Plot: All 5 kids are contacted by an entity called "Norse", a Super AI hailing from a far away virtual world. The AI selects all 5 kids for their "unique experiences" and equips them with partners and digivices. The AI constantly reassures the Tamers that the Digital World is only a simulation, currently abused by Humans posing as Holy Digimon in order to control a virtual world, despite how much the kids grow close to their partners. Their main opponent could be HolyAngemon Priest Mode, who leads a cross-continental army controlling the Digital World. However, through evolution and befriending other Digimon, the team starts to see the Digital World as more than a simulation, and after near defeat at the hands of HolyAngemon, grow a large attachment to their partners. Over this journey, each gains greater courage and belief in oneself and one another, slowly opening up and facing issues that have plagued and bothered them. When they return to the city, they discover that their partners still exist, yet Norse is nowhere to be seen. It's revealed that Norse used the Tamer's vulnerable personalities and lives in order to overthrow the only force capable of crushing his rebellion, gaining an army from the Digimon with a larger distrust of humans thanks to the Chosen Children's accidental behavior. They set out to the DW, freeing the other continents, as well as discovering the route to find Norse and reunite the Digital World. Norse's plan somewhat backfired, giving the team the strength and growth to fight back! I had also planned Norse to instead be human, a man seeking to use Digimon to overthrow governments and conquer the world, establishing a true Digital Connection unobtainable due to the halted research into the properties of Digital World.