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Substituting GyarOU RMT

Discussion in 'Festival Plaza' started by Drag0nK1d, Nov 21, 2014.

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  1. Drag0nK1d

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    I am kinda going out of my comfort zone every time I build a team that is not a mixed offense team or is not bulky offense (yet my ubers sun team with sticky web is kinda hypocracy when it was originally a joke of an idea). Even more-so when I try to build a team that is around one specific Pokémon.
    So Inspired by the proper way to make an RMT (done recently), I went 'screw it. why not? I haven't battled in a while due to being sick and playing Crypt of the Necrodancer.'
    Note: I haven't done a full test of the team yet so I am just posting what I've observed and built accordingly so this, chances are, will be rebuilt to a degree. Also I built this in under 30 minutes.

    Gyarados @ Leftovers
    Ability: Intimidate
    Shiny: Yes
    EVs: 88 HP / 192 Atk / 4 Def / 224 Spe
    Adamant Nature
    - Dragon Dance
    - Substitute
    - Waterfall
    - Bounce
    I specifically went with leftovers over using the mega because of the fact Talonflame is a thing, converting water/flying to water/dark seemed a bit silly to me, and don't people tend to run mega gyarados instead?
    I also went with substitute to avoid potentially being thunder-waved by Rotom in general, will-o'd by Rotom and heatran, and from being Toxic stalled by Gliscor. Base 80 speed with Taunt and the EV spread makes me weary.
    Now I know I got a water weakness and a rock weakness, which the latter right now I can't do too much about, but I went 'screw it. The former is more important'. Also the main VolTurn cores will demolish this set w/o fail.


    Landorus-Therian @ Leftovers
    Ability: Intimidate
    Shiny: Yes
    EVs: 248 HP / 252 Def / 8 Spe
    Impish Nature
    - Stealth Rock
    - Earthquake
    - Stone Edge
    - U-turn
    Originally this was an offensive Stealth Rocks Mamoswine with Icicle Spear. Then this was Lando-Incarnite, then I realized I am making a spd-attacking team by mistake and went with this set. Hey, least I helped take care of a volturn issue (well... I hope).
    Hey, I get rocks, it's my only Stone Edge user, I can make a decent Volturn core with it, and it works as a pseudo-tank/pivot.
    Factoring in now that I have no way to deal with Mega bleeding Venusaur (I know I got bounce, but that's a 2 turn charge), the following is my only real idea to cope, and to add a secondary purpose.


    Latias @ Life Orb
    Ability: Levitate
    Shiny: Yes
    EVs: 72 HP / 184 SpA / 252 Spe
    Timid Nature
    - Healing Wish
    - Psyshock
    - Draco Meteor
    - Defog
    Yes, I'm using latias. I hate using dragon types, but I have no choice. It's either that or let SR wreck a gyarados sweep at low levels of HP. Also it was my only real response to dragons (until later building). Also Healing Wish can revitalize a Pokémon.
    Now I realize big that I don't have much speed in my team so the following poke is probably my best choice (for now).


    Thundurus @ Life Orb
    Ability: Prankster
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 30 Atk / 30 Def
    - Thunder Wave
    - Taunt
    - Thunderbolt
    - Focus Blast
    The standard special attacking set (minus focus blast for Magnezone and Heatran). Also, I am tempting to use leftovers instead of Life orb, but at the time I was worried bout having the lack of immediate power.
    Least I dealt with my speed issue... to a degree.
    Yeah, that's 3 ice-weak Pokémon and one of them being a tank... to a degree. And not a real good special tank that can deliver back.

    Edit: I realized Thunder Wave is a bit too situational and I really did not have a full check for Greninja, on top of how this team works, increased speed isn't as much of a need so... replaced Thundurus-I with Bisharp.
    Bisharp @ Black Glasses
    Ablity: Defiant
    Ev: 252ATK, 4DEF, 252Speed
    Jolly Natue
    -Low Kick
    -Sucker Punch
    -Iron Head
    -Knock Off
    I have no resistance/immunity to poison too so Bisharp fits the role very good. Also, if you want, Life Orb works just as well, removing Low Kick for Swords Dance or Pursuit also works fine too.


