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DOTA Pokemon Edition (A Pokemon Showdown Gametype)

Discussion in 'Festival Plaza' started by sohrob101, Oct 15, 2014.

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  1. sohrob101

    sohrob101 Destiny Draw!

    Joined:
    Oct 7, 2014
    Posts:
    535
    PokéPoints:
    ₽80.7
    Alright, so this idea just came to me while I was just sitting at a restaurant drinking Mtn Dew.

    So if you ever played DOTA 2 (or League of Legends) then you must know how those games work. You pick a champion/hero, upgrade your skills each time you level up, and buy items to give you even more power. Well I thought about it and said, what if I can incorporate this into Pokémon? Now you might say to me, how is that possible?

    Well here is how it works
    Each DOTA Pokémon battle will be 20 battles total (might decrease if deemed too long, still need to test)
    Each player will not be able to choose ANY Pokémon they want, but from a pool of specific Pokémon.
    Pokémon will have variety in terms of weither they are Strength, Agility, Or intelligent (Intelligent will most likely have a lot more special attackers, and support Pokémon)
    You can choose 6 Pokémon out of the pool, but cannot copy what your opponent chooses.
    Each Pokémon will start at lvl 1, and their moves will be explained in the level up instructions.
    Each Battle is meant to get your Pokémon to a higher level before the last battle which is battle 20, in battle 20 it is decided which team is victorious. So you could potentially have won all 19 games, and still lose in the end.

    Level Up instructions:
    So here is how the level up system works, every Pokémon will start at lvl 1.
    Every Pokémon will only have 1 move at first, and the first move will always be a stab move, some Pokémon might have 2 options for stab moves, so you can have more options depending on what you choose.
    Every time a Pokémon defeats a Pokémon in battle, that Pokémon will gain a lvl (This is for the next battle after the current one) So if you can get one of your Pokémon to sweep, your going to give the other opponent some trouble.
    Whoever loses this first battle has to lvl up all their Pokémon 2 lvl's, while whoever won the battle increases his Pokémon lvl by 4 (this does not include the bonus lvl a Pokémon gets when it makes another faint, you add it on after you calculate the normal level up)
    You can insert a total of 50 ev's to 3 of your Pokémon each round, and they can be for any stat, but this is only if you win. If you lose you can only dedicate 30 ev's and only into 2 Pokémon.

    Here is how the levels will work:

    -Lvl 1- 1 move, every Pokémon can have one of the items from lvl 1 pool, or ev investment.

    -lvl 5- 1 new extra move (that is allowed to be taught, and will always be a passive/support move), 50+ ev investment to winner (only 3 Pokémon), 30+ ev investment to loser (only 2 Pokémon), 2 Items from the lvl 5 rank item pool for any of your team members

    -Lvl 8- 1 new extra move (Passive/support, or attacking move), 50+ ev investment to winner (only 3 Pokémon), 30+ ev investment to loser (only 2 Pokémon), 2 more items for Pokémon that do not have one or 1-2 replacement items from lvl 8 pool

    -Lvl 11- 1 new extra Ultimate stab move, or Ultimate support move (If your Pokémon can mega evolve, you can give them a mega stone instead of a 4th move), 50+ ev investment to winner (only 3 Pokémon), 30+ ev investment to loser (only 2 Pokémon), last 2 items for Pokémon who don't have it or 1-3 replacement items from the lvl 11 pool

    -Lvl 20- replacement items for any of the Pokémon who have items from lvl 20 pool

    -Lvl 40- 1 item for any Pokémon from lvl 40 pool, or replacement items for any Pokémon currently with an item from lvl 40 pool.

    Only 3 Pokémon can have duplicate items

    (Remember keep track of what Pokémon levels, who you are investing in, and what items are given out)

    Item Pool:
    Lvl 1: Oran berry, quick claw, expert belt, focus band
    lvl 5: Sitrus berry, weakness policy, cell battery, Focus sash
    lvl 8: Lum berry, Choice scarf, absorb bulb, leftovers
    lvl 11: Any weakness weakening berry, Choice specs, red card, Metronome
    lvl 20: Choice band, Eject button, Air balloon, white herb
    lv 40: Life orb, any gem item, any elemental orb, black sludge

    Pokémon you can choose from (Note in terms of what each Pokémon can learn, just remember this list isn't final and might update if needing of a nerf)(You can only have one legendary one your team if you choose to have one)

