-R-E-A-K-E-R. Seriously, Z-Moves are already overpowered, and now there just making things worse. I don't really care about the meta game stuff, but this still seems over the top.
     
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  11. Beffie

    Beffie clear your cache

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    This is just plain overpowered. Why would they do this?? This is only going to make the games easier I fear.

    If the games themselves are harder and/or it takes way too much time to get this ability, then its fine by me. If this is a default thing like I'm fearing it is, say goodbye to the challenging games we used to know as Pokémon and make way for Pokémon Ultra Handhold editions.
     
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  12. DelphoxError

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    lowkey just hoping its an ingame thing
    z-moves are already hell to deal with on their own; twice is just ugh;;;
     
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  13. Knightmare

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    I'm betting it's going to be in-game only, like affection was back in gen VI. It better be.. O_O
     
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  14. DemonicKraken

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    Everybodys complaining that Z-moves are "too OP" and blech.


    In the meta, both players can use it, yknow. If the opponent can use 2 Z-Moves, chances are YOU can use 2 Z-Moves.
     
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  15. GiratinaMissingNo

    GiratinaMissingNo ~Renegade Glitch~

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    That would make sense, since it seems to be based off the same X-menu type functions. If it is carried over into link battles, a lot of people might focus more on avoidance or combos, which will be interesting. Maybe there'll even be a new Cup for it.
    #MissingNo
     
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  16. Cadbberry

    Cadbberry Dad: 76.... Or Cad: 76

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    It will be helpful in tough battles in game but in comp it won't be usable which balances it a bit. It honestly seems a bit overpowered since Z-Moves are already just so strong and in my mind, it didn't need to be a feature honestly, good pay off for bonding with your dex but at the same time, why is it your Rotom dex that can do this?
     
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