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The Lost Voyage Profiles

Discussion in 'Roleplay Institute' started by Banshee, Jul 31, 2013.

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  1. Banshee

    Banshee Pokémon Professor

    Gregg the Egg
    (Odd Egg)
    Level 3
    Joined:
    Dec 5, 2012
    Posts:
    1,387
    PokéPoints:
    ₽62.1
    We are accepting!!

    Rules and limitations:

    - NO CANON CHARACTERS ALLOWED! NONE!
    - You must have MORE than 6 sentences per post. NO LESS. Make your posts to where others are capable of responding to your character so it's not like everyone is ignoring you.
    - Pets are not allowed. You're on a pirate ship, it's gonna be a little hard keeping a pet.
    - Play up to 4 characters. If you want to add a 5th, ask Vanillite or Banshee.
    - You are allowed to use only one element per character.
    - Clothing should be something a pirate would actually wear.
    - Don't be a Godmodder. Godmodding is lame and you will be PM'd about it if you do it.
    - Weapons are allowed but do not use; Plasma or Laser based artillery.
    - Weapons should also be Pirate based and your character may ONLY have 3 weapons at ALL times.
    - If you desire your character to have a new weapon, they MUST talk to an engineer and request an exchange.
    - Teleportation, Shadow melding, Blood-bending, and Mind Reading are NOT allowed.
    - Read every post
    - Your characters cannot be something of royalty/ex royalty or "chosen ones."
    - Keep your element to your element. If your character has the element water, they can manipulate water.
    - PLEASE WAIT TO BE ACCEPTED BEFORE POSTING.

    Jobs:

    Regular Sailor: You regular sailors are the heart of the crew. Dependable, strong, loyal. You guys spend most of your time on the top of the deck making sure things are going according to plan. If there's a battle to be taken care of, you're the one to be there first. Staring danger in the face is what you guys do best. Everyone treats you with respect. This job may sound mundane but it's quite a cool thing to do. Everyone besides Kaito, Jenna and Davis are regular sailors. However, you can double with one of the jobs below if you'd like.

    Cooks/Chef : You need to eat right? Chefs are the perfect people to have on board. They make tasty and delicious foods for all. They can make a nasty 3 day old fish taste like you caught it 10 seconds ago.

    Gunman: There are multiple gunman on the ship. This job consists of making sure that the ships artillery is at full working capacity and has enough ammunition to last through any battle. They also keep an eye on how the weapons are fairing and maintain them. This worker also has a good aiming skill.

    Minor doctor/nurse: Who needs a hospital when you have doctors on the ship? These people are really skilled with the healing arts. They know what sort of herbs can be used to cure illness and help heal battle wounds.

    Shipwright: It's important that a ship has a good carpenter on board. If there ever needs repairs to be done, this Carpenter is the one to go to. They can repair leaks, broken masts, and shattered boards. Carpenters make sure the ship is in tip-top shape!

    Engineer: Much like the Carpenter, the Engineer makes sure all the mechanical devices are working properly in the ship. If something mechanical goes awry, these guys can fix it. They even will repair fellow robot teammates.




    Elements that you can use:

    Fire
    Water/ice
    Air/Wind
    Earth
    Nature
    Music/Sound
    Electricity
    Strength
    None (some characters do not have magical abilities. It makes things interesting~)

    To help with your character, here is a helpful thing-a-ma-jig that will let you know what your creature can do:

    ---- These creatures listed here, can only do the element they are placed in:

    Water: Mermaid/Merman, Capricorn
    None: Humans, Valkyrie (but they can use elemental weapons!)
    Sound: Siren
    Strength: Troll, Ogre,
    Air/Wind: Harpy

    ---- These characters can use any of the elements listed above this section. Of course your character can only have a focus on one element. Choose wisely~

    Elf
    Nymph
    Pixie
    Fairy
    Gnome
    Liche
    Dragon
    Robot
    Leprechaun

    Please note:
    - Water users cannot create a massive wave or a huge whirlpool in the middle of the ocean.
    - Sound users cannot make a character deaf by default. You must converse with the opposing RPer about this to make sure they are okay with it. Also, your character is not strong enough to turn someone's brain to mush.
    - You must choose an element that is listed here. If you do not, then the moderators of this RP will have you change them.
    - Once again, you may only have one element per character. The element you choose will also effect your weapons. So a fire user would have a fire sword. An electric user would have an electric sword. Etc.
    -Sea creatures (Mermaids, Capricorns, etc.) are no stronger than other water users. The only exceptional things they can do are breathe underwater, swim swiftly, speak to sea creatures and attack without a weapon. These attacks are no stronger than weapon attacks.
    -Sky dwellers (Harpies) are no stronger than other wind/air users. The only exceptional things they can do is fly and attack without a weapon. These attacks are no stronger than weapon attacks.

    About using Magical abilities:

    How can someone create elemental and magical attacks? There are a few ways that one can do this.

    - Focus: Every magic, element, and physical user has to have focus. Without focus, they can easily goof up their attacks and cause unneeded damage, either to themselves or to their team.

    - The use of emotion: Emotions can be a strong and dangerous thing to use. Anger and super positive memories can trigger the most amazing of attacks. However, the user CAN exhaust this energy source. The more they use it, the quicker the energy goes away. It's suggested that the strongest feelings should be kept as a last resort.

    - The use of ones own energy: Magic and Elemental attacks always use your energy. Now as you may know, in many video games and stories; when the character uses magical; or elemental powers, it actually saps away their own energy. (MP, Mana, Stamina) The more magic they use the faster they will tire themselves out, thus depleting their ability to use these special attacks.

    Confusing? Think of it this way. It's the same way as if you're in a fist fight with another person. You obviously get tired from punching that guy in the face over and over and over again. Each swing you do takes energy from you and you will eventually tire yourself out.

    Using any of these attacks cannot simply be used without a negative effect. No one person can continuously spam fireballs at their enemy without eventually feeling tired.

    In short. The more attacks you do, the quicker you exhaust yourself.

    - The stronger the attacks are the more energy is sapped from your character. So if you want to beat the living snot out of an army of 30 warriors. You better make damn sure that your character is in tip-top condition or else it'd be like shooting yourself in the chest with a rocket. Or put simply. You kill yourself.

    THIS GOES FOR ALL SPECIES!

    The Limitations and Use of Magical/Elemental Abilities:

    -Water: Water users can only use small streams of water to attack. They can shroud their weapons in it or attack directly with it depending on their race. However, to do more damage, the user will have to use a greater amount of energy to draw more water, freeze it or boil it.

    -Fire: Fire users can cloak their weapons in a thin layer of fire. Adding more fire to it or setting someone or something else ablaze costs a lot of energy. For those magical beings who can use fire without weapons, they can only use so much until their energy burns up.

    -Nature: Let's be real here. They only plants you could really summon out here on the ocean is seaweed and kelp. However on land, your powers will become extremely useful.

    -Electricity: As great as this ability sounds, the more one uses their electric abilities, the more exhausted one becomes. Like an electronic device, they must be "charged" before use. Resting "recharges" an electric user.

    -Earth: There isn't much out there at sea, unless you go to the bottom of the ocean! Luckily, Captain Davis has some sandbags on board that you can use. Metal tools would also come in handy; or any earthy materials your character might carry with them at all times. Shooting sand at an enemy could temporarily blind them or trip them up, but molding the sand into an actual object to attack with would take a toll on one's body.

    -Sound/music: Users of sound must have complete focus on their target and hope that there isn't a lot of background noise. They can cause the target to have minor headaches, nausea, minor hypnotization and disorientation. However, the longer they use this or the louder they play, the faster exhaustion kicks in.

    -Strength: These guys are naturally strong! Their attacks with and without weapons can really do some damage. But the harder and longer they hit, the more drained they become. They may have super strength, but they're still not superman.




    The Effects of Weather:

    Weather has an affect on elemental abilities. Some are strengthened during certain weather, and some are weakened during certain weather. Here is a general list of the effects of weather:

    -Hot, dry days: Fire and electricity users benefit, water and nature users are slightly weakened
    -Rainy days: Water users benefit, fire users are weakened
    -Thunderstorms: Water and electricity users benefit, fire weakens
    -Very Windy days: Air and sound users benefit
    -Sunny days: Nature benefits
    Note: Earth and Strength is neither affected positively or negatively by any type of weather.

    Races to choose from:

    Human: Humans cannot simply breathe fire or create waves of water. These poor creatures have no magical ability. However, they depend on the weapons and items they create. They are capable of creating some form of weapon that can make streams of fire or whatever element they decide to choose. Your character may only choose one specific element for the weapons they create. So they cannot have a thunder hammer and a water whip.

    Elf: Majestic beings with pointed ears that are skilled for combat and adventure. With this being said, they have strong magical abilities. A weapon is not necessary but elves are often seen wielding a sword or bow and arrow. An elf character must be skilled in one specific elemental ability.

    Mermaid/Merman: A being with the top half of a human the bottom half of a fish. In this RP, these creatures may have legs for them to walk on land. Unlike humans, they fortunately have the control over the water they reside in. However, without a weapon to control the element, their elemental attacks are weak. So, like humans, a weapon is advised.

    Nymph: These female nature deities vary in element and location. As a magical being, they can attack without using a weapon. Like Mermaids, though, the attacks are weaker without a weapon. Weaponless attacks would be used to trip up or slow an enemy.

    Pixie: A smaller sized being that is similar to a fairy but has no wings to fly with. These fun-loving critters not only like to mess around and have some fun, but they can also be mischievous and tricky. As for magical abilities; they can attack without the use of weapons. However, their magical abilities are not as strong as a fairy or elf.

    Fairy: These magical creatures are able to fly. Being a stronger magical being, they are able to use their elemental abilities without a weapon; though if they are going to join a pirate crew, having a weapon would be advised. Fairies usually have weapons such as swords that can double as a talisman.

    Siren: A creature that is often beautiful and has a mesmerizing singing voice. Their special skills revolve around the use of music and singing. By singing, they can lure an enemy over to them or lead them to danger. However, they must continue singing to the enemy to keep them under their spell. (The enemy can also break from the spell if they have enough will-power to do so) Once the singing stops, the spell quickly begins to vanish and the enemy can break free from it. Their weapons are normally some form of musical instrument. The special ability for this weapon is only to mesmerize their enemy. They cannot have a harp that shoots fire or a trumpet that blasts out shards of ice. In short, the Siren's special focus is singing and music. They cannot do any elemental attacks. (No fire, water, ice, shadow melding, turning themselves into stone)

    Harpy: Winged spirits that are often up to something mischievous. Being prone to flying, these creatures are prone to having air elemental abilities. They can create powerful gusts of wind with their wings, but that's all they can do without a weapon of choice.