    Strength:
    Kangaskhan (Lvl 1: Return or Double edge, Lvl 5: Fake out or sucker punch, lvl 8: Brick break, lvl 11: Mega stone, or Outrage, or Chip Away)
    Garchomp (Lvl 1: Dragon Claw or Dragon tail, Lvl 5 Swords dance or hone claws, lvl 8: Earthquake, or Rock slide, lvl 11: Mega stone, or Outrage, or Dragon Rush)
    Aegislash(Lvl 1: Shadow Claw or Shadow Ball, Lvl 5 Kings Shield or Protect, lvl 8: Flash Cannon, or Iron Head, Lvl 11: Sacred sword, or Hyper beam)
    Tauros:(Lvl 1: Rage or Return, Lvl 5 Agility or rock slide, lvl 8: Earthquake, lvl 11: Iron head, or Iron tail, or Outrage)
    Scrafty(Lvl 1: Headbutt, or crunch, lvl 5: Dragon dance or fake out, lvl 8: Drain punch, lvl 11: Rock Slide or Poison Jab)
    Lucario(Lvl 1: Bullet punch, or Flash cannon, lvl 5: Aura sphere or Aura sphere, lvl 8: Extreme speed, or Bone rush, Lvl 11: Mega Stone or Hyper Beam or Focus Blast)
    Tyranitar(Lvl 1: Crunch, Lvl 5: Dragon dance or Toxic, Lvl 8 Rock slide or Stone edge, Lvl 11: Mega Stone or Earthquake or one of the elemental fangs)
    Dialga(Lvl 1: Dragon pulse, Lvl 5: Metal Claw or Flash Cannon, Lvl 8: Bulk up or Thunder wave, Lvl 11: Roar of Time)
    Groudon(Lvl 1: Earthquake or Bulldoze, Lvl 5: Hyper Beam or Solar Beam, Lvl 8: Ember or Fire Blast, Lvl 11: Mega stone, or Fissure, or Substitute)

    Agility:
    Greninja(Lvl 1: Water Shuriken, Lvl 5: Ice beam or Dark pulse, Lvl 8: Substitute or Spikes, lvl 11: Hydro Pump or Hydro Cannon)
    Talonflame(Lvl 1: Acrobatics, Lvl 5: Flare blitz or Flame Charge, Lvl 8: Roost or Taunt, Lvl 11: Brave Bird)
    Aerodactyl(Lvl 1: Sky Drop, Lvl 5: Agility or Taunt, Lvl 8: Crunch or one of the elemental Fangs, Lvl 11: Mega stone or Rock slide, or Stone edge)
    Manectric(Lvl 1: thundershock, Lvl 5: Flamethrower or Quick attack, Lvl 8: Agility or Charge, Lvl 11: Mega stone or Discharge, or Overheat)
    Sceptile(Lvl 1: Razor leaf, Lvl 5: dragon pulse or synthesis, Lvl 8:Giga drain, or Leaf blade, Lvl 11: Mega stone, or Leaf Storm, or Frenzy Plant)
    Ninjask(Lvl 1: Toxic or Swords dance, Lvl 5: Protect or Double team, Lvl 8: Baton Pass, Lvl 11: Substitute or Swagger)
    Mewtwo(Lvl 1: Psychic, Lvl 5: Thunderbolt or Flamethrower, Lvl 8: Shadow Ball, Lvl 11: Mega Stone (Y) or Psystrike)
    Hawlucha(Lvl 1: Flying press, Lvl 5: Swords dance or Agility, Lvl 8: High jump kick or encore, Lvl 11: Sky attack, or Fly, Sky Drop)
    Deoxys-S(Psyshock or Psychic, Lvl 5: Stealth rock or Calm mind, Lvl 8: Dark pulse or Shadow ball, Lvl 11: Psycho Boost or Mirror coat)



    Intelligence:
    Alakazam(Lvl 1:Psychic or Psyshock, Lvl 5: Disable or Shadow ball, Lvl 8: Energy ball or calm mind, Lvl 11: Mega stone or Dazzling gleam)
    Espeon(Lvl 1: Psychic, Lvl 5: Calm mind, Lvl 8: Toxic or Morning sun, Lvl 11: Dazzling Gleam or Shadow Ball)
    Ferrothorn(Lvl 1: Leech seed or Power whip, Lvl 5: thunder wave or Substitute, Lvl 8: Gyro Ball, Lvl 11: Toxic or Sandstorm)
    Amoongus(Lvl 1:Giga Drain or sludge bomb, Lvl 5: Spore or Toxic, Lvl 8: Substitute or Synthesis, Lvl 11: Hyper Beam, Venoshock, or Rain dance)
    Pachirisu(Lvl 1: Nuzzle, Lvl 5: Hyper Fang, Lvl 8: Quick attack or Charge beam, Lvl 11: Thunder)
    Darkrai(Lvl 1: Dark Void, Lvl 5: Dark pulse or Nightmare, Lvl 8: Dream eater, Lvl 11: Phantom Force)
    Galvantula(Lvl 1: thundershock, Lvl 5: Sticky Web, Lvl 8: Bug buzz, Lvl 11: Volt switch or Thunder)
    Trevenant(Lvl 1: Leech seed or Phantom Force, Lvl 5: Sunny day or Shadow claw, Lvl 8: Substitute or Horn leech, Lvl 11: Poison jab or Wood Hammer)
    Xerneas (Lvl 1: Moonblast, Lvl 5: Aromatherapy, or Ingrain, Lvl 8: Focus blast or Flash cannon, Lvl 11: Geomancy or Outrage)

    All Pokémon Abilites can be chosen to your liking whichever you like to use.
    There is a No-Switch rule meaning that you cannot switch out Pokémon when they make it to the field UNLESS if the Pokémon uses a move that allows them to switch.
    If you guys want to test this, give me suggestions, or even feedback either post it here or PM me your experience. If I am missing something that you don't get or don't know what to do about just Post it here.
    Anyways I'm tired now cause this took me literally hours to make, so much appreciated if you took the time to at least read this. :D
    Enjoy guys :D
     
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  2. Almiraj

    Almiraj Black Belt

    Joined:
    Oct 8, 2014
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    Ooh, this sounds cool. I wouldn't mind trying this out some day.
     
    sohrob101 likes this.
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