Let's get the adventure going! As the sun shines down on the pathway leading to the city of Vertania, you hope it will be an uneventful journey. But as you round the corner, you hear male laughter, and female voice pleading for mercy. "Please! I have to get to Argenta, and quickly! Let me pass!" "We'll letcha pass girlie, in exchange for ya gold." "No! I need this money for my journey!" "No gold--no passage. Got it?" Getting closer, you notice a blonde haired girl trying her best to fight off a bandit gang, but the staff she carries isn't doing very much damage. You feel called to help the young white mage--so how do you rescue her? Do you take on the bandits in battle? Negotiate her safe passage? Bribe them? Or distract them while you take the white mage to safety?