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RMT RU Sceptile

Discussion in 'Festival Plaza' started by the tipsy spinda, Jan 28, 2015.

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  1. the tipsy spinda

    Joined:
    Nov 8, 2014
    Posts:
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    PokéPoints:
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    Hey guys im here to give you a team for you to give advice on this. Hope you enjoy!

    [3D='sceptile']

    Sceptile @ Sceptilite
    Ability: Unburden
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Leaf Storm
    - Dragon Pulse
    - Focus Blast
    - Hidden Power [Fire]
    So i choose this Pokémon to start off and it is power trust me i have had old teams and it is POWER It is an amazingly fast poke and it can sweep teams and have you seen its special attack?enough said lol.

    [3D='alomomola']

    Alomomola @ Leftovers
    Ability: Regenerator
    EVs: 120 HP / 136 Def / 252 SpD
    Calm Nature
    - Scald
    - Wish
    - Protect
    - Toxic
    Ok so this was for a core with sceptile and it is really bulky and because mega sceptile can eat electric hits with its ability they are so good together and not to mention its amazing support to eat up ice hits for mega sceptile lol and i really love the bulk of this mon and its ability is one if the best imo

    [3D='hitmontop']

    Hitmontop (M) @ Leftovers
    Ability: Intimidate
    EVs: 252 HP / 252 Def / 4 SpD
    Impish Nature
    - Rapid Spin
    - Toxic
    - Close Combat
    - Foresight
    So this is my physical wall and it has a good ability and has the power to hit off good damage. I use foresight to always hit rapid spin and close combat which means wasting one turn to hit damage which i think is ok.


    [3D='doublade']

    Doublade @ Eviolite
    Ability: No Guard
    Shiny: Yes
    EVs: 248 HP / 252 Atk / 8 SpD
    Adamant Nature
    - Swords Dance
    - Shadow Claw
    - Shadow Sneak
    - Iron Head
    Ok have you seen this mon it is straight up setup sweeper and it can late game clean up. i love its typing and the eviolite gives it some extra bulk and talking of bulk have you SEEN its defensive stat? He is straight power.

    [3D='dugtrio']

    Dugtrio @ Choice Band
    Ability: Arena Trap
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Earthquake
    - Stone Edge
    - Sucker Punch
    - Aerial Ace
    Ok so i use this mon to trap stuff that can take my team out. it is really fast and can pack a punch with the choice band stab eq is strong and can OHKO some things.

    [3D='delphox']

    Delphox @ Choice Scarf
    Ability: Blaze
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Fire Blast
    - Psyshock
    - Grass Knot
    - Shadow Ball
    Ok so I have always wanted to use Delphox and this looked like the best team for it as i have 2 pokes weak to grass and this takes care of that. Not to mention that its got good speed for the scarf.


    Well I hope you enjoy this team and i will apreciate anyhelp.
    Peace out [3D='spinda']
     
  2. Xarn

    Xarn Sponsor

    Dragonite
    (Dragonite)
    Level 56
    Joined:
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    PokéPoints:
    ₽316.9
    In short words:

    I like the team. RU is not a pretty played Tier, but it is funny and also gives life too many things that are really good and have a potential competitive side. The team looks solid, has synergy and gives possibilities to defeat the menaces that could hit other companions, like Arena Trap Dugtrio, that will close your opponent and give you some opportunities. Alomomola+Sceptile is a great core that help each other on their weakness and also you can abuse Sceptile's ability to get a SpA bonus. The team is complete, you also have a Spinner to prevent Hazards and also a possible stall base using your Types combination of Steel, Fight and Water (also considering the stats) to set Toxic on the enemy's team.

    As all the teams you can be broken by some Pokémon. those that come to my mind actually are these: Specs Reuniclus ( Future Sight for the most of your team, where Alomomola takes 71.2% - 84% and Shadow Ball for Honedge and Delphox, always 0KO), Boomburst Exploud (Focus Blast for Honedge, Alomomola takes 67.2% - 79.2% from Boomburst), Specs Magneton (being Hitmontop and Honedge those that can take more than 1 hit, Hitmontop 69% - 81,2 and Honedge 82,2 - 91,1 both from Thunderbolt) an others that are lesser menace.

    Obviously you can solve this with prediction and good playing, since your team have some possibilities based on Out speeding or Power. For example Shadow Claw Honedge takes 66.9% - 79.2% from Specs Reuniclus.

    So, personally I could say that your team makes sense, and the way to play could be because of hax, miss prediction or being defeated by a better player.

    Giving suggestions to this team could cover some possible weakness, but will add others and you could be doing this for the rest of the current metagame, or just improve on your playing to know your team and prevent any menace.

    So, here is my opinion, I hope this works for you and if you didn't like it you can always wait for other opinions from other competitive players.

    Thank you for reading my opinion!​
     
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  3. NativeBlasion

    Joined:
    Oct 30, 2014
    Posts:
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    PokéPoints:
    ₽27.8
    This team looks absolutely solid and the Alomomola/ M-Sceptile combination is stunningly good, especially if you can catch a player off guard using an electric move. I would watch out for specs/metronome Exploud. With moves like overheat, boomburst and focus blast, it can easily come in as a revenge killer, only being one shot by your m-sceptile. But seeing as though both delphox and dugtrio can outspeed exploud also and do massive damage, I wouldn't worry about him to much. Just proceed with caution.

    I also personally wouldn't use toxic on Alomomola. With its incredible bulk already and access to scald as a solid way for a burn, I would replace toxic with Calm mind, so potentially sweeping opponents with Luvdiscs evolution (though not really) can be possible. Calm mind would make it that much more bulky, and in the event it is dying, switching will just replenish the health along with the wish protect combination which is huge.

    Overall a great looking team with an excellent core, and would be hard for even experienced players to take down if they don't predict correctly.
     
  4. Xarn

    Xarn Sponsor

    Dragonite
    (Dragonite)
    Level 56
    Joined:
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    Posts:
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    PokéPoints:
    ₽316.9
    I recommend adding the Exportable with the modifications that you do. It is a little deatil, but you are helping the player to have a faster acces to the modifications that you do .

    [3D='alomomola']

    Alomomola @ Leftovers
    Ability: Regenerator
    EVs: 120 HP / 136 Def / 252 SpD
    Calm Nature
    - Scald
    - Wish
    - Protect
    - Calm Mind/Toxic

    Sometimes it is needed to have Toxic on Alomomola, since it can take a good amount of hits. Rnning Calm Mind is a really good option since you are already running Toxic on Hitmontop, that is a Pokémon that doesnt have to much problems to set Toxic on the opponent (enough Special Defense). Toxic is a tool to put limits to a sweeper that has a possible opportunity to set up and be a risk, so spamming with Protect after setting Toxic is a good option and even more if the sweepers doesn't count with a high amount of Hp (maybe it received damage before, hazzards, etc)
     
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