    Valkyrie: A human-like creature with the ability to fly due to having wings on their backs. These beings are very skilled and powerful combatants. They have no magical abilities and rely on their weapon of choice. Their weapons can have an elemental ability but they must choose one specific alignment.

    Capricorn: Only the coolest creature to ever exist. Half goat half fish. Seeing as it can't really hold a weapon, it can full on attack with the water element without one. Since Capricorn's are part goat, they can ram you with their horns and eat almost anything. They also have loud screams that can cause headaches and temporary stun their opponents.

    Gnome: Conniving little inventors. They often team up with Leprechaun and commit greedy acts. Being minor magical beings, a weapon is needed for them to really do damage with their earth element. Don't get on the bad side of a gnome, they'll be after you! They aren't all just cute, bearded tiny men with pointy hats.

    Troll: Their special ability is, super strength as they can lift up heavy items and toss them aside like tissues. However as strong as they may be, they are dimwitted and slow moving.

    Ogre: Angry, temperamental, and barbaric beasts. They rely on their strength and have no elemental abilities. They have no need for weapons. But if they do have a weapon, it's usually something massive. Like; a mace, flail, or club.

    Liche: They are a type of undead creature. Some take the form of a skeletal being while others can have ghostly pale skin. They are usually seen wearing thick armor and vary in height. These beings are very skilled with magic and their usual weapon of choice is a sword. Though it is not necessary to have a weapon, they use one just in case they are unable to use their specified element against someone or something.

    Dragon: These mighty beasts have no need for simple weaponry since they have sharp teeth, claws, weight, a tail, and a strong magical ability. Dragons usually focus on one specific element and stick with it. The dragons in this RP are allowed to shape-shift into a single and specific human-like creature. As an RPer you can describe how human they look. As they are in their "human-like" form, they are still capable of using their magical ability without the use of a weapon. This is because they are still a dragon and are not human. HOWEVER! To prevent Godmodding; as a dragon character, you must choose between being able to use magic as a dragon form or as a human form.

    Using magic as a dragon; they are unable to use their magic in their human form. They will not be able to blow fire or cast electricity at their opponent without the assistance of a weapon.

    Using magic as a human form; they cannot use magic as a dragon. That means, as a dragon they are unable to blow fire or blast away their opponents with icy breath. They can still fly due to having wings.

    Note: Upon creating a dragon character you should know this. You're only allowed to have a total of 2 dragon characters. HOWEVER! Your first two characters cannot both be dragons. You can create a second dragon character after you have made a character of a different species. Example: First character is a Dragon. My second character is an Elf. Now I am capable of making a third character a dragon.

    Leprechaun: Tricky little bastard creatures. With just a snap of their fingers they can use their magical abilities without weapons. They are creatures of the earth element. Leprechauns often team up with gnomes to do evil things. They are evil and will twist your words.

    Robot: A complete mechanical being. These robots are normally humanoid and not animal based. They cannot breed. It is your choice as to whether or not you want them to; understand affection, be controlled by commands, or follow the laws of robotics. Robots are created with weapons that are specified to one element. They are better at using weaponry rather than hand-to-hand combat. Robots also don't need to eat food.

    Note: Robots can only be equipped up to 3 weapons at a time. If you desire the robot to have another weapon, you must have the robot talk to an engineer and have them exchange a weapon for the new one. You will not have more than 3 weapons no matter how many upgrades and exchanges you do.

    - Just because you are a robot, this does not mean that your character is equipped with a particle canon or light saber. You must have them equipped with pirate-based weapons. Such as; sword, gun, knife, bow and; arrow, whip, dagger, rope, club, mace, flail, boomerang, and bombs.

    Cyborg: These beings are allowed. However there is a restriction upon these beings. Basically if a creature loses a limb or a part of their body, they can have it replaced with a mechanical part. However, there are NO special features to it. Sorry humans. You will not be able to shoot fire from your palms.




    Character Skeleton:​

    Character name: (obvious)
    Age: (Minimum age is 16)
    Race: (Choose any of the species that are listed above)
    Job: (Choose a job that you want your character to be assigned from the list above)
    Element: (Choose one specific element that your character will know. This element chosen will match your weapon's ability as well)
    Weapon/Abilities: (3 max! They should be pirate based weapons like; sword, gun, knife, bow and arrow, whip, dagger, rope, club, mace, flail, boomerang, and bombs. If weapons have elemental alignment, they should match the element of your character)
    Appearance: (What do you look like?)
    Positive qualities: (Good traits)
    Negative qualities: (Bad traits)
    Personality: (How are they like?)
    Short bio/history: (Remember, your character is already a part of the "Dark Atlantis" pirates. But you can write about their past and how they became a member of the crew.)
     
  2. Vanillite

    Vanillite Cat Lady

    Joined:
    Nov 24, 2012
    Posts:
    1,777
    PokéPoints:
    ₽139.4
    Character name: Kaito, often called Kai for short
    Age: 22
    Race: Dragon
    Job: Navigator
    Element: Earth

    Weapon/abilities: Kai has power over fossilized coral. He can make hardened coral appear anywhere. When concentrating, he can cause it to appear on certain areas of his body, like armor. He can incase enemies in it, though it grows slowly up their bodies.

    With his sharp and jagged sword made of sturdy coral, he can easily slice through flesh. If his blade comes in contact with someone or something, tiny bits of it can break off and stick to the opponent's skin or clothing. Eventually, these bits of coral will begin to grow and incase the body part in which the coral bits were attached to. If the bits are noticed before they get too large, they can be shaken off, but not so easily. He can attack with his sharp nails.

    In his dragon form, Kai can simply swim swiftly, breathe underwater and attack with his claws and fangs.

    Appearance: In his human form, Kaito is very well-toned with a mop of spiky cobalt blue hair. His eyes are a silvery blue and have reptilian pupils due to his dragon form. His attractive face is always set in a bored or angry expression. Though he can breathe air, there are gills visible on his neck. His teeth are pointed like a dragon's.

    Over his torso he wears a simple unbuttoned sleeveless pirate's vest. It's dark blue like his hair, with silver trimmings and buttons. On the right bottom corner is a silver dragon. He wears typical baggy, black pirate pants. Upon is his belt reddish pink coral sword. On his feet are knee-high boots. On his left shoulder is a tribal tattoo of a dragon, and around his neck he wears a compass.

    His dragon form is long and serpent like. His dorsal fin extends from the top of his head all the way down to his tail, which looks much like a fish tail. Instead of horns, he has two large pectoral fins on either side of his head that stick out instead of close to his head.

    Down his serpent like body are multiple sets of pectoral fins. In the middle of his body if a very large set that resemble wings. However, he cannot really fly with them. Towards the end of his body are small legs with webbed talons. When swimming, he usually tucks them against his body. His scales are many different shades of blue, with a few being silver, pink and green. His fins are a pale shade of blue.

    Positive qualities: Intelligent and tactical. He knows his way around the ocean and is strong in combat. Extremely loyal to his crew and captain. He's an incredible navigator.

    Negative qualities: Lazy and always seemingly angry. Though he gets the job done, he often complains before doing so. Sometimes blunt in a rude way.

    Personality: Though he's intelligent and a skilled navigator, he often complains about his work and is lazy. A sharp look from his captain, though, makes him get to work quickly! He's normally a grumpy guy that prefers swimming than spending time with people, but after a few bottles of rum, he's friendlier and more approachable. He always seems unhappy, but actually enjoys being a part of the crew.

    Short bio/history: Kai's parents were both dragons of the sea. As a child, he rarely took on his human form because his parents didn't. They weren't too fond of humans because there once was a certain pirate who was after them due to their knowledge on the sacred Map of Senkrad. This is why they rarely surfaced. They would be easily spotted in their human forms; reptilian eyes and tattoos of water dragons.

    However, when Kai was about 10 years old, the pirate who was after his family, discovered his parents' location in a sea cave. He seized them onto his ship, forcing their information on the maps out. The two parents kept their child hidden in an area undiscovered by the pirates. Kaito waited for his parents to return, figuring that his parents would be released after they gave their information.

    Unfortunately, they weren't. Murkywaters gave them the choice of death or to join his crew. Not wanting to die, they joined. Sadly, this mean Kaito would be alone. But not for long! Soon after his parents were forced to join, Rallen and his crew showed up to fight Murkywaters, against the cruel and unnecessary torture on the two water dragons.

    Against his promise to his parents to stay hidden, he emerged from the depths and took his human form on Rallen ship, bewildered at the fight in front of him. Though Rallen and his crew fought hard, they were unable to free the two dragons, and Murkywaters set sail off into the sunset.

    Pitying the small dragon child, Rallen took him in as his new cabin boy. Kaito was a stubborn child at first, unable to trust the captain and the crew due to seeing his parents taken away by other pirates. Eventually he warmed up to his captain, and a few other crew members, and eventually took on navigation. After 10 years, he'd reached the title of the ships official navigator.

    For many years, Rallen and the crew searched for evil Murkywaters, but they never found him. It is still Kaito's goal to track this man down and find his parents- if they are still alive. Obtaining a ring of immortality will ultimately confirm that he will defeat the man. He was deeply upset over Rallen's death, but instead of journeying out to find his parents, he stayed where his loyalties lied; with the crew.

    ------------


    Character name: Jenna Darkwaters
    Age: 24
    Race: Harpy
    Job: First Mate

    Element: Wind/air

    Weapon/Abilities: Jenna is able to fly and use her wings to create powerful gusts of wind. When there is no wind upon the sea, she often uses her wings to create gusts of wind to get the ship moving. Being able to manipulate the air around her gives her a speed and power boost. For an example, she can strike much harder and quicker than the average woman with her sword because she can manipulate the air around her weapons to move faster.

    Jenna wields a sword, bow and arrows, and daggers (throwing knives).

    Appearance: Unlike most Harpies, Jenna's wings are on her back and aren't connected with her arms. Her straight, reddish pink hair extends to the middle of her back. On her pretty face she usually wears a cheeky smirk. Her long lashed eyes are a warm, chocolate brown. Upon her head she wears a simple black bandana.
    Over her torso is a black corset over a low cut ruffled white top with fall off the shoulder sleeves. Around her neck she wears a skull necklace. Her waist is adorned with a large black belt with a skull on it. Upon her legs are tight black and reddish pink vertical striped pants. Knee-high pirate boots are on her feet. Her hands are covered in multiple rings and bracelets, and her ears have typical looped earrings. Her wings are crow-like.

    Positive qualities: A quick and strong fighter with an optimistic attitude. She's a tough girl who's a great swimmer and who speaks her mind. She can usually laugh off an insult before making a teasing comeback.

