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Pricing artwork

Discussion in 'Creative Zone' started by Pixil, Oct 27, 2014.

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  1. Pixil

    Pixil Pokémon Professor

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    Another thing that's been on my mind.

    Do you have any experience with pricing artwork? How do you do it?

    What sort of prices for different kinds of art do you consider to be reasonable?


    I've been told before that I should consider selling my artwork, but I never know how to go about it. I figure you just have to find that balance between pricing something fair, yet not underestimating yourself and the work you put in. But, it just feels so unnatural to me to create a piece and then determine a "good price" for it. Any suggestions/tips/experiences to share?
     
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  2. Halcyon Storm

    Halcyon Storm Joking motive

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    If your art is good enough that people are willing to pay for it, then why not? I don't have any experience with it, but if you can sell it for even a little bit of money, I don't see why not!
     
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  3. ShiroLugia

    ShiroLugia ✂ No Longer Human.

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    Oh god, pricing fairly is always challenging to me. Many artists always seem to undersell themselves, and then get insulted for selling what is considered too much. I always price by how much time it takes me and what is believed to be the quality of my work. Try making your art priced by those standards or show your friends a random piece of your art and ask "Estimate how much you would pay for this?" It always helps me. Do not be afraid to price above what you're originally thinking. Don't undersell yourself is the main key!
     
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  4. Gearpunk

    Gearpunk School Kid

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    Warning! Nerd alert, lol! ;A;

    Awesome topic, because I have a lot of experience in pricing art, and by that I mean opinions from actual professionals, lol! :)

    Think of it this way, how long does it take you to work on a piece? If you really are putting a lot of thought, time, energy, and heart into what you do, then pricing should be honest. Not modest.
    Now think about this; you're technically working for someone right now, if they're paying you, you're working.

    For example, I'm still getting the grips at working as a professional, so I place my prices at roughly $12 an hour. A lot of artists go by $15-18/hour (at least in my experience). (I get into starting details at the bottom for those of you who are starting out in taking commissions or thinking about it in the future!) As a hobbyist I was underselling my stuff horribly at like... $5 a piece for a Full body/flat colour?

    The simple things like flat colour generally take me about 2 hours to make will be about $20-25.
    Bigger things with a ton of details can get very costly, up to about $50-$80, and I'm talking about things that take up a whole work day (8 hours). I've had my fair share of 8 hour art shifts and they're monstrously worth the money!

    A really good starting point is asking for opinions on your work from someone who has a lot of experience in doing commissions and has the capabilities of being honest, lol. One of the best ways to get yourself started is to take on HOPELESS AMOUNTS OF SKETCH COMMISSIONS! These are ok to price at something like $3-5 because they don't always take a whole hour! It's great practice and even greater fun! :)
    Regardless, at the end of the day, use honesty. If you really think you're not putting THAT much effort into a piece, then maybe you might be over charging. Don't slap together a low quality, little effort, three line piece and charge $20.
    Just be honest!! :) With yourself and your commissionee!

    So umm oh my Arceus I'm so sorry! Pardon me if I sound like a complete dweeb, lol! I hope this helps someone!!

    I'm uhhh.... Just gonna leave this here -wonders off-
    ​Also apologies for the abundance of typos and grammar errors!! ;A; OTL
     
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  5. Minthia

    Minthia Ruin Maniac

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    Well I used to have a shop on here and I did line art things for like 50pp and line less for 100pp. I think if I remade my shop now, I would probably raise the prices a bit because my quality of work has gone up for sure since then. I haven't sold anything IRL though part of it is cause my mom doesn't like the idea of other people having my art she wants it all for herself XD the other thing is I'm not sure how to actually go about selling art to people. I can't really sell stuff for money online because I don't have paypal. One thing I definitely would take into consideration is how much time/effort I would put into stuff though.
     
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  6. Airenee

    Airenee Psychic

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    In contrast to my Accounting profession, I'm bad at pricing my art. Then again, I rarely do price my art since I do it out of hobby and goodwill. I do sell art here in LV (my graphic shop although, it is currently closed) I'm modest by nature so it's hard for me to raise prices.
    Anyway, my advice would be biddings.
    It's a great way to price and evaluate how should your overall pricing be ranged. :)
    If that doesn't help, look at the prices of other art and and rate the pricing to yours, depending on quality.
     
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  7. Ryan Smith

    Ryan Smith Animation Writer

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    Here's what I found out after 3 years of freelancing in sound design:

    If you value your work, price it accordingly.

    Don't be afraid to charge higher prices than the average person on DeviantArt. You are not a discount store, neither should your prices indicate that. I once made the mistake of charging $250 for close to 300 sound effects. It sounds like I'm doing the person a huge service by pricing it so modestly, but 300 sound effects takes a lot of time to make, especially when the $250 runs out.

    Plus, people can detect how you feel about your work by the way you price it. High prices for high-quality artwork is a sign of high self-esteem, you're proud of your work. And don't offer your best home-cooking to people who have no taste. Have a no-refunds policy and put a limit on the number of corrections and redoes they can get for free. Otherwise, you're going to have people who will ask you to make 5000 edits to the same picture and take you for a ride.

    You can't pay someone peanuts and not expect monkey business.
     
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