    Azumarill @ Assault Vest
    Ability: Huge Power
    EVs: 240 HP / 252 Atk / 16 SpD
    Adamant Nature
    - Aqua Jet
    - Play Rough
    - Knock Off
    - Waterfall
    My only real response (well... was) to removing Ice as a sweeping option against me. Now to be honest I am tempting to use Choice Band for power/wallbreaking, and let's face it. Azumarill is a threat.

    Note: the last poke I only threw it in just as a temporary slot, and I doubt I'll be using it here. Least it has coverage and volturn capabilities.


    Manectric @ Manectite
    Ability: Lightning Rod
    Shiny: Yes
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Thunderbolt
    - Hidden Power [Ice]
    - Overheat
    - Volt Switch
    This generation's Jolteon minus Volt Absorb and rain shenanigans. Fast, synergizes well with LandoT, and lightning rod until mega. Also adds a 3rd resist/immunity to electric so thumbs up... I guess...

    So yeah. That's my quick team. I know it needs work, but hey. It's a work in progress.
     
  2. Xarn

    Xarn Sponsor

    Dragonite
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    Non Scarfed-Landorus and Thundurus could have problems with Greninja. But If you prevent Greninja speed with a good thunderwave, you will be safe. But I cannot say the same if you battle against a Mamoswine.
    You are running a non-defensive Latias, it is possible, but Gengar's Shadow Ball will be dangerous more than usual.


    The combo Manectric+Landorus-T...Needs a Scarf on Lando...It give him a fast escape with U-turn.
    SR is what makes more useful the Volturn Strategy, but you are taking a risk with Lando..You need a Pokémon that can set SR more easily...Or someone with Focus Sash

    I will be editing my answer.
     
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  3. Drag0nK1d

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    Just came home from work.
    I'm not gonna lie. I was tempted to pull the trigger on a focus sash Mamoswine for the resist (with Thick Fat) or possibly a Yache Berry/sash Garchomp instead of LandoT. However, I was weary about how they'd synergize with Gyarados, but you are right.
    The other idea I had is if I use the former was to use Mega Medicham instead of Azumarill and switch Manecrtic out for a scarf'd Raikou.
    The speed tie with Gengar might be one of the bigger banes of the team. Did not realize that til now. Even moreso if it's SubDisable.
     
  4. guimartgon

    guimartgon Competitive Blog Writer

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    Not bad! the only thing I don't see is Thundurus-I Do you really need the Speed control? Gyara uses DD, Azumarill doesn't need speed and Manectric is already fast.
    You could use this spot to get a solid Greninja counter/Check! as well as decrease the Ice Weakness
     
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  5. Drag0nK1d

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    The only thing I could think of for greninja (provided no HP Fighting or whatever shenanigans) is maybe use a Bisharp. (that could be AV)
    Thanks for the intel. I'm really tempted to pull the trigger on an Assault Vest Bisharp to replace Thundurus-I and make Azumarill a Superpower Banded user.
    Least that's the current update. For now, it's just the standard Low Kick 3 STAB black glasses Bisharp.
     
  6. broongus

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    Extremely weak to VoltTurn. Opposing Greninja are also a problem.
     
  7. Pяofessor Rex1

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    Ok, so really great team by the way! Just a few minor nitpicks i see: 1) Change the attack ivs on Latias and Manectric to 0. This will reduce damage taken from Foul Play. 2) Change the speed ivs on Land-T from 31 to 29. This is extremely helpful for when against opposing Land-T because since they have 31, they will get the U-Turn first which gives you the chance to get the better switch. I would say go with 30 speed ivs, but I have actually encountered someone who used 30 before so it was a speed tie (sadly I went first).

