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Looking Into Pokemon

Discussion in 'Pokémon General' started by GiantFletchling, Oct 12, 2013.

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  1. GiantFletchling

    Joined:
    Aug 31, 2013
    Posts:
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    PokéPoints:
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    <p>Heyo <img alt="^_^" class="bbc_emoticon" src="http://lakevalor.net/forums/public/style_emoticons/default/Happy.png" /> This thread is where I&#39;ll be looking deeper into competitive uses for different Pokémon. Expect a new Pokémon every week. I like looking into the added effects of abilities and attacks to see what combinations would make for a destructively powerful Pokémon, and I&#39;m always finding amazingly perfect combinations. I&#39;ll be sharing my discoveries here with you and analyzing the Pokémon that abuse it nicely!<br />
    <br />
    <u>Entry Log</u><br />
    <br />
    <u>Day 1 - 12 October 2013</u><br />
    <span style="font-size: 14px;">Today I&#39;m analyzing the ability of Pokémon that can abuse Facade perfectly.</span><br />
    <u>Day 2 - 27 October 2013</u><br />
    Abusing Mega Evolution and Mega Deception<br />
    -Entry 1: Mega Mawile 27 Oct<br />
    -Entry 2: Mega Gengar 7 Nov</p>
    <p><u>Day 3 - 16 November 2013</u></p>
    <p>Unconventional Battling - Critical Hit Spamming</p>
    <p> </p>
    <p><span style="font-size:18px;">Intro</span></p>
    <p>The sets I&#39;m about to share with you are sets that focus on something that many competitive battlers frown upon: Critical Hit Spamming. When Pokémon are constantly getting Critical Hits on you, you tend to get irritated because of that &quot;luck&quot;. Actually, it isn&#39;t luck, it&#39;s the increasing of the ratio, and there&#39;s a few methods to doing this to spam Critical Hits.</p>
    <p><u>Focus Energy</u>: This attack is overlooked, since people dislike this strategy altogether, but this raises your Critical Hit Ratio, which is very useful for this.</p>
    <p><u>Sniper:</u> In 6th gen, Critical Hits were nerfed. Sniper, however, still makes their power 3x instead of what they normally are, making it an excellent ability.</p>
    <p><u>Scope Lens:</u> An item that boosts the Crit Ratio of moves, which is a key held-item for us here.</p>
    <p><u>Super Luck:</u> This ability boosts your Critical Hit Ratio, which is actually pretty awesome, because it seems to be distributed to Pokémon perfectly suited to abuse it.</p>
    <p> </p>
    <p>Drapion @Scope Lens</p>
    <p>Trait: Sniper</p>
    <p>Adamant Nature</p>
    <p>&middot;        Agility</p>
    <p>&middot;        Cross-Poison</p>
    <p>&middot;        Night Slash</p>
    <p>&middot;        Earthquake</p>
    <p><u>EV Spread : 4 HP/252 Atk/252 Spe</u></p>
    <p> </p>
    <p>This set seeks to abuse Sniper, which is really an amazing ability, especially on Drapion. Not only does Drapion have STAB moves with a high Critical Hit ratio, but he has Sniper that makes them do 3x the damage if they get crits! While holding a Scope Lens, this set will get pretty annoying. If you have a Drifblim as a Baton Passer, you can make this set even more evil by passing him a Focus Energy. Cross Poison and Night Slash are the epitomes of this set, so you want to use those as much as possible.</p>
    <p> </p>
    <p>Octillery @Scope Lens</p>
    <p>Trait : Sniper</p>
    <p>Quiet Nature</p>
    <p>&middot;        Surf/Hydro Pump</p>
    <p>&middot;        Flamethrower</p>
    <p>&middot;        Flash Cannon</p>
    <p>&middot;        Focus Energy</p>
    <p><u>EV Spread : 252 HP/252 SpA/ 4 SpD</u></p>
    <p> </p>
    <p> </p>
    <p> </p>
    <p>This set is less optimal, but it works well situationally, when you set up for it to make its appearance in battle. This is obviously a Trick Room sweeper, btw, which is why it has a Quiet Nature. Focus Energy and Sniper are what makes me believe that this is what Octillery was made for. It has the general bulk to set up Focus Energy and then start attacking. Surf is the preferred STAB, because it is more accurate, but if you prefer Hydro Pump, be my guest. Flamethrower is to cover Grass-types, Bug-types, and Steel-types, notably Scizor. In fact, on Trick Room teams this is an excellent Scizor counter because it resists Bullet Punch <em>and</em> hits him super-effectively. Flash Cannon is the last coverage move. This should cover Fairy-types, notably Florges, and even Sylveon because of the 3x super-effective damage, regardless of their special defenses. It also gives you more general coverage, although Ice and Rock were already covered.</p>
    <p> </p>
    <p> </p>
    <p>I&#39;ll be adding more as I figure out more sets ^_^</p>
    <p> </p>
    <p><span style="font-size: 18px;">Conclusion</span></p>
    <p>This strategy, if executed and set up properly, can be very deadly. Drapion is obviously the absolute best user here, but you have many viable options for spamming Critical Hits</p>
    <p><br />
    <span style="font-size: 24px;">Note:</span><br />
    I like hearing feedback <img alt="^_^" class="bbc_emoticon" src="http://lakevalor.net/forums/public/style_emoticons/default/Happy.png" />, but keep in mind a few things:</p>
    <ul class="bbcol decimal">
    <li>I&#39;m not analyzing entire movesets, so don&#39;t reply with &quot;Breloom should have Substitute and Focus Punch instead of...&quot; or anything like that. The analysis is of how well Pokémon abuse certain moves/strategies, not about perfect movesets for the Pokémon.</li>
    <li>I do not play in tiers, because tiers are stupid. Therefore, I may write about a Pokémon such as Excadrill or Blaziken or include an item that you would consider &quot;Hax&quot;. Don&#39;t reply saying &quot;That goes against OU rules!&quot; or anything similar to that, because I really don&#39;t care. In-game play, RMU and official tournaments don&#39;t follow OU rules either, so there&#39;s nothing wrong with breaking them. <img alt=":P" class="bbc_emoticon" src="http://lakevalor.net/forums/public/style_emoticons/default/Tonguel.png" /></li>
    </ul>
     
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