Sometimes in life we just don't agree with the general consensus, and this can just as easily apply to video games...and it often does, depending on which parts of the internet you frequent. Maybe you think a certain video game is overrated, or that a certain publisher isn't quite as bad as everyone likes to think they are. Whatever it may be, share your unpopular video game opinions here! Inquiring minds want to know!
The thing that comes to mind for me is that I don't like games that I call movie games by lack of (knowing) a better term. Games that play out like a movie and basically have more cutscenes than gameplay. I feel like they should either be a movie or a game. Games like life is strange or the last of us come to mind, a lot of people love them, but I just can't get into it.
I don't know if it's really that much of an unpopular opinion, but whatever Mario and Luigi Partners in Time is the best Mario and Luigi Game, way better than Mario and Luigi Bowser's inside story
The first Pokémon gen is the worst. Like every gen even the "awesome" first gen has bad Pokémon designs (Magneton, Dugtrio, Muk, etc.) No abilities and no special split Critical hit rate based on speed is ridiclious (I replayed Yellow and I got crited 5 times in a row) Waking up takes an extra turn Wrap is the most broken move in the game (You just need a fast Pokémon wit wrap to defeat everyone) Strong Pokémon can avoid Pokeballs (The legendary birds are nearly uncatchable without an status condition) Flash is a really useless HM That's why I like the fifth gen: Everything is polished and balanced. This game has the perfect Pokémon formula imo and I don't understand why it is the most hated.
I love Brawl- I’ve heard it was one of the less popular smash bros games, but it’s one of my favorites. I absolutely love Subspace Emissary. The idea of having all these characters from such diverse games is so cool. I played through it so many times as a kid. That’s another reason- nostalgia. I’ve had many good memories of playing that game.
Rare's 3D platformer games are over-rated time-sinks. I'm talking Banjo Kazooie, DK64, Conker's Bad Fur Day, also Yooka Laylee. The games are charming (once exception, guess which), but the gameplay is tedious if you plan to collect all the whatevers for full completion, and they have aged very poorly. Star Fox SNES and 64 deserve less praise. I respect Star Fox for being a trail-blazer in Nintendo's 3D games, but it is far from perfect and even calling it "good" is pushing it. Star Fox 64 could have done more to improve itself and separate from Star Fox SNES, since they're still 75% the same exact game, aka 75% "meh". I never played any other games, but old nerds seem to talk less about Gamecube, so I don't know if they're praised, deservingly or not. Super Mario RPG is repetitive trash that's barely better gameplay-wise than non-ATB Final Fantasy games, but is severely hindered by a garbage soundtrack, dreadful mini-game sequences, and stale sense of humor. I still want Geno in Smash though. On that note, a lot of Final Fantasy. Mostly I want to smack 1 and 10 down, but with a few exceptions the series gets a lot of undeserved hype. How many times are a ragtag group of plucky youngsters maybe plus one old man and/or one young girl going to save the world from a violent nihilist who just wants to destroy everything because? Mix it up some and diversify your gameplay and story. You did something smart with the story and gameplay of 12 and Type-0, let's drop the 1-10 battle style permanently so you can actually deserve to be called creative and exciting. (Prepare your torches and pitchforks) Legend of Zelda Ocarina of Time is overrated trash. Go watch the Zelda Sequelitis episode, that pretty much sums it up. The same complaints he levels at OoT apply to many of the other games as well, but OoT is where my unpopular opinion sits most heavily.
Ah, unpopular opinions! I seem to have a few...: EA is a good developing company (despite the micro-transactions). I have greatly enjoyed many EA games for many years. The modern Star Wars Battlefront games, the Sims, Madden, and Battlefield are just a few titles that have brought me lots of fun. Not a perfect company, but I actually like them (right now at least) I'm also a huge fan of turn based fighting in general. There are definitely some boring combat systems, but I love the strategy behind it. Grasping onto these strategies can be half the fun in a RPG. For some reason, this is looked down upon far too often. Linear games are fun, too. Gaming critics make linear out to be a terrible attribute of a game, for one reason or another. A story driven game can be lots of fun. (I've already touched on this in its respective thread, I'll stop here). I'll echo @Haunted Ditto and say that Generation I is the worst generation of Pokémon. It's not necessarily bad, but as I go back and play it, it becomes increasingly clear to me that the series has greatly built upon the mechanics in the first games and made it so much better. (This is coming from a Generation III homeboy).