    Negative qualities: Sometimes her anger gets the best of her and she can come off as cocky. Occasionally she can overestimate herself and get into a real pickle.

    Personality: A rough and tough girl with a little flirtatious side when she lets down her tough front. She isn't a girly girl. She enjoys showing off and meeting new people. She enjoys verbal arguments with people, but never takes them seriously-just as fun and games. She's a bit of a jokester, but is serious when the time is right. She isn't one to back down from a challenge.

    Short bio/history: Jenna lived a simple and boring life before she met Davis and Rallen's crew. She was working as a maid for a rich family on an island. She did the cleaning and a bit of the cooking, along with most of the errands. The family wasn't horrible to her, they treated her wish respect. But the work was so boring, and the family was distant! It wasn't like she heard in stories, where the house staff and family become close and it becomes one big happy family. It was just like she did the work, said hello, and went home.

    One day while running errands, she looked out into the port and spotted a pirate ship! Zooweemama! The head of the family always warned her to avoid pirates, so she gathered up the things she needed, and began to head back to the house! ...Only to be stopped by a pirate. It was Davis, wearing a cocky grin and boasting about how he was the captain's "right hand man."

    "We need more female pirates, and a pretty lady such as your self would be PERFECT!" He'd said with a wink, trying to be cool and flirtatious. Jenna had just snickered at him, unimpressed but intrigued by the pirate life. Though her employers told her to avoid pirates, she couldn't deny that that ship was calling to her.

    She resigned from her job and set off to become a pirate. When she arrived on the ship, she discovered that the "right hand man" Davis was actually the stinkin' cabin boy! She huffed angrily and called him a jackass for lying, but stayed with the crew and became a pirate.

    She and Davis excelled together, both becoming higher and higher on the pirate totem pole- along with their scowling friend Kaito. Kaito became navigator and Davis became the first mate! She was surprised that the guy's dream had actually come true.

    However, their beloved captain Rallen was killed in battle with a rival pirate ship. Davis took on the role of captain, and Jenna got first mate. Though she was honored for the position, she was saddened by the loss of their previous captain.
     
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  3. Banshee

    Banshee Pokémon Professor

    Gregg the Egg
    (Odd Egg)
    Level 3
    Joined:
    Dec 5, 2012
    Posts:
    1,387
    PokéPoints:
    ₽62.1
    Character name: Davis
    Age: 28
    Race: Human
    Job: Captain of Dark Atlantis
    Element: None
    Weapon/Abilities: Sword, daggers, bombs

    Appearance: Black hair with blonde bangs. He has dark blue eyes and tanned skin. Most of the time Davis is seen wearing a red scarf around his neck and a black vest with the sleeves ripped off. His undershirt is a short-sleeved shirt that is of a dark red color. There are a couple of rough stitches along the sides of the sleeves. He wears black pants and leather boots. There are a couple of small pouches that hang from a leather belt. These pouches contain a numerous amount of bombs.

    Positive qualities: Charismatic, Hard to insult, Humorous, Has no shame
    Negative qualities: Cocky, Sarcastic, Can be annoying
    Personality: Davis is an up and ready to go kind of guy. He never backs down from a good challenge. The idea that he has no elemental alignment doesn't bother him. Of course he can get a little jealous about others having elemental abilities but that won't stop him from doing whatever he needs to. Davis has rather high confidence in, not only himself, but of his crew too. Without them, the Dark Atlantis wouldn't be a pirate ship. So he tries his best to stay fair with all of his crew members. As funny as he likes to be, there are times where Davis has to be serious. And when this time comes, he usually follows through with it.

    Short bio/history: Davis was the first born son of his family. He was always getting into things, causing some sort of trouble, finding missing items, and just making people laugh and feel good about the grim times. He continued this behavior up until he was around ten years of age. That is when his mother decided that, with his eagerness for adventure and willingness to search for long lost items; he would be a decent pirate. So being friends with the current pirate (at that time), she had requested Davis to become a simple Cabin Boy. They did the simpler chores and tagged along with the fleet of pirates. They later became a pirate themselves or even a Captain! Though, Davis' mother didn't think he'd make it to Captain status, she figured to offer him anyways. Captain Rallen figured to give the boy a shot and placed him through a series of tests. Most of which Davis had passed, except for the final test. He ended up failing a teamwork test. Rallen figured that with time, Davis would work better with others. So he decided to take the child along with him and his members.

    Years had passed and Davis grew older. He had been through battles between the Dark Atlantis and other opposing pirates. The boy also got to meet a couple of the main rivaling pirate gangs and witnessed their battles. He even got to participate in some of them! New pirates came and went. Died and joined. There were sad moments and scary moments but all of it was a part of the adventure. It was just too much fun being a pirate and traveling around the world. One got to see what was there to offer. His skills had grown and so did his ability to work with others.

    One of his most memorable adventures was when his crew had to compete against Bloody Brigade. The battle between the crew members were just so intense. Clashing of swords, bursts of magical energy. Some creatures even appeared that even Davis had never seen before. Dragons zipped through the skies and tried to shake off the harpy and valkyrie.

    Just then one of the members of the Bloody Brigade appeared. A strange gentleman with long sleek white hair and horns protruding from his head. He had a tail, claws, icy-looking wings, and some scales could be seen on his pale complexion. This stranger had challenged Davis to a simple battle. There was no intentions on killing the other. It was a simple test to see who was the better pirate. The loser was the one who had lost their weapon first. Davis accepted the challenge, even if the gentleman looked a bit strange to him.

    The two duked it out. Davis fought with all of his might. But to him, it only seemed like his opponent was going easy on him. Not giving it his all. Whatever the reason was, Davis continued to battle against him. In the end, Davis had lost by being slammed in the chest by the staff part of the lance and was knocked to the ground, losing his sword when landing. His opponent offer his hand to him to help him up, just as the surrounding battle ended. Davis took his hand and they exchanged nods.

    When his opponent left that was when Rallen informed Davis that he had just been challenged by the Bloody Brigade's First Mate, Drakken. This was quite shocking to him, especially since he was only a mere sailor and nothing more than that. Why would someone of a higher rank challenge him? Davis felt that Drakken knows more than what he leads on.

    More years went by and Davis eventually became First Mate status after the previous one was killed by a Krakken. Davis was excelling in almost everything Rallen dished out at him. Everything was even going swell. Until that quest for the mysterious ring appeared. Who ever found the magical map would be able to find the uncharted island. Then they would challenge the dragon who was guarding the item. Beat him and the ring was all theirs. Giving them immortality and riches. But the quest turned fateful and deadly, resulting in a nasty battle between the four main pirate crews.

    In the end, Rallen had fallen to the sea. Being killed by the Skeleturd's pirate. Davis didn't want the Dark Atlantis to be out of the quest yet. So he dove in on the three captains, pulling on the map. There, he and Drakken had met eye to eye. Drakken had been a Captain of Bloody Brigade for a few years. Davis was only a mere First Mate. Then their gazes broke when the map was ripped. Each Captain, and Davis, had a piece of the map. Davis lost his when Captain Cough took the material and ran off, leaving Davis with a wounded arm. Drakken then offered a hand, once again, helping him up. Before Davis could thank him for sparing his life, the dragon picked Davis up and threw him, like a doll, back onto the ship.

    He made his crew head to Tranquil Islands to freshen up and recuperate from the battle. Then their quest would continue on.

    ----

    Character name: Rusty Clanks
    Age: AI age is: 30
    Race: Robot
    Job: Engineer
    Element: Electricity
    Weapon/Abilities: Built-in Bow and Arrow on her right arm, a few daggers attached to her hip, and a rope gun is installed in her left arm.
    Being a robot and electricity based; Rusty can send and electrical surge through her body and into her weapons. It's a shocking experience if you get hit by any of these weapons of hers.

    Appearance: A sheet of bronze colored metal is carved into the shape, similar to a human face. Her nose is made as a point rather than looking like a human's nose. Her eyes are covered by a pair of large goggles that are in the shape of massive bolts; hiding what her optics really look like. She has a mouth but when she speaks it does not move. Instead, her voice comes from a speaker that is kept under her chin. The top of her head has a thick, see-through plastic cover. One has the ability to see the many wires and gadgets that are kept within her head. However she wears a black pirate hat to try and hide it. Thick rusted-looking wires are seen around her neck but vanish behind her chest armor and black pocketed tunic. Over her shoulders, rests a navy blue coat with no sleeves. Her hands are covered by a pair of black leather gloves and she only has four fingers. (She lost 1 finger on each hand due to a past battle and never bothered to replace them). Unfortunately, every time she wears pants, her leg armor always ends up ripping them to shreads. So Rusty does not wear pants. Her bronze armored legs are shown.

    Positive qualities: Helpful, Witty, skilled with machines
    Negative qualities: A stickler to rules, stubborn due to her programming, rants a lot, can sometimes be apathetic.
    Personality: Rusty is true to her word. As a robot such as herself, cannot tell a lie. She only takes orders from the Captain of the ship (or whoever he appoints). Rusty is not known to act violently and doesn't usually join in on the pirates battles. However, if an enemy or unwanted person steps into her "laboratory" (it's really just a basic room but she calls it that) she will pummel them without hesitation.

    Short bio/history: Rusty has been with the crew since the day it was born. She originally started off as a simple mechanical assistant of her creator named Lorelei O'Connor. The two had worked in a small repair shop off the coast of Tranquil Island. Lorelei's friends had talked about creating a team of Pirates and wanted to travel across the many seas to find mysterious treasures. The thought seemed a bit crazy but Lorelei ended up going along with the group, and the same went for Rusty.

    Lorelei brought along her son, Rallen and together the small group of friends created the Dark Atlantis. It was already programed into Rusty's head that Rallen was to always be protected by her. And protect the young boy she did. Once Rallen was trusted enough, he then got permission to command Rusty. Eventually, Lorelei had died to an illness she gained from eating poisoned food at a small restaurant at an island. Rallen was appointed as First Mate and eventually Captain, once the original Captain died to the Krakken. Rallen then made Rusty be the head of the Engineering job.

    Before Rallen took on the battle between the three other rivaling captains, he had told Rusty that whoever the next Captain was, she was to follow their orders until they too died. Rusty didn't want to believe that Rallen had little faith that he would be returning back to his ship. She even tried to persuade him to wait it out then kill the victor. But Rallen ordered her to not to interfere with the battle and to remain in her room until further notice. Unwillingly, she obeyed his orders and remained alone in her lab.

    After Rallen's death, Rusty had felt an ping of disappointment and failure. Rallen had died and she failed to protect him. But orders were orders and he told her to stay back. Being commanded, she was unable to disobey. When Davis emerged as the Captain, he kept her as the head engineer due to her skill and the fact she was damn good at it.

