Have you ever played a game, and a stroke of unluckiness so bad happens to you that you almost throw your controller/keyboard at the nearest cat you see?
This happens quite often but I was playing Fire Emblem: Birthrights and had a ~90-something percent chance to hit the enemy, and I missed twice in a row and died. Didn’t pick up the game for another 5 or 6 months after that.
Other than that one shiny Weezing blowing up on me all that time ago, I don't really remember the last time my unluckiness made me rage. ...Except recently while I was playing through Pokémon Silver. I've been trying to catch Lugia without a Master Ball for the longest time now. I had 25 Ultra Balls... and it broke through every single one of them. It was at red health and I got it paralyzed, but it refused to be caught. I soft-reset about 5 times before I finally gave up on the endeavor. >:/
I spent about a month or so building a megatower in Minecraft, went from sea level to the height limit of the world. A few days after I finished it, the save corrupted. I've had a hard time getting back into Minecraft since then.
In terraria we got the smile king stuck inside the house in the early levels, we just spawned into him and died and spawned in him and died, over and over
This has nothing to do with luck or anything similar, but the worst thing that's happened to me in any video game is when I've made a fair amount of progress, or doing a fair amount of work, to put myself at a good point after all the work, and then I turn my system off to rest - after which, I do not remember the last time that I saved my game. As it turned out, it was before I started all that work. I've done this more than once, though thankfully it has not happened all that often. It's still very frustrating when it does, because it creates a demoralising effect that I have to do all of that work all over again, with basically the same results. Tedium is my worst enemy as a gamer.
While playing Pokémon, I caught a shiny Pokémon. However, I didn't save, and my DS decides to freeze, and I lost the shiny. Another thing that happened was that I was playing a Pokémon rom hack, and I encountered a shiny. I was going to try to catch it, but I didn't have any poke balls left, so I couldn't, and this happened twice.
Well see, I encountered a shiny-- O H W A I T I H A V E N E V E R S E E N A S H I N Y I N A N Y O F F I C I A L P O K E M O N G A M E E V E R so yeah i feel like everybody but me had at least SEEN a shiny, if not caught one.
This didn't happen to me specifically, but I played a major role in it. I was playing Left 4 Dead 2 with my buddy during Legal Studies, the Infected Vs Survivor mode, and we decide to start from level one. I started off as infected, and my friend started as a survivor. He gets prepared and as he walks down the starting stairs, I get a pop-up on my screen that says that I was about to become the Tank. As soon as he opened the door at the bottom of the stairs, I used the Tank's charge attack and literally throw him off the building. The best thing I remember from that was how I watched him fly off the building and out of the map. ...then the next round started and I realised that I would have to go through the same ordeal as we switched teams.
A glitch broke my run of Pokémon Colosseum, and i had all but one Shadow Pokémon that I had encountered up to that point. Some grunts I was supposed to fight defeated me then wouldn't battle me again, leaving me having to delete my file as I had saved before going back for them.. >n<
I think everyone has had some bad rng happen on Pokémon... it's just the way the game is built. That being said it is still easy for me to get made when several attacks of mine miss that had low accuracy whilst the opponent is landing crits on me the entire time. I have had this happen to me on a few battles mainly with friends... in which I get ticked off enough to get mad at them and we don't end up talking for a while... yeah I'm trying to work on that because at the end of the day... it is just a game.
Can't remember which game it was, but there was a time when playing my 3DS that I got really into a game and lost track of time, and just as I was close to defeating a boss that took a long time, the battery died.
- In Fire Emblem 7, there's a specific FoW (well, more like Night-of-War) chapter where you have to save three NPCs, two of which are recruited in said chapter, but one of them likes running around and killing everything he can reach. Unfortunately, he also happens to be at a Weapon-Triangle Disadvantage, so despite his high avoid he gets hit a lot, and if you don't reach him in time he dies and you can't recruit him. The second NPC happens to be a severely underleveled mage that dies to a breeze, so she has to also be rescued quickly. And the third... well, let's just say that you'd be better off not protecting him, were it possible, but you can't do that because you start going into MGS3-levels of Time Paradox. Ungrateful little fool... - MS Saga: A New Dawn is all about optimization and pattern-recognition. I failed so hard at both I couldn't get past the second major boss without looking it up. Saddest moment in my gaming career, I got owned so hard... - Insert Shiny Pokémon catch-fail here - 99 Super Jumps in Paper Mario: The Thousand-Year Door. Soooooooo close...
Battle Before Dawn is the reason I had to stop playing Hard Mode. I could not beat it on Hard Mode; I didn't have enough manpower, and the enemy units moved far too quickly. Even on Normal Mode that map is pretty hellish and can involve a lot of retries, so I don't blame you.
I've yet to try it on Hector Hard Mode; while I have beaten it on EHM it doesn't quite have the insanity that HHM has... I just don't have the guts to even touch HHM, truth be told - and this chapter is one of the reasons why.
I'm very much the same; I never touched Hector Hard Mode even though it's probably easier to manage than Eliwood Hard Mode; while the formations are all harder, HHM gives certain characters higher base stats and growths, while EHM doesn't do that. HHM also has the two (or four, if you go for everything) extra chapters, as an added bonus. But what do I know? I play all of my FE files on Normal just to not drive myself nuts.
I'm cursed. No matter what game I play, I always find the game breaking bug. Not game breaking in the "I've ascended to godhood!" type of game breaking. I mean the "stuck in limbo/falling out of the world" type of game breaking. In mass effect I was playing my infiltrator. I ducked behind a sign for cover... and fell through the floor. Outside of the map is very pretty, but I was just falling eternally. Or running on nothing. Honestly it's hard to tell. In DragonNest, I ended up getting stuck on top of a mountain while fighting in an arena. I don't think there were even mountains in the area? I just ended up there. A separate time, I got knocked OFF of a mountain by an enemy and sent back to the entrance of the instance, where I got stuck behind the portal. In Guild Wars 2 in one of the world boss fights, I got stuck under the ground where I couldn't attack any enemies, but I could still take damage. The same happened during a story quest where I was walking into a room where the final fight was supposed to happen after the door closes behind you. The door closed ON me and essentially the same thing happened as in the world boss fight where I could get hit, but I couldn't damage any enemies. I tried it again with some friends later on, and it happened a second time! On the bright side, my ability to break out of maps has come in handy before. There are some really picturesque areas of the guild wars maps that you can only get to by glitching through the game. A friend of mine offered me some gold if I could figure out how to break out of a map and get to a specific area. I did it in two hours.
Wolf Expert, I am now jealous of your ability to clip through any floor or wall at will. Is it the way you play the game, or is there some sort of trick you employ that would make it more likely for such to happen?
It is by no means "at will". I know the part where I got stuck in a door and murdered horribly was because I was playing too cautiously, so I didn't clear the door before it closed. Actually, yeah, in mass effect, I glitched through while trying to duck for cover, so I guess a cautious playstyle just attracts that kind of luck.