    So yeah, overall a great team! I hope you find these suggestions helpful, and who knows? Maybe the better switch in from the U-Turn will come in handy one battle. B)
    Cheers~
     
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  8. Drag0nK1d

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    I had completely forgot to remove the IVs from attack on Latias and Manectric. Thanks for that.
    Also, I see why you suggest my U-turn to be 2 IVs lower. Helps me get easier switch-ins to my opponent.

    Yeah, I'm keeping Bisharp as a black glasses set with Low Kick, and Assault Vest Azumarill.
    If this was XY OU this team would be very good... not so much ORAS. Mega Sceptile equals sweep.
     
  9. Spammernoob

    Spammernoob A Spammer or a Noob?

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    Hey, I was thinking about this team, have you tried Talonflame>Mega-Man and SpD. Mega Scizor>Latias? It (somewhat) mitigates your Ice weakness. It also means no Mega-Sceptile sweep. :D

    Now, it does get rekt by Mega Salamence, but, since that's getting quick-banned, you should be fine.

    Here's my dilemma though... if you use SD Talonflame, you don't get a fast U-turner. (You still have Scizor) But CB-flame is kinda sub-par. I'd probably use SD-flame as a secondary win condition though. I put 164 Spe. Jolly to outspeed Raikou and OHKO with Flare Blitz.

    Finally, this is just a nitpick, but since Greninja now has Gunk Shot, AV Azu is kinda bad. I was thinking about replacing it with something like Crawdaunt. My set has 216 Spe Jolly to outspeed standard Rotom-W

    SETS
    [3D='Talonflame']
    Talonflame @ Sharp Beak
    Ability: Gale Wings
    EVs: 88 HP / 252 Atk / 168 Spe
    Jolly Nature
    - Swords Dance
    - Flare Blitz
    - Brave Bird
    - Roost

    [3D='Crawdaunt']
    Crawdaunt @ Life Orb
    Ability: Adaptability
    EVs: 40 HP / 252 Atk / 216 Spe
    Jolly Nature
    - Knock Off
    - Aqua Jet
    - Crabhammer
    - Swords Dance

    [3D='Scizor']
    Scizor-Mega @ Scizorite
    Ability: Technician
    EVs: 248 HP / 96 Atk / 164 SpD
    Adamant Nature
    - Defog
    - Roost
    - Bullet Punch
    - U-turn
     
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  10. Drag0nK1d

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    Eh. i am not a fan of Crawdaunt. For me it's just a bit too frail for what it's based to do. Kinda like the drunken easter bunny: Diggersby.
    Yeah... there was a reason why I mentioned swapping the item ideas of my tank/wallbreaker. Cause I know Greninja gets Gunk Shot.

    I haven't tried the former idea tbh.

    If I did decide to use Mega Scizor instead of Latias, I lose a big aspect of my team in case needed: Healing Wish. All it is.
    However, that does open up Raikou as an option for the team (although I need to run HP fire or Aura Sphere, scarfed).


    I did actually build a team just before ORAS was released using Sceptile-Mega (subbed up). Thing is I don't think it's that good. CB Azumarill is in it, Klefki and heatran being my phd/spd respectives (it's a spikestacking option), Scarf LandoT, and CM lefties Keldeo.
    That is focused on spikestacking, thunder wave massive threats, shuffle the team, and I got 2 'pseudo' wallbreakers.
     
  11. Xarn

    Xarn Sponsor

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    We already talked about this suggestions..so can youshow us the changes that you did?
     
  12. Drag0nK1d

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    Replaced Thundurus-I with Bisharp.
    Bisharp @ Black Glasses
    Ablity: Defiant
    Ev: 252ATK, 4DEF, 252Speed
    Jolly Natue
    -Low Kick
    -Sucker Punch
    -Iron Head
    -Knock Off

    Out of curiosity, you want me to post the other team as well?
     
  13. Xarn

    Xarn Sponsor

    Dragonite
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    Why you don't try to change the main post, showing the current team? With this you will allow people that is approaching to help you faster, without reading all the comments.
     
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