    Rusty now continues to travel with the Dark Atlantis crew. She repairs the mechanical damages done to the ship and even added a couple new tweaks to the thing.

    ----

    Character name: Charlie
    Age: 18
    Race: Elf
    Job: Regular Sailor
    Element: Fire
    Weapon/Abilities: Bow & Arrow and Daggers
    Being an elf, weapons aren't really needed to enforce his elemental ability. But Charlie carries them anyways. Mainly just so he can look super cool. He can apply fire to his weapons and use them for extra damage.

    Appearance: Charlie has auburn hair and piercing green eyes. He has a pale complexion and wears a black headband. He has a sleeveless leather vest and a white t-shirt underneath. Charlie wears a pair of knee-long khaki colored shorts and wears a pair of black buckled shoes. Around his waist he has a belt that holds his daggers and sword.

    Positive qualities: Charismatic, Strong, Dependable
    Negative qualities: Cocky, Stubborn, Selfish
    Personality: Charlie is awfully full of himself and feels that he is much better than any of the higher ranked crew members. He is as pessimistic and obnoxious as he is sarcastic and rude. Charlie enjoys getting into fights and loves to antagonize others. He especially loves to start arguments with Davis and Jenna. Don't get him wrong. There is some form of light in this guy's personality. He's good at talking his way out of issues and is actually quite dependable. If a mission is given to him, there is a rather high percentage that he will follow through with it and accomplish it.

    Short bio/history: After the fall of Rallen, Davis had been asking around, trying to find others to join his pirate crew. Charlie saw that Davis was nothing more than a mere joke. But he decided to offer his assistance to the pirate. He figured that he may as well show off the "amazing" skills he has and rub it in Davis' face.

    As he strolled up to the pirate, Charlie boasted about his skills and how he can handle anything dished out at him. He even showed off in front of Davis and a couple of other members of his crew. Putting on a show, Charlie was doing. Then when all was said and done, Charlie challenged Davis to a duel. He demanded that if he won, Davis would allow him to join the crew. Davis then said that if he won, he would cut Charlie's head off. Little did Davis know, that Charlie was only planning to do a rock-paper-scissors game for the duel.

    Charlie won and Davis (reluctantly) accepted Charlie to join his crew. The cocky new recruit then demanded that he became first mate of the ship. Charlie felt that he was quite capable of handling the job with ease. Especially since he had so many cool moves and abilities. There was no way that this Captain could ever deny him of such a job!

    But. . . Davis only laughed at him. This threw Charlie in for a loop. How could someone mock him? Especially since the guy has no special powers nor did he even win the rock-paper-scissors match! But the guy did laugh. "Why are you laughing?! I demand that I be the First Mate!" Charlie demanded.

    "I think you forget that I am the Captain and you are the new recruit. And only a nimrod would appoint a person like yourself as a First Mate. So, you know what that means, boy? You're a little sailor chap that has to listen to our commands. Like it or be killed. It's your choice, buddy."

    Of course Charlie just accepted it and joined the crew.

    -----

    Character name: Taiko "Tai" Timpani
    Age: 16
    Race: Dragon
    Job: Regular Sailor/ Gunman in training
    Element: Sound
    Weapon/Abilities: Tai is only capable of performing her sound attacks as her human-hyrbid form. Her sound attacks aren't very strong due to being a novice and young. She's only able to create; headaches, dizziness, disorientation, and nose bleeding. The headaches can range from minor to near migraine status. Being a novice, she sometimes has her attack hurt herself, so she too can suffer the same effects.

    Taiko Drum: As a human, she carries a medium sized Taiko drum on her back. It's on a sling so she can bring it in front of her to use it. The harder she beats the drum the louder it gets, the stronger her attacks get. The sound waves are not ear piercing but they can get loud enough to create headaches and maybe even cause a bloody nose.

    Sling Shot: Just an ordinary sling shot. Not very strong but can be really annoying.

    Small Harp: This harp is hand held and handy when she needs to attack at long distances. Why? When she focuses her energy into the harp, she can make her sound waves into the shape of an arrow. When she launches the arrow, it makes a soft whistling sound. Which sounds like a long lasting ding from a wind chime. When it makes contact with the enemy or an object, the arrow then quickly expands, creating a wave. The sound it makes, is similar to someone strumming all the notes from the lowest to the highest in one elegant sweep. This attack can push an enemy back, away from her and causes minor damage.

    Appearance: As a dragon: Tai is a sleek scaled black colored quadruped with a deep magenta underbelly and dark colored eyes. Her scales have a sort of metallic shine. She has a short snout and is about the same height as an average sized adult (human) male. She has a V shaped pair of horns that emerge from her brows and point back towards her spine. Since she is young, these horns are short in length. She has small sharp spikes that travel down her spine and end at the tip of her tail. Her wings are far too big for her body. She'll grow into them, but for now, they're just a hassle to use. She can still fly but she's slow and clumsy. These wings have a single claw at the mid-joint of her wings. Tai has clawed feet and her tail is similar to a lizard's tail.

    As a human: Tai has long black hair that is pulled back into a braided ponytail. A thick section of her bangs partially hang over her left eye. She wears a magenta colored headband made from a bandana Davis had given her. Her skin color is on the dark tan side. She has noticeable scales on that start from the base of the back of her head and top of her spine; they spread out along her back and go over her shoulders, ending down to her elbows. As for the scales on her back, they travel the whole length down to her knees. Her feet are very dragon-like, having claws and scales all the way. Her shirt (at one time) was a short sleeved, purple and white striped shirt. But she had ripped the sleeves off because they bothered her scaly skin. Her white pants were also ripped around the knee area. She does not wear shoes.

    Positive qualities: Curious, Adventurous, imaginative
    Negative qualities: butterfingers, tends to be very quiet, allergic to fish
    Personality: Tai loves to make music. If it can be played, she will try and play it. Though the only instruments she's actually good at playing are the drums and harp. She enjoys coming up with new tunes to play, though cannot sing, but she tries her best to make people smile and feel confident in their adventures. Tai is very curious and loves to learn new things. She often will try and help other crew members with their duties. Unfortunately there are times where she becomes really quiet and no one knows that she's in the area. So she often surprises people with her presence. When she fails on flying she sometimes beats herself up over it. Sadly, there's not much she can do about it other than keep trying. Her wings will be more useful when she gets older.

    Short bio/history: Growing up, life was really great. Her and her family were all really caring and loving to one another. They had a ton of fun and did all sorts of family activities. She grew up with her cousin Cello and together they got into all sorts of trouble. But it was the kind of trouble which left people shaking fists or grumbling under their breath; not the kind where government officials and law enforcement were involved. Just little tricks and jokes they played on people. Life was pretty grand! As for pirates, pirates weren't much of a problem to them as they seemed to never really pay any mind to them. It wasn't much of a thought to this young dragon at the time until one evening a group of pirates arrived from a chaotic battle. They looked victorious!

    Their ship was huge and remarkable. The canons metal exterior shown brightly in the sun, reflecting the rays in such a way that they imprinted themselves into her mind, forever staying. The Captain of the crew was spectacularly clothed. His crew too! She bolted up to the Captain and asked if she could join them, someday. Rallen smiled down upon the young dragon and told her that when she was older, she could try out for it. Keep training and improve her fighting skills.

    A couple years passed and Tai trained as hard as she could. Though, flying was still a huge problem for her because they were too large for her small body. One day, the same ship showed itself once more. And the crew emerged from it once again. She informed Rallen that she had wanted to join. He challenged her to a simple duel. Tai lost against him but she was impressive enough. So he decided to let her onto the team.

    The day of Rallen's final battle, Rallen had told her to stay home. As he felt something terrible would happen. Tai fought against him but he remained adamant about his decision. So she stayed behind and did not partake in the battle. When the group returned, she had found out the facts about what happened. Davis and his crew decided to test the young dragon, and her cousin, to see how they would fare with being a pirate. To Tai's excitment. The pirates seemed pleased with how the two performed and allowed them to be pirates.
     
  4. Grelleth

    Grelleth Sailor

    Joined:
    Jul 14, 2013
    Posts:
    85
    PokéPoints:
    ₽25.0
    Steampunk pirates? This sounds awesome!
    Character name: E-147. Goes by E.
    Age: Built 16 years ago.
    Race: Robot
    Job: Engineer
    Element: Electricity
    Weapon/Abilities: Double pistols, sometimes adds electricity for the bullets to travel faster. Can release electricity in large bursts to stun nearby people.
    Appearance: I will add a picture later.
    Positive qualities: Extremely loyal, never goes against commands/orders, honest.
    Negative qualities: Quite paranoid at times.
    Personality: She is extremely loyal, follows commands from only the Captain and First Mate. Will follow command until canceled. She also is quite polite, never talking back to others, as well as quite submissive. Also quite paranoid at times.
    Short bio/history: First built by the Gypsies, then traded a good amount of heads before being salvaged by the crew of the Dark Atlantis. Was placed to work under Rusty Clanks after being repaired.
     
  5. DarkLightKnight

    DarkLightKnight Dragon Tamer

    Joined:
    Jul 22, 2013
    Posts:
    743
    PokéPoints:
    ₽45.4
    Character Name: Luna

    Age: 22

    Race: Fairy

    Job: Regular sailor/minor doctor

    Element: Fire

    Weapon/Abilities: Her primary weapon is the whip. She'll use her whip to wrap around her opponent's arms to pull her opponent closer to her to deal some real damnage, or to wrap around her oppnent's legs to throw them off balance. When she pulls her opponents closer, she'll set her hands on fire and use them against her opponent. She can fire her whip on fire when she uses it. She'll punch and kick her opponents when she pulls them closer, too. She can set her wings on fire, too, but it simply does nothing and is for show. Saying this, she rarely sets her wings on fire. She can set herself on fire, which she uses to scare off people, but she barely does this.

    Appearance: Luna is short, standing at around five feet, five inches, but she is very slender; often called a stick. She has mid-length golden hair with side bangs, and the ends of her hair is curled. Her skin is a creamy light brown. She has sliver huge wings coming from her back. The wings reached from the top of her head down to the soles of her feet, but they don't drag on the ground. Sometimes, when she not at the best, they can drag. The wings have spots of gold in them. Her eyes are the same sliver as her wings. She wears brown leather boots, up to just below her knees. The boots have gold-colored soles and a top foaded down piece that's gold-colored too. She wears black shorts that cut off midway on her thigh. The shorts are held up a normal light brown belt with a yellow buckle. She wears a tight gold shirt that doesn't cover her belt. Over her shirt is a dark brown vest. Wears a necklace of rocks. Don't ask her about that.

    Positive qualities: Can take a hint and hit, is very kind and will listen to everyone. Is the go-to gal.

    Negative qualities: Is loud, and can be too competive.

