A staple of many games, fall damage punishes players for falling from high places. However, recent titles such as Super Mario Odyssey have shown how liberating it can be to remove this feature. How do you feel about fall damage? What games is it particularly annoying in? Are there any games that are better because of it? Games that are worse because of it? I have found that fall damage is typically a pretty small annoyance and doesn't ruin any experiences for me. I'd much rather it doesn't exist, however. The mechanic normally doesn't add anything meaningful to the experience. Plus, it is slightly obnoxious when the player has no idea how fall they can far without being hurt.