Needy Streamer Overload is a psychological horror and dating sim game that explores mental illness and English-speaking internet culture. The player controls P-Chan, the main character Ame's boyfriend and manager. The game's goal is to get Ame as many followers as possible over 30 in-game days by taking her places, spending time with her, letting her browse the internet, or having her live stream. She has four stats you need to monitor: affection, stress, mental darkness, and follower count. To get all 33 of the game's endings along with the true ending you will need to be very careful with how you spend your time. Getting the right endings takes real strategy and since the game likes to throw random events here and there you can't follow internet guides word for word either. You have to get at least a little creative if you want to succeed in this game. You will still need a guide anyway though because some of the endings are so obtuse the average player would never find them on their own. The game's endings are all very anticlimatic and many of them are just flat-out disappointing. For every ending I found interesting or creative there was one I felt was a waste of time to get. If a massive plot twist wasn't hidden behind the ending you get for getting the other 33 endings then I would've said to not even bother with a lot of them. On a more positive note, the game's presentation is wonderful. The pixel art has a nice pastel look to it that evokes a sense of nostalgia for old PC operating systems. I think this game is best enjoyed on a computer for that reason. The music is a mix of MIDI songs and chiptunes. The soundtrack is fairly short, but all of the songs fit the moments they play well and some are very catchy. The story, despite the abrupt endings, is wonderful. The game frequently surprised me while I was playing and the horror elements are very well done. Ame is a brilliantly written character. The game is very accurate at depicting the various parts of borderline personality disorder and psychosis through her. She says some mean-spirited things sometimes, but it's hard not to feel bad for her. Seeing the suffering she goes through in the game is difficult and in my opinion eye-opening. There's a reason so many players of the game find her relatable. She's three-dimensional and human. The game is filled with internet references, slang words, and memes. They likely won't age well in the coming years, but as a time capsule of the late 2010s and early 2020s internet culture, I think it works. The references aren't forced at all and feel like something the developers understand. Ame talks like someone who has spent a lot of time online in this era. In a sea of companies trying to emulate Gen Z culture and failing miserably, this game excels. Despite my issues with some parts of the game, I enjoyed it overall. It was unpredictable, mostly fun, and a real labor of love from the developers. If sim management or psychological horror games interest you at all I think it's an easy recommendation. I eagerly await the upcoming Yunyun Syndrome!? Rhythm Psychosis game these developers are making next.