    Personality: She is very tough, and takes insalts well. Is a very happy person, always looks on the bright side. Is always there for other people, and will often forget to take care of herself because of this. Is always wanting to help someone or do something. Has a large sense of adventure.

    Short bio/history: Luna has always had a huge sense of adventure. And she was a twin, too. Was. Her sense of adventure cost her twin's life. Luna was born a fairy with fire powers, and her sister was born a human. At 18, Luna and her twin, Suna, were walking in the woods during the night. Suna thought it was a bad idea, but Luna brushed her off. Their path lit only by the moon, Luna and her look-alike, their only thing different was their hair and eye color, walked in the forest, holding each other's hands to stay safe. Luna thought it would be funny to let go of Suna's hand to scare her, so she did. She laughed as she heard Suna freak out, then went to grab her hand again, but it wasn't there. Luna looked everywhere. Suna wasn't to be found. The next day missing posters went up, but Suna was not found. Luna was mad at herself and walked in the same woods, hoping to get lost herself. Luna was walking and walking until she fell over something on the ground. She took a closer look at what she fell on. It was Suna. Dead. Luna was panicked. This could NOT of been happening. She ran out if the woods as fast as she could and packed all her things. Inculding a necklace of rocks she got from her sister. She was out of town before sun-rise. She heard of the group Dark Atlanis. Anything to get her mind off of her sister.
     
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  6. Vanillite

    Vanillite Cat Lady

    Joined:
    Nov 24, 2012
    Posts:
    1,777
    PokéPoints:
    ₽139.4
    Great profiles! You two may now post :D
     
  7. Sachi-Shimazu

    Joined:
    Mar 29, 2013
    Posts:
    1,982
    PokéPoints:
    ₽60.8
    Name: Naomi Shika
    Age: 18
    Race: Dragon
    Job: Regular Sailor
    Element: Fire
    Weapons: Naomi uses a small sword in her human form (which she prefers) and obviously her claws in dragon form. She can coat her blade in a thin layer of flames so she can make dents in her opponents' weapons. She uses her magic in her human form.
    Appearance: Naomi has flame red hair that falls down to her shoulders in her human form and red scales in her dragon form. She wears a violet mini dress and a orange seaman's coat. She also has dark blue slacks and black boots. In her dragon form she has six limbs (two legs, two arms, and two wings) and a the appearance of a leafy sea dragon.
    Positive quality: Naomi is upbeat even at the worst of times. She can stay calm even under the worst of times, but when even she loses her cool, she whips out her dragon form.
    Negative quality: Naomi has a fear of her dragon form. She won't use it, no matter how often she is told, unless she believes the situation is dire.
    Personality: Naomi is extremely cheeky. She always is messing around with something, even if it does annoy some of the crew members. She will try to get to know people, though she is slightly shy, and being part of a pirate crew doesn't exactly win you friends in conversation.
    Bio: Naomi was adventure seeking from a young age, and was also a relatively decent hider. She would often disappear while her friends were talking about stuff that she didn't really care about. This was only because she would actually change into a human form and walk of, since none of them noticed humans except her. She would often slink down into a nearby human town and looked for any chance to get away.
    She always, to her friends' disbelief, preferred her human form over her dragon form, and after some time, she found she was able to wield fire magic in her human form. She knew though that that meant she wasn't able to breath fire in her dragon form anymore. She soon practice using a sword after a book she read where a human's sword would light up in flames when he said a certain word.
    One day, around when she was 16, she saw the Dark Atlantis for the first time. She instantly tried to run aboard, but she was turned away. She instead waited till nightfall and attempted to stowaway on board when she was caught by Kai and taken to the captain. In a surprising turn of events, Davis actually admired her entusiaism and let her stay as part of the crew of the ship. She has never regretted her decision, even in the worst of situations.

    ---------------------
    Name: Yuzuki Mori
    Age: 25
    Race: Human
    Job: Regular sailor/chef
    Element: None
    Weapon: Yuzuki has a screw on hook which she uses as a close range weapon. She also has a knife specially designed to screw in for when she is cooking and for combat. Unfortunately, her left hand (the one that is still there) is not good at wielding a weapon.
    Apperance: Yuzuki has long black hair that cuts off at the bottom of her shoulderblades. She is also shorter than most of the crew. She has a teal coloured jacket and a green shirt underneath. Slacks and boots the same as Naomi's. She also has her fight hand cut of and instead has a metal plate on the end where she can screw on either a wooden hand, a cooking/combat knife, and a hook.
    Positive quality: Always looking to please other people. Anything asked of her, she will do without much question, unless the request is ridiculous and can't be done.
    Negative quality: She has a bit of a problem when it comes to priorities. She will be doing a small job for someone when something attacks the boat and she will keep on doing it.
    Personality: Yuzuki is overly helpful. When there is nothing to do she is training her left arm to actually be coordinated so she can one day wield a sword. She is normally helping out anyone who asks her, and sometimes, even though she doesn't realise, people will give the jobs they don't want to do to Yuzuki.
    Bio: Yuzuki was originally part of a different pirate group. Her captain and Davis had had a shaky alliance, but never the less they were allies. The captain of the other pirate group happened to also be her father. He trained her in knife skills and she was soon very skilled, until that day.
    Her father had begun a voyage for a legendary treasure. Not of the crew, not even her, were told what they were searching for. Out on open water, they were attacked by a rival pirate group. The fight was long and it looked like her father's crew would win, until her hand was cut off. Her father tried to stop his duel and run to his daughter's aid, but he was stabbed while trying to calm her down. The captainless ship fell soon after and Yuzuki only survived because she had faked having bled to death and no one checked.
    The ship was destroyed and she was left stranded on a small part of the ship until Davis found her and brought her aboard. She was made part of his crew and one of the surgeons fitted a metal plate onto the end of her arm and attached a screw hole in. She was then given as few items to screw in, a wooden hand, a cooking knife, and a hook. She has worked as hard as she could since that day to make it up to Davis for saving her.
     
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  8. 7Demented

    7Demented Hex Maniac

    Joined:
    Feb 18, 2013
    Posts:
    403
    PokéPoints:
    ₽119.6
    Character name: Siven Eastwood
    Age: 19
    Race: Fairy
    Job: Engineer
    Element: Fire
    Weapon/Abilities: Siven carries a black-steel short sword with a ornate silver hilt. The sword can either be coated in a thin layer of fire or heated to very high temperatures (about 200F) without melting. Siven also has the ability of pyrokinetics.

    Appearance: Siven has long, white hair that hangs to his shoulders in a slight mess. He has jade eyes and a pale skin tone. When flying, his wings are a faded light blue that seem to brighten the sky around him. His attire consists of a white short sleeve shirt, a royal blue sleeveless vest, an emerald necklace, beige pants with a black belt, grey boots and black fingerless gloves. A sword holster rests on his back and a small bomb bag is tied to his belt.

    Positive qualities: Siven always puts his best effort into all he does and has high moral standards. He generally cares more about the welfare of the crew more than his own.

    Negative qualities: Siven has a tendency of thinking before speaking, often getting him in trouble to those offended. He is also rather reluctant to trust others, especially strangers.

    Personality: Generally good-natured, Siven cares about others before himself and loves to make others laugh. He isn't exactly one you'd call sane, but he's not completely crazy, either. Siven believes that the innocent should be protected, criminals brought to justice, and evil must be vanquished. He is curious in the world around, wanting to acquire all the knowledge of it from every possible source.

    Short bio/history: Siven was born to a pair of well-respected fairy in his home community and was treated with honor and nobility. His father, Otherios, taught the young boy to respect his elders and stay out of trouble; however Siven's curiosity always got the better of him. He ended up exploring the natural surroundings around his home and explore the wonders of the world. Some frowned upon his behavior, others encouraged it, supplying him with the tools to gain much knowledge of the universe.

    One day, when Siven was 17, a small pirate ship arrived at the town docks. Instantly curious, he quietly climbed aboard and began to investigate the insides. Unfortunately, he was found out by one of the crew- Kaito, actually- and brought back to town. Furious, Otherios locked Siven in his room, not allowing him to leave for the remainder of the day. But the thought of seeing the world in all it's glory was tempting to Siven, so without a word he slipped out, and just before the ship left, asked to join the crew. He was accepted, but still regrets never saying goodbye to his home.


    Character name: Sierra Kinitra
    Age: 19
    Race: Valkyrie
    Job: Gunman
    Element: None
    Weapon/Abilities: Sierra's primary weapon is a bolt-action rifle, only being able to hold three shots at once. The ornate inscribings are made of gold. She also carries a dagger with runes on the blade for close combat.

    Appearance: Sierra is what you call a "beauty queen." With a large bust and wide hips, her long flowing black hair compliments her amber eyes perfectly. Her wings are a light grey streaked with white. On her right forearm are characters (Japanese) that spell the phrase, "The time is now." Sierra wears a grey mid-sleeve shirt with frill at the collar, a white short sleeve vest, black pants, dark brown boots and a topaz necklace. Her hands are usually bandaged for better grip of her rifle. On her ears hang two copper earrings.

    Positive qualities: Sierra is willing to help with various tasks, so long as they don't interfere with her schedule or future plans. She is fiercely loyal to those she trusts, never forsaking them.

    Negative qualities: Sierra tends to underestimate others or overestimate herself, putting herself in danger. She knows she's beautiful and uses it to her own selfish advantage often, especially on males. She presses her own affairs over other matters, thinking that her needs come before everyone else's sanity.

    Personality: With a cocky attitude and a beautiful body, Sierra is a lady who lives for thrills. She loves to flirt with men just to elicit reactions from them, finding nothing wrong with her practice. Even though she puts herself before others, there are times when she backs off and forces herself to remain humble (it's rather rare this happens). Sierra likes to make the men go nuts for her to an extent; even she has decency and hates complete pervs.

    Short bio/history: Sierra never could recall her parents. From what the head of the orphanage told her, her parents were human but couldn't understand the fact that their child was a Valkyrie. They left the child at the doorstep one night and never returned. The other orphans feared the girl as well, partly because Valkyries were highly respected as "demigods" in the community, but partly because no one had seen one in person before. Feeling left out, Sierra started to use her so-called nobility status to make her way up the social ladder. She found work at a rifle range, where she practiced her marksmanship daily.

    When she was 18, a lonely ship carrying the Dark Atlantis crew came to dock at her town for supplies. She wasn't interested in what they wanted until Siven came and saw her talent at the range. He offered her a place on the crew and a share of the prize they sought after. The idea treasure echoed in the Valkyrie's mind, and without saying a word she packed her things, carried them to the ship and immediately became a part of the crew.
     
