In video games, do you like playing as a character with an already established appearance, personality, etc (such as in Fire Emblem or TWD) or creating your own character based on your personal appearance, likes, interests, etc (such as in Sims or GTA)? And if so, why?
Neither tbh, I prefer making up something completely different for personal reasons and I also just find it more interesting since those characters sometimes ends up being more than just a video game character used to go through the adventure the game have to offer and end up joining my OC crew.
I like a bit of both, though usually I prefer playing as an already made character. I'm not the best with character creation and customization, so it takes me way too long before I can get into the game.
Character Customization is the greatest feature any video game can have and you can fight me on that one As for if I like to make a character like me or not I really flip flop but these days I usually actually play as a female character when possible its just more fun for the most part
Depends a lot of the game to be honest...I love character customization in general it just generally take me AGES to create a character for anything because I have to go through pretty much every single possible combination before I am satisfied with how my character looks.
Sometimes if it's a game that allows for customization and some of the options are really out there, seeing characters that just look like normal people is pretty uncommon. In those situations I'll sometimes try to make a character that looks like me. A lot of the time I prefer to just play as a character that's different from me though, just because it would be more compelling story-wise and would fit the setting better.
It really depends on the game, but more often than not I like to customize my character before I get into a game even if it is the slightest change.
Depends on the game, but I usually just design my character with whatever clothes/items I think look the classiest/coolest LOL
I usually do a little of both, especially in games like the sims, I can confuse myself trying to talk since I flip between third and first person while talking.
I like customization if the game isn't necessarily story-driven. When a game has critical story elements and I'm given the option for a customized character, I usually opt for the default character for the sake of keeping in line with what the developers may have intended. When I can customize without interfering with what I feel is the best style, however, I love making up personalities and really creating an oc out of all my game characters!
I prefer to create my own character rather than play as an already established one. I love messing around with the character creator and seeing what comes out.
One of the greatest things about games to me is that I'm able to pretend like I'm a completely different person, in a different world where all kinds of exciting things happen. That's why I usually like to create different characters which I use to play games through. However, playing as a pre-existing characters can sometimes give a generic feel which I try to avoid as well, sooooooo... Newly created characters it is for me.
I slightly lean towards creating my own character. It helps with envisioning yourself being a part of the plot rather than having a precreated character act as "you", if that makes sense.
I only like playing as a prescribed player character if I have anything at all in common with that character. If the player character is super-extroverted, or super-bloodthirsty, or super-casual about the task at hand, then I have a hard time immersing myself in the world. I can become Link or Samus or Joanna Dark, but I have a much harder time becoming Mario or Kratos or Conker, and that really inhibits my enjoyment of a game. On the other end of the spectrum, when I do play games in which I create my own character, I rarely create myself as the character. My Dovahkiin was a viking woman who saw preemptive killing as the most pragmatic and merciful way to fight and to maintain peace. My Sole Survivor of Vault 111 was a dad loved his son, but who loved his nation more. My Pathfinder Ryder was an unconfident and passive woman who didn't want to impact history too-too much. None of those are exactly me, but none are total opposite.
I like for my characters to have already established stories and personalities. Getting to know the characters is almost as fun as playing the game itself.
I like both! Though I've probably not played that many games where the characters you play are already established? Usually when there's customization, I end up making myself… or a better version of myself – I think I prefer to wait til I've played the game to make OCs, this way I can make them more interesting/original than "just" the main character.
I like making myself a gender swap of a main character. either that or i'll make something that will make you laugh so much during a serious cutscene. sometimes i just make them extremely deformed.
I like both established and customizable characters. Though when it comes to customization, I don't always stick to making a character like me. Or at least not after the first playthrough, anyway. I do have a habit of making characters be at least similar to me when playing a game the first time, but after that I'll make a character be whatever I feel like making.
This heavily depends on the narrative direction that the game is going for. Both of these most certainly have their place in the industry, however. Let's look at Final Fantasy VII and Skyrim as two examples, being some of the most iconic game where you play as another character or yourself. In Final Fantasy VII, we follow Cloud, who already has a backstory which adds to his character. Granted, this game is a little overrated and he isn't the coolest character to ever grace video game storytelling. However, it wouldn't be quite the same story if we inserted a custom made character. In Skyrim, it would be a great disappointment for me personally to have a pre-determined character. Why? Skyrim is all about adventure, exploration, and making the story your own. A large part of this is making the character look how you want, which goes beyond just making the character DO what you want. I like both of these. Two of my favorite games are built off of these concepts (Fire Emblem Awakening vs. Xenoblade Chronicles).
If the game is trying to tell a compelling narrative, I’d rather have the playable character be fleshed out than a blank slate you can customize. If the game is about your own journey like an open world game or Oreshika Tainted Bloodlines, then the option is more than welcome. Especially if the protagonist is silent.