Title. I'll try to keep this brief with short explanations. No Legends Rule: Just because its a legendary doesn't mean its broken. The OU mons work well in OU as they are. Sure, you might be trying to push for variety in the teambuilding, but there's already the rule about "you can only use a Pokémon once in the whole tournament." So I dont think banning legends is needed for variety at all. One Status Rule: First of all, this would completely tear apart some Pokémon and even an entire, usually risk-free move: Scald. Toxapex, who throws toxic spikes to pressure the opponents switches and scalds to try and get burns, is completely ruined by this rule. And its not like all statuses are the same: Toxic chips away at health at an increasing rate and often forces a switch: Burn does small amounts of chip damage and halves attack: And paralysis lowers speed and occasionally stops your chance of moving altogether. No Protect-like moves Rule: ...Why? Seriously, just...why? There's not much wrong with these moves. You learn what your opponent planned to do, you might block a HJK or Z-move, but otherwise theres not much. Honestly...whats the problem here? also apparently substitute fell under that which i didn't notice but thats incredibly stupid too okbye Basically, we could easily just make it OU but you can only use each Pokémon once and it'd still be a great tournament.