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  9. Cobalt

    Cobalt I'M A HURRICANE

    Joined:
    May 17, 2013
    Posts:
    1,729
    PokéPoints:
    ₽64.6
    RP Character Profiles.

    The Lost Voyage:

    Leonard.

    Name: Leonard
    Age: 27
    Race: Liche
    Job: Regular Sailor/Gunman
    Element: Water/Ice
    Weapons/Abilities: Sword, Dagger, Pistol

    Appearance: Leonard has pale skin and black, slightly greasy hair down to the top of his spine. Part of it hangs over his eyes, not obscuring his vision but adding a small touch of black. He has a black soul patch to match his hair. He wears a cobalt blue jacket over a black t-shirt, with dark jeans. He wears black boots with a white lining. Leonard has muscles but isn't extremely bulgy and buff, his arms are that of a casual lifter more than a bodybuilder. He has piercing gray eyes.

    Positive Qualities: Sticks up for his teammates, brave, doesn't back down from a fight. Not easy to humiliate.
    Negative Qualities: Swears way too much, sarcastic, easily aggravated and hard to calm down. Easy to annoy.

    Personality: Leonard can be pretty laid back when he wants to, and isn't insulted by too much. He makes a good amount of friends, but can have some trouble keeping them. He talks when he believes something is unfair or unjust, and doesn't back down from it.

    Short Bio/History: His mother left him and his father for another man, leaving his father untrusting and hard. His father let Leonard have a fun childhood, but shit hit the fan during his teenage years. His father wanted him to be a hardcore muscle man like him, and Leonard wouldn't do it. His father, quite literally, tried to whip him into shape, and he easily beat his father in the only fight they ever got into. After his father left at age 16, he left to join a crew of pirates. He was around negative influences for the rest of his teenage years, and still somehow became the outcast. When the ship was attacked, Leonard stood out and shot and swiped back at the enemies, fighting until the crew died and he had to feign his death. Since then, he was washing dishes and tables for little money, living off what he could in his dad's old place. He took the first chance he got at rejoining a squad, and that's how he ended up with the Dark Atlantis Pirates. Looking for a job that fit his skills.
     
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  10. Vanillite

    Vanillite Cat Lady

    Joined:
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    Accepted! You all may post ^^
     
  11. bubbie

    bubbie Sassmaster

    Joined:
    Dec 30, 2012
    Posts:
    615
    PokéPoints:
    ₽45.0
    Character name: Brant Finnegan
    Age: 27
    Race: Elf
    Job: Regular Sailor
    Element: Strength
    Weapon/Abilities: Brant usually prefers to fight with his fists, but he carries an intimidatingly large hunting knife and he isn't afraid to use it.
    Appearance: Brant is rather top-heavy, he is broad chested and muscular. He stands at a towering 6'8". He as short gold and green hair, shaved into a fluffy mohawk that ends in the back as a short ponytail. He has a thick chinstrap beard and a hairy chest. His eyes are a deep blue and his face is littered with piercings. Most of them congregate on his long, elfin ears, however he has a ring through his nose and the middle of his lower lip, as well as two studs above either side of his top lip. He prefers being topless whenever he can get away with it because he loves showing off his physique, but when clothed he usually wears simple clothes. His usual attire is an open brown vest with bronze buttons over his naked chest and beige linen pants tucked into western styled riding boots.
    Positive Quality: Brant is jovial and charismatic and is willing to make friends with nearly anyone. He is gregarious and knows how to flatter nearly anyone.
    Negative Quality: He is extremely promiscuous and often goes through women without any cares or concerns. He also likes to drink. A lot.
    Personality: Brant is friendly and suave and is an enormous flirt. He will try to bed nearly any woman he comes across, and is usually very good at it. He mostly wants to have a good time and isn't concerned much for anything else.
    Short bio/history: Brant was abandoned as a baby at an orphanage for unknown reasons, and he had grown to resent his lineage - whatever it may be - because of it. He grew up troubled and angry and often felt unloved and uncared for. When he deemed himself capable enough, at around 13, he escaped from the orphanage to live on his own. He spent many nights on the streets and stole many things to keep himself clothed and fed, but he considered himself better off than in the captivity of the orphanage. He made a name for himself among the homeless and became known for his tough attitude and strong arm. At a young age he became fascinated with the life of pirates and did what he could to become a recruit on the Dark Atlantis's crew. With the ragtag group of sailors, he finally felt at home. As he got older and stronger, he shrouded himself in pride and buried himself in the pleasures of drink, drugs and women. He is egotistical and has become skillfully charismatic in order to get people to do what he wants, which usually means for him to get a quick lay.
     
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  12. Lucario_J

    Lucario_J David Tennant

    Joined:
    Mar 28, 2013
    Posts:
    233
    PokéPoints:
    ₽32.6
    Character name: Cello Timpani
    Age: 19
    Race: Dragon
    Job: Regular Sailor
    Element: Sound

    Weapon/Abilities: Cello can only use his sound powers in his Dragon form, meaning that he has weapons on his person in human form. He uses a stylised Shotgun which has been crafted for him, using steel and his own scales. At the end of the barrel are two stylish wings, made out of his scales, and it makes it fun to hit people with. This is usually hanging on his belt. It is possible to use both barrels at once, but it is annoying to reload both at the same time. The shards from the shots, if they do not hit flesh, resonate a loud pinging noise, alerting Cello to where the enemy isnt, and also just annoys the other guys a lot. He also carries a pair of short blades, which hook over slightly, and are made also with steel. He keeps the pain on his back, sheathed in separate crossing parts. These are not as deadly as Cello's shotgun, but they make a loud whooshing noise, and with contact, a very loud bang is heard, barley less noisy than a gunshot. When in dragon form, Cello is dangerous. Apart from the mass, claws and teeth, he has other means to attack enemies. When he flaps his wings, it emits a noise that only the enemy (Or people he wants) can hear, and this noise often make the listeners nauseous. Cello has created a technique, which is when he scrapes his claws together, create a loud vibration in the air, emitting a deep, loud noise that often gives people headaches.

    Appearance:
    Cello, when in dragon form, isn't too large, but isn't too small. He has very dark purple scales on his back and face, which are sometimes trimmed with gold at the edges, and are often quite squared. On his underbelly, his scales become white, larger, and more soft, as with almost any dragon. He has a small row of spines running down his neck and back, and as the spines move further along, the grow bigger at the tail. His legs are mid-sized, with long claws to strike with. At the elbow joint, a large array of spikes jots out, facing upward from the claws. His back feet are longer, with larger claws. At the back of these feet is a large flat spike, to stabilise when landing. His tail is moderately long, and ends in another spike. His head is quite squared, and on the sides of his head, there are more spikes. His eyes are red, and his teeth are sharp. He also has a velvet tongue. He has 3 jagged horns, each which look like bone, jutting out of the top of his head. Two of them face backwards, and are more to the sides of his head, while the other is centred, and is facing forward. Cello's wings are different to the normal dragon's, as instead of bending, enabling them to close them, they jut outwards, with no bend. These, like the horns, look like bone, and are jagged.At the base they begin purple, then spread out to become the colour of marrow at the tips. The thick membrane in-between each of the struts is a green, which becomes lighter towards the edges. The struts continue from the upper back to the base of the tail.

    When in his humanoid form, Cello stands at about 6'10", and is quite buff. He has marking all over, from where his scales would have been, though these seem to clear up around his face. He doesn't wear shoes in this state, because they are still quite dragonish, being that they are still large (though not as large), slightly scaly, and clawed. He keeps the back two of his horns, and not the front, because it seemed somewhat irritating in this form. His eyes are still a deep red, and his teeth are slightly more dulled than when he is a dragon. He has two long bumps down his back for where his wings would be. When he changes form, he changes with simple clothes on, such as a pair of loose, ragged shorts. Luckily, his usual clothes are hidden in his cabin. These consist of leather shoulder-pads, a dark brown shirt, with a black vest over. He also wears leather gloves, which are padded with wool on the inside. He wears loose grey trousers, which were accidentally torn up at the feet, when he first tried them on they ripped due to his large dragon feet. When he isn't on duty, he is off somewhere, playing his enormous Double Bass. Even though his name would suggest differently, he prefers the deep tones of the larger instrument. This has no power whatsoever, and he just enjoys playing it. He always carries around a note-book and pencil, as he often needs to communicate, and cannot speak.

    Positive qualities: He's great when in battle, and obeys commands without question. He is amazing at playing the Double Bass, and enjoys all good music.
    Negative qualities: He's mute, and doesn't like the water.
    Personality: Cello loves his Double bass, and is great at playing it. If anyone touches it, get ready to feel the full force of a dragon. He creates his own music, and is spectacular with a pencil, meaning that he can flawlessly write sheet music. Its somewhat curious that Cello is mute, because nobody knows why, even though he is a sound dragon. He often scares people when he is completing his jobs, when he's running around, making loud noises with his feet. When given orders, he completes them without asking, because its irritating to always have to scribble down notes to people.

    Short bio/history:

    Growing up, life was awesome. He and his family were all very affectionate and cherishing to each-other. They had lots of fun, and did lots together. He grew up with his cousin Taiko, and together they got into lots of trouble. It was the kind of trouble which left people shaking fists or grumbling under their breath; not the kind where government officials and law enforcement were involved. Just little tricks and jokes they played on people. Life was pretty great! For Cello and his family, they didn't really need to worry about pirates, because well, they were dragons. It wasn't a problem, until a bunch of pirates arrived from battle. It looked like they had won!

    At the time, it had looked very interesting, Cello wanting to join the crew. He would've asked, but we couldn't speak. Though, in his 1st form, to Rallen, he looked quite unique, and considered asking him to join the crew. But he would have to make sure if he could use him first. He shouted at the dragon, asking him to change into his 2nd form, his humanoid form. He was going to challenge the dragon first, before considering any more. After Cello changed form, he was handed a weapon, and shouted at to defend himself. He ended up defeated, with just a few cuts and bruises. Nothing that couldn't heal. Yet, Rallen was impressed. He had figured that the dragon couldn't talk, and would need to teach him how to communicate. Writing, would be best.

    And so, Rallen took in Cello, and set a crew member to teach him. After a year, Cello learnt how to write, and continued to train and complete tasks around the ship. Until he slipped, and fell into the sea water. At the time the ship was moving too fast to get him, and quickly disappeared from sight. Luckily there was land nearby, which lead to his old home. He climbed up, to see his cousin again. They lived together again for a few years, and trained. Then finally, the ship came back again, granting Taiko to become a pirate under Rallen's wing. It was a few days after, that the both of them were told to stay home, due to the fact that the crew were about to have a massive battle, and didn't want losses. So Cello and Taiko stayed home, waiting for the return of the ship. At the end of the day, with the boat nearly sinking, it returned, with the crew onboard. Most, except Rallen. He was told about it, and they decided to test the cousins on their sea-fairing abilities. Cello had forgotten most, but picked up quickly as they were accepted once again to be pirates.
     
