Hey! I dabble in signature making as well. What program do you use? Are you open to CnC cause I can offer a bit. :]
Ive seen your shop :0 amazing. I use photoshop cc6 i think And i am always open to cnc like every good designer should be
Very nice! CS6 is a quality program. I have two tips looking at your current piece. Erase any excess c4d/fractals that spill on top of the render. This will make the final product clearer. Right now, I can see part of the fractal (or C4D - I can't tell which) spilling over his right shoulder which is very visible. Text. "Rain Man" looks very good but 'Mountain' is iffy for me. If you are going to use text, make one phrase bigger, and the second phrase (in this case 'Mountain') smaller and underneath the first text. That gives us some contrast which is appealing. Here is an example of the text: Anyways, your work is amazing and as you must know, practicing will only get you better. I really hope you stick around with us for a long time and continue showing your work so that we may both benefit off each other and learn. My PMs are always open so I look forward to chatting with you.
I think your signature looks very nice I agree with what Vigilance pointed out, especially about the "Mountain" text in the upper-right corner of your signature. I would like to add that by putting that at the corner, it draws the eyes to that side of your signature. The key is to draw your viewers' attention/focus to the main object, (which in this case is the masked dude) so you might want to put the texts close to the focal point. I hope this could help you in your future works!
Its good but quite spooky at the same time, I think. Oh, when would I be able to make sigs like this?? Please mention some tips for my sig making skills. Spoiler: Few examples
Thankyou you so much for the cnc. I appreciated it a lot and hope to improve on these forums for a long time Haha lol I have no idea what I was going for, but it does look sinister. Thankyou Very much I am not good at cnc so i am not sure how to help
So yeah as everybody has already said, the Mountain text is just not very good. It's very far away from the focal (seemingly on purpose) and it's sort of like it's very visible but it's trying not to be with how low you have set its opacity. General rule of thumb I would say is to keep the text in one section (unless of course it is part of the design for it to be separated) and keep it close to the focal in order to (as Fizzy mentioned) not draw attention away from the focal. I wouldn't say the rule of never having effects (C4ds, fractals etc.) over the render itself is a particularly good one. I find including effects in the foreground and the background to be an important part of blending the render and encorporating it in with all of the other elements of the piece. Take for example this piece I made (which by no means am I saying is perfect and if I went back to it there's plenty I would change): I feel including c4ds in both the foreground and the background really helps to make it feel like the character is really there, not just a render stuck on a background. I do like the inclusion of a more colourful left side and a monotone right side, it just adds to the creepy vibe. I would try to avoid using solid black 1px strokes on text. It's just very difficult to get text to blend properly, again kind of just feeling like its text stuck in front of an image instead of a part of a piece (in contrast to the other piece you posted in a different thread, which I would say has much better text overall).