One thing I've constantly experienced with the fandoms of the games I've played is that the community is always a salty, toxic, narcissistic and ungrateful group of hell-spawns who do nothing except piss and moan about the current status and the apparent "extreme" changes the developers do to balance online gameplay. I've seen this with Halo, Call of Duty, Gears of War and now it seems that Destiny has gotten bit with this bug. Same with Anthem and the game isn't even released yet! I get it. Weapons and abilities may be overused, broken, overpowered. Things may be tedious to obtain like through quests or having enough of a currency to buy a locked item. People don't seem to understand that the developers don't sit on their ass, twiddle their thumbs and put in a few commands to release a patch. It involves idea submissions, actual changing, testing to make sure there are no kinks. These things take time, effort, labor and money to do. I genuinely believe that most game developers (at least the ones not held hostage by money hungry corporate dipshits like Microsoft or EA) will still go with the fanbase's interests as best they can. Things won't be solved immediately, but I simply roll my eyes every time I go onto this forums to see yet another thread complaining about SOMETHING. Like I said. I won't care if you decide to throw in the towel and quit the game forever. The developers are not holding a gun to your head, forcing you to play. It's totally up to you and if you're unhappy with the state of the game, then piss off. Now, I understand some things developers do make things far too difficult for someone yielding little reward, but there's going to be complaints on either side of the spectrum if things are too hard/too easy, too OP/broken, but it's also on you as a fervent gamer to know what's going to be advantageous and overpowered. Even if that means playing the chicken card and quitting a game.
Putting this in spoilers because this is equal parts rant/vent and unpopular opinion... Spoiler: My unpopular gaming opinion Final Fantasy VII is overrated. Even back when it first came out I was wholly unimpressed... Sure, the new 3D graphics were flashy, but TBH the N64 had it far better (we wouldn't have gotten Kingdom Hearts otherwise). The characters look like LEGOs and have as much personality as them (real LEGOs, not 'The LEGO Movie' LEGOs), the story is slow and plodding, the materia (despite fun effects like Toad and summons like Knights of the Round) is uninspired, and the fans are brainless fools who can't go a year without screaming 'Where's mah Cloud?! I wanna see Tifa's you know what's do you know what! OMG, Sephiroth is so sexy! *squeal!*" *shudders* And this isn't even talking about all of the sequels, prequels, spinoffs, and cameos the cast has been in... Final Fantasy VIII is superior in just about every way. Unique mechanics, deep and compelling story, better characters (overall; Selphie's a bit too genki for me), and graphics comparable to the N64 make for a game that is - while dated at this point - enjoyable and replayable.
Ohhhh boi... I’m gonna get murdered. Fortnite is uninteresting and incredibly overrated. Same goes with the majority of FPS games. Smash Bros is overrated. It’s good, but not that good. Cramming so many characters into one game isn’t exactly the best idea. Pokémon games are just clones of one another. Not saying that the first gen was the best, but it just seems very repetitive and uncreative. Mario Kart isn’t fun in my opinion. It’s just not my type. Edgy characters aren’t necessarily bad as long as they have a reasonable backstory. This doesn’t necessarily just apply to video games. Minecraft isn’t just for 9-year-olds. More have yet to come.
Ohoho, I knew I'd love reading this thread. A few of mine...under a spoiler, because a lot of these start arguments whenever I voice them in conversation: Spoiler - When it comes to exploitative and dirty practices in video games, Nintendo are worse than any Western AAA publisher. - Any Japanese video game that is localised in the West without an English dub has not been localised properly, and this is down to the laziness and greed of the developer in question...and any developer that doesn't dub their games has no business holding the license to the games in the first place. Do it right or don't bother. - The Legend of Zelda: Breath of the Wild is the worst Zelda title to date. - Monster Hunter: World took more steps backwards than it did forwards in progressing the franchise. - Tiers in PvP titles mean absolutely nothing. The best character to play as is the one you enjoy the most. - Final Fantasy X-2 was better than Final Fantasy X. - Pokémon has been rubbish since Gen IV ended and is getting progressively worse because it's recycling the exact same narrative that was used in Generation III, which was in itself a very bad generation sandwiched between two excellent ones. - Shadow the Hedgehog was actually a really fun and entertaining game. - Ocarina of Time has long since been surpassed by other video games in both the same series and the same genre and should not be put on a pedestal as a gold standard. It is, at best, a starting point...and at worst, it's a massive downgrade from A Link to the Past, which was superior in every way. The same can be said of Final Fantasy VII when compared to Final Fantasy VI. - Sony's handhelds have a better selection of JRPGs than Nintendo's do. - Tales of Symphonia: Dawn of the New World was not as bad as Tales of the Abyss or Tales of Vesperia. There, I said it. - Persona 4 is the worst video game of all time. - Using the justification that your game is an "art game" doesn't make it immune to criticism over the lack of effort put into the gameplay. - The music of Dragon Quest makes the games straight-up unplayable. - Open worlds are not impressive any more, in any sense. - The Souls games are not particularly hard, but there is no reason whatsoever that they shouldn't have had an easy mode for those who find them difficult. - Final Fantasy VIII is the only Final Fantasy developed for the original Playstation that is actually worth playing. - The only Xenoblade Chronicles game worth playing is the original. - I have yet to see a criticism of the Call of Duty games - the games, not the players - that could not be applied to practically any other series that has gone on for longer than 2 games.