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  13. Vanillite

    Vanillite Cat Lady

    Joined:
    Nov 24, 2012
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    PokéPoints:
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    Excellent! You may post :)
     
  14. TheLegendofPie

    PokéPoints:
    ₽0.0
    Character name: Brisingr the Brave
    Age: 220 (or 22 human years)
    Race: Dragon, uses magic in human form
    Job: Cook
    Element: Earth

    Weapons:
    1. A Longbow carved by Brisingr's hands; includes a 100 arrow quiver. Arrows are made of lightweight metal alloys.
    2. A sword forged with reinforced platinum by his father for his 150th birthday. Using the command "Jierda," the sword becomes like a hammer, turning incredibly blunt and weighted.

    Abilities: Has metal-bending powers; can reshape, move, or redirect any metal objects.

    Appearance: Standing at 6'0 tall weighing around 180 lbs, Brisingr wears earthy colors such as brown and tan to symbolize his special bending powers with his favorite leather equipment (torso, gauntlets, etc) and boots. He has dull yellow eyes; short, black hair; a goatee matching his headhair color; and usually has a smile on his face. His quiver travels from top right to bottom left shoulder on his back, with a special holster designed to fit his longbow. Brisingr's sword's sheath lives in the other direction - top left to bottom right, creating an X in conjunction with the quiver.
    In dragon form, Brisingr's scales are a grass green, with the same dull yellow eyes. He has horns that extend from his head and have a small curl to the back. Brisingr stands at about 30ft. tall and is 40ft. long not including a 10ft. tail. His wings are black and have a leathery feel to them, with small claws extending from the tips. Small, rounded spikes extend along his spine and the top of his tail.

    Positive qualities: Due to long days of training as a youth, Brisingr has stamina higher than most other dragons of high stamina. Brisingr also is a very good storyteller.

    Negative qualities: Despite having increased stamina, Brisingr has a low immune system, making him more susceptible to poisons and disease. He is incredibly sarcastic as well.

    Personality: Courteous to all, Brisingr always tries to make acquaintances and possibly new friends wherever his travels take him. He is also very much of a pacifist and will always attempt to be more diplomatic with people rather than drawing weapons at a threat. However Brisingr is still young by dragon terms and has a naive nature about him concerning any sexual activities and jokes, as the community he grew up in frowned upon such an "intellectual waste of time." He has great leadership skills and incredible strategic prowess on any battlefield. Brisingr has no respect for the lazy, though, and will relentlessly get on someone's case about getting stuff done.

    Short bio/history: Raised by his battle-worn yet still loving and caring father (as his mother had died of disease before Brisingr's 70th birthday), Brisingr learned quickly what it meant to be a skilled fighter. His father, a trainer for the dragon army, showed Brisingr all he knows about sword fighting, but chose archery as his primary fighting style shortly after he was accepted into the academy. He has fought in many battles for his race and has experience in leading groups of soldiers on the front lines, becoming incredibly well known for his strategic prowess. While still in service, he married his childhood crush when he was 190 years old. He lived in peace for years to come, and took up cooking as a new hobby, becoming quite good. However, still yearning for adventure, Brisingr asked to be taught how to use magic, and set out on a quest to learn from the best magic users in the world. His adventure was sidetracked while walking through some human villages and found himself staring at a recruitment poster for the Dark Atlantis crew. Sensing opportunity and action, Brisingr quickly took up the offer and became the ship's newest chef.
     
  15. Vanillite

    Vanillite Cat Lady

    Joined:
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    You may now post :D
     
  16. Vanillite

    Vanillite Cat Lady

    Joined:
    Nov 24, 2012
    Posts:
    1,777
    PokéPoints:
    ₽139.4
    Character name: Gabriel
    Age: 16
    Race: Merman
    Job: Cabin boy/ regular sailor
    Element: Water

    Weapon/Abilities: Along with being able to freely manipulate certain amounts of water, he carries a spear with a sharpened shell on the end, along with a whip coated in shark's teeth and a sword with a beautiful shell encrusted hilt.

    Appearance: This merman is rather short for his age. Gabriel is always seen with a happy grin on his young face. Though his body is toned and looks like a 16 year old's body, Gabriel's cute boyish face makes him look about 14 or 15. Upon his head is a messy mop of shiny honey blond hair and his friendly eyes are a deep turquoise. Over his hair is a ring of small shells and starfish.

    In his human form, Gabriel wears an unbuttoned pink pirate's vest with turquoise trimmings. On the back is a large orange starfish design in the middle. On the front in the left breast pocket, he carries a small starfish that has a compass in the middle. On his legs are white pirate pants and black pirate boots. In his merman form, he removes his vest and his feet become a long turquoise tail, with flecks of pink and orange in it.

    Positive qualities: Very optimistic and willingly helps out crew members with anything. He tries to avoid conflict and is pretty good at driving the ship. He likes to keep himself busy.

    Negative qualities: Gabriel can be naive and annoying. His optimistic attitude can often be aggravating. He will bother someone for work or to get something until they give it to him. He can be clumsy in battle.

    Personality: Gabriel is a very optimistic and imaginative young man. He's a bit of a goofball and is never really lazy. Despite being mostly a cabin boy, Gabriel enjoys his work of running errands, occasionally driving the ship and taking orders. The merman is always in a seemingly cheerful mood, singing and whistling as he works. He is friendly to all crewmembers, though Charlie's taunts can slightly damage his peppy ego.

    Short bio/history: Gabriel joined the Dark Atlantis when he was 13. He had previously been with a travelling sea circus performing all types of tricks with his water abilities, and 'taming' tanked sharks and other mysterious and dangerous sea creatures. It was a fun job, but it was all staged because Gabriel could communicate with sea creatures and plead for them to behave. There was no adventure and excitement about his job!

    Tranquility Island, a place the circus often stopped due to all the tourists, was where Gabriel joined up with the Dark Atlantis. Captain Rallen and his crew had all decided to stop in and watch the travelling circus show. The pirates thoroughly enjoyed the show, clapping heartily when it was over. Gabriel's heart soared.

    When his act was over, the young merman was sent off immediately to clean up any popcorn and snacks the people watching might have dropped. As he cleaned up around the pirates, the captain commented to the young boy that he'd make a great addition to a pirate crew. The bright smile Gabriel wore at that moment could outshine any star. He was going to leave the circus and join the pirates for a real adventure!

    Unfortunately, when the whole circus show was over, Gabriel was unable to find the kind captain from before. His heart began to drop until he spotted Kai, who was forced had volunteered to collect the young man. Gabriel's peppy attitude was too much for Kaito! He reluctantly brought the boy back to the ship. When they arrived, Gabriel was asked what he could do with a sword and other weapons.

    After sheepishly admitting he didn't know how to fight and Kaito facepalming, Gabriel was given the position of Cabin Boy- something he didn't mind at all. He would be able to travel and get to know pirates, and he could only get better at fighting! Jenna was given the job to teach him to fight.

    Several years and a myriad number of sparring sessions later, Gabriel was officially a full time sailor. However, strangely enough, Gabriel kept with his Cabin Boy duties as well. He was treated so nicely as Cabin Boy that he wanted to continue to do so. He felt that it was a big role!
     
  17. Cobalt

    Cobalt I'M A HURRICANE

    Joined:
    May 17, 2013
    Posts:
    1,729
    PokéPoints:
    ₽64.6
    Name: Carolina
    Age: 26
    Race: Human
    Job: Regular Sailor

    Weapons/Abilities: Pistol, Dual Knives (double as throwing knives) Fantastic at hand to hand combat and mid-range combat. A katana.

    Appearance: Carolina has red, mid length hair that she keeps tied back, and has green eyes with a radioactive luster. She wears aquamarine bandanas around her wrists, that match her jacket. She wears a white shirt, with aqua slacks and grey boots. There is a small knife tattooed on the back of her neck, and a bullet on her wrist.

    Positive Qualities: Doesn't back down from a fight, can crack a joke or two, even in combat, and is serious when she needs to be.

    Negative Qualities: Doesn't let people get too close to her, often lost in thought.

    Personality: Carolina is serious, and doesn't let things get in her way. She can lighten up, but often chooses to maintain her cold, stone persona. She's quite fond of Leonard, though, and is always happy around him. . She's quick to make decisions, and sticks by them. She has a good idea on what's right, and is quite sure of herself. She's intelligent, agile and skilled in combat. She'll fight bravely for her friends, but won't question to scold them for getting into trouble afterwards.

    Short Bio/History: Carolina was practically born into training. She wanted to be a fighter when she was young, and started learning basic hand to hand at age five. Carolina did this so she could protect her sister, who was taken when Carolina was six. This strengthened her will and resolve. She delved into more advanced techniques at age 7, and was practically a master by age 12. At 13, she began to train in weapons, starting with a katana. She learned how to use swords, knives, and guns with a skillful hand. She was naturally stealthy and quick on her feet. She always had trouble with bigger enemies, which is exactly what nearly brought her to her death on a crew. On that crew, she met Leonard and fell in love with him. At the attack, they did their best to secure each other's safety, but were still separated. They both thought the other had died, and she joined a new brigade a eleven years later, and was only with them for six months before joining the Dark Atlantis, on accident.

    (Will not be introduced right away.)
     
  18. 7Demented

    7Demented Hex Maniac

    Joined:
    Feb 18, 2013
    Posts:
    403
    PokéPoints:
    ₽119.6
    Character name: Daniel Avery Wright (aka Ace)
    Age: 21
    Race: Dragon
    Job: Chef
    Element: Air
    Weapon/Abilities: Ace carries with him a charcoal-colored bo staff as his primary weapon of choice. Along with this, he can control the air to his will, usually used to knock enemies off their feet. His best move is simply encasing enemies in a thin bubble of air, keeping them from moving (speech is still possible, it's just muffled). He can only use his power in his human form.
    Appearance: Standing at 6'0", Ace has dark brown hair with a light blue streak down the left side and red eyes. On the back of his neck is a patch of sky blue scales, which the only way to identify him being a dragon. He sports a tan overcoat with a light blue shirt underneath and grey pants with scorched brown boots. Around his neck is a bronze cross pendant.
    Positive qualities: Ace is always honest to others, trying his best to win their trust. He may not seem like he cares, but when someone is down he is known to become rather kind and fatherly to them. He enjoys socializing and doesn't like to exclude anyone out of any activity.
    Negative qualities: Despite being honest, Ace is also blunt about his opinions, uncaring whether or not others feel hurt about them. He can sometimes become saddened over the simplest of things, and end up sulking for a while. He also has a slight degree of depression.
    Personality: Ace is an outgoing guy who loves making friends. He is quick to trust- which can lead to trouble- and slightly naive due to lack of exposure of the outside world. He adores riddles and puzzles; his thinking usually involves creating riddles and solving them. His mood can fluctuate quickly, one moment being happier than ever, the next being angry as hell at the world. He listens to all opinions and considers them carefully then speaks his mind, not giving one f$*# about what people think.
    Short bio/history: Daniel Avery Wright was born in a military village far in the north. Both his parents were dragons, but no one minded too much; though they were wary of the family. He was put into combat and tactical training at the early age of 10, forcing his young mind to adopt a militarist mindset. Ace, as called by his peers, didn't view the way the village ran things as correct, but he went along with it anyway, knowing he had no way of speaking out against it. However, when he was 13, he took a step towards a new system of ruling by proposing a political overhaul- and was promptly thrown in jail for it. He went into a rage and destroyed about 1/4 of the prison before calming down and being taken into higher custody. He was released a year later on parole and allowed to resume training.

