Many games use the element of time in order to drive a sense of urgency or realism. One of the most famous is Majora's Mask, which puts a "3 day" time limit on the player, leading to much planning ahead. Other casual games, such as Animal Crossing and Pokémon, use the time mechanic to dictate the weather and wildlife. I have never liked time mechanics in the slightest. I want to play games at my own pace, not on the timing the game tells me to. In fact, the time mechanic is one of the main reasons that I've never gotten into Majora's Mask. What are your thoughts on time mechanics in games? What games do you think pull off this mechanic well?