    At the age of 20, his training was complete. Ace was sent out into the world with nothing but his weapon of choice and traveling supplies; his mission was to discover new lands and bring home new items of value. Through his travels, he found himself alone and tried to make may acquaintances, but found he had no social skill. His last objective was to find work with a merchant ship, but his flight was intercepted by the last fight between the Dark Atlantis and the Ragtag Scallywags. Ace was hauled up onto the Dark Atlantis ship afterward, and his current hope is to make friends with the crew and not be killed on the spot.
     
  19. XxSoulEaterxX

    XxSoulEaterxX Purple People Eater

    Joined:
    Oct 12, 2013
    Posts:
    122
    PokéPoints:
    ₽30.0
    Character Name: Nuria "Nuri" Kenna

    Age: 18

    Race: Dragon

    Job: Regular sailor

    Element: Fire

    Weapons/Abilities: She is only able to use her fire based attacks in her human form. Her preferred weapon is a beautiful ruby colored sword with a flame shaped hilt. In the center of the hilt is a ruby gemstone which can absorb a bit of her power and coat the sword in flames. Also keeps a dagger hidden in her boot for emergencies.

    Appearance: Human- She is beautiful and slender. She prefers to keep her red dragon eyes a secret so she uses hazel contacts. If you stare deep enough into her eyes you'll notice the reptilian pupil is never truly hidden. Her hair is pin straight, long and flows out from under her black buccaneer hat which has a red rose pinned onto it. She wears a black corset with a white shirt where the sleeves come to about her elbows. Her hands, wrists and forearms are hidden under black gloves that have five holes where her fingers stick out from. She wears a red vest on top of her corset. Her pants are black and tucked into her boots which only come up to her calves. The boots have red trimming.

    Dragon- She has a lithe, cat-like bodily appearance. Her red scales cover the expanse of her body, except her chest and belly which is yellow. She has two horns on top of her head that slightly curve forward and two smaller horns on the side of her cheeks. She is about as big as a tall man and has two normal size leathery wings with one claw in the middle of the wing's joint. Her paws are similar to a lion's and the claws retract as such. Her snout is thin and her giant canines protrude out of her mouth. She has fur that starts from the top of her head and continues all the way down to the tip of her tail.

    Positive qualities: She has a lax nature due to suppressing her emotions. She's a good listener and will do all she can do to help but she prefers to keep to herself.

    Negative qualities: May come off as being cold and unapproachable. She doesn't like humans at all. She tends to be secretive and quiet. Never speaks up unless it's to Terran.

    Personality: Even though she seems mean, she truly isn't. She just has a hard time putting her trust in others due to her past. Others must work to gain her trust. It's also very rare when you see her show some emotion.

    Short Bio/History: As a child, she lived on an isolated island in the middle of the ocean. She had a normal life until one day when she was 7. Her brother got into a huge argument with her and got angry enough to transform into a dragon. She too had this ability inside her and their parents removed them from school. Their parents put them under strict discipline, removing all shreds of emotion, trying to prevent more outbursts. Many, many attempts failed and as they transformed more, the more their dragon-like features stayed with them. She was able to suppress her emotions better than her brother. One day, Terran got into a fight with a schoolmate and he couldn't prevent himself from morphing into a dragon. Everyone got scared and ran off. A day later, the village folk came banging down their door, wanting to kill them. Their parents died trying to protect them and they were chased to the edge of the island. With no other choice, the both changed into dragons and fled as fast as they could. Unfortunately, the both of them couldn't keep up their dragon form anymore. Exhausted and lost at sea, they lost the transformation and fell from the sky straight into the water. She was totally knocked out and didn't gain consciousness till they were already on board of the Dark Atlantis receiving medical attention.


    ---


    Character Name: Adrie Marilla

    Age: 24

    Race: Hippocampus

    Job: Regular sailor

    Element: Water

    Weapons/Abilities: Only can use her water abilities as a hippocampus. She can cleanse water and remove any toxins or poisons that may reside in the water. She can heal herself and others as well as using it for defense. She can swim at super-fast speeds and converse with other sea creatures. Carries daggers incase she's confronted while she's human and there is no water around.

    Appearance: Human- She is good looking and slim. She is a brunette with long, curly hair which protrudes under her blue bandana that covers the top of her head. She has gorgeous eyes that are an icy blue. She wears a white short sleeved shirt that is covered by her black vest. She wears a plain black belt that holds all of her daggers.

    Hippocampus- She is a beautiful blue-green with highlights of light blue on her body and she's covered in shiny fish scales. Her hair resembles that of seaweed and her dorsal fin starts in the middle of her shoulder blades down to the base of her tail. Has a tail similar to that of a dolphin.

    Positive qualities: She is bubbly and happy. Her cheery expression is sure to put you in a bright mood. She is kind, thoughtful, and loves to help others. She usually hates strife but she will fight for what she loves.

    Negative qualities: Can be a bit moody at times. She can also be a bit negative.


    Personality: Her mood changes with the weather. On nice, clear, sunny days, she can be the happiest person alive. She is also quite loveable and her personality makes her that much cuter. But, on stormy days, she can be a bit angry and negative about things.

    Short Bio/History: She was on her way back to her underwater lair when she saw two humans drowning in the ocean. She sped over to them grabbing the unconscious female in her mouth while the male held onto her dorsal fin and she brought them to the surface. After a bout of coughing, the male groggily asked permission to get onto her back and she allowed him. He hauled his sister up as well. He said two words to her that still to this day make her smile before he too passed out. No one has ever said that to her before. It took about a day to find the Dark Atlantis and she pleaded with them to get them medical attention and they accepted. She felt that she had found a friend and wasn't too eager to leave him behind so she came aboard the Dark Atlantis as well.


    ---


    Character Name: Terran Kenna

    Age: 19

    Race: Dragon

    Job: Regular sailor/Gunman

    Element: Earth

    Weapons/Abilities: He is only able to use his earth based attacks in his dragon form. His preferred weapon is a beautiful emerald colored sword with a leaf shaped hilt. In the center of the hilt is an emerald gemstone which can absorb a bit of his power and thorns encasing his weapon. Also likes to use his claws and teeth. He has an ability where he shoots small, compressed, green bullets of earth energy from his mouth. He can also turn his earth energy into a shape like a wreaking ball and bowl enemies over, leaving them open to other attacks.

    Appearance: Human- He has handsome features but he also chooses to hide his natural eyes behind brown contacts. His hair is short and brown but it's usually hidden under his tri-cornered hat. He wears a white, poofy shirt with the top buttons undone and black pants with the legs rolled up. He also wears black boots.

    Dragon- He is more reptilian in appearance. His green scales cover his body as well but he has a brown chest plate and underbelly. He is bigger than his sister. His horns the come outward then curl inward towards his head. His ears are under his horns and brown ridges are all along the length of his back. His wings are more see-through than his sisters while having a light green tint to them. His claws are more lizard-like and he has no fur.

    Positive qualities: He is easy going and sweet. Has great aim and he is more approachable than his sister. Doesn't hold a grudge and he is forgiving.

    Negative qualities: Can be a bit of a hot-head sometimes. He will be the first one into a fight and usually doesn't think before he does something. Can't control his emotions.

    Personality: He can be a bit abrasive at times and angers quickly but he can also be kind and gentle. Always looks out for his sister, knowing how she can rub people the wrong way, he comes in to smooth things over with concerning parties.

    Short Bio/History: As a child, he lived on an isolated island in the middle of the ocean. He had a normal life until one day when he was 8. He started a fight with her and got angry enough to transform into a dragon. His sister had this ability hiding inside her and their parents removed them from school. Their parents put them under strict discipline, removing all shreds of emotion, trying to prevent more outbursts. Many, many attempts failed and as they transformed more, the more their dragon-like features stayed with them. Nuri was able to suppress her emotions better than her brother. One day, he got into a fight with a schoolmate and he couldn't prevent himself from morphing into a dragon. Everyone got scared and ran off. A day later, the village folk came banging down their door, wanting to kill them. Their parents died trying to protect them and they were chased to the edge of the island. With no other choice, the both changed into dragons and fled as fast as they could. Unfortunately, the both of them couldn't keep up their dragon form anymore. Exhausted and lost at sea, they lost the transformation and fell from the sky straight into the water. He was still conscious and was able to grab on to a sea creature's fin that came to save them both. He coughed and sputtered out water before asking politely to climb onto her back. After getting the okay, he hauled himself and his sister up with him. Soon after he became very drowsy and weak but before he fell asleep he whispered thank you to the hippocampus. Soon after he woke up, he was aboard the Dark Atlantis receiving medical attention.

     
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  20. Vanillite

    Vanillite Cat Lady

    Joined:
    Nov 24, 2012
    Posts:
    1,777
    PokéPoints:
    ₽139.4
    Vanillite's NPCs
    Character name: Carmichael
    Age: 23
    Race: Elf
    Job: Chef
    Element: Fire element.
    Weapon/Abilities: Cooking utensils which he can ignite or heat to extremely hot temperatures
    Appearance: Wavy golden hair that stops just below his ears that is usually stuffed into his chef's hat. Charming smile, handsome face and bright blue eyes. He wears a traditional chef uniform.
    Personality: Very enthusiastic and always wearing a smile. His main goal is to make his 'customers' (the crew) happy with the foods he makes. He is willing to go out of his way to make something in particular for any person. He has a fiery temper when someone messes with his cooking utensils.
    Short bio/history: Carmichael has been on the Atlantis crew for a very long time. His father was the original chef for the Dark Atlantis, but he passed away when the Dark Atlantis had fought the Bloody Brigade. Wanting to make his father proud, Carmichael took his place as chef.
     
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