Fortnite is horrible and I agree but there are some unique FPS games that cool and interesting. Halo (at least the old ones) are heavily praised since they have a decent story and gameplay. TF2 is very unique with the mechanics it has that aren’t in other games. There’s so much tech and creativity put into this game and people are still reinventing the Meta today. I agree that the CoD games are borint and I personally don’t care for them. Smash is supposed to be a celebration of gaming, it’s kinda an honor when this charcater is seen as material to be put into a smash game. That’s why people get so hyped when the charcater of their choice joins the battle. Cramming characters is kinda disrespecting what smash has become. I do agree that’s it’s far from perfect with its online mode and Pokémon Trainer I’m not bashing you for your opinions but I kidna wanted to put my two cents of these specific points. Again, please don’t get offended, we’re all friend here @Dawn This is coming from a dude who built is whole smash career on top of a low tier in smash: tier lists do matter. These are attempting to be as accurate as possible because the characters (or whatever thing is ranked) because they are analyzed in moveset, properties, and results in tournaments (or whatever they are ranked for) Here’s basically my point to shoot down the “tier lists don’t matter argument”: This charcater has consistent kill confirms, fast moves, good get off me tools, good kill options, and very safe moves that can be thrown out with little consequence. The other charcater has slow moves, trouble killing, relies on gimmicks, has no kill confirms, and some of the hit boxes just broken (and not in a way that benefits the charcater, I mean they don’t function properly) That’s all I has to say. I have nothing agaisnt you or are attacking you. This comment here just sparked my interest. (If you don’t want me to reply to comments with my own two cents then please just tell me)
@Arod - I'd be interested in knowing how you would explain those occasional people in tournaments who take a "low tier" character and absolutely demolish the pros who use "high tier" characters. You see this in pretty much every single game that has PvP or a "meta" that is generally established as the pinnacle of the game: someone, somewhere, can take it down. Most just don't bother because it's easier to use the established "high tier" characters. Or because it takes too much time and effort to develop the skills necessary to do so. But that doesn't change that it IS possible - just more difficult. So the characters aren't "better" in a sense, they just require a lower skill threshold to use competently. Whether or not that's down to bad game design or player skill level...well, I subscribe to the latter idea, which is why I don't believe that tiers matter. Not if you're determined enough to use the character you enjoy the most. And I absolutely welcome a discussion about this!
I'm glad that Stormy Ascent was cut from Crash Bandicoot 1 and was upset that it was added into the remastered trilogy. It's so difficult and full of cheap deaths in a game that is known for difficulty and cheap deaths it's unreal. For those that enjoyed that level and actually found a way to beat it without dying/speed run it I'm super proud of you. That is a big accomplishment. I just don't like the steep difficulty and how Vicarious Visions went ahead and put it in the remaster although it was cut content from the original. Felt like they left out a lot of other interesting cut content such as the other levels and the cut enemies (such as the hyena, it had a really neat appearance in the orignal game's files) only to bring in a very popular cut stage..
A good answer to this is simply match up inexperience. A reason that Dedede was a wild card and kidna feared was because a lot of people don’t know how to fight him. Sure, the sheik or Marth that came into a bracket wouldn’t be as intimating, but a dedede has this presence. However, not to say these people with low tier mains are bad at all. They are very good players. But even Big D has his pockets. Heck, dedede became a “wild card” secondary for when his mains Mario and Falcon just weren’t cutting it. I know this is more smash than anything but this is just to defend my points: And again, I main low tiers and they just don’t cut it. That’s why I was glad to have a pocket Mario back in 4. But smash is just an example for why I believe tier lists do matter (or at least have some accuracy)
@Arod - Experience is determined by skill level though, surely? If this is true, surely it is also possible that people also stop short once they find something that works for them, and don't attempt to try other characters because it's just easier to use these "high tier" ones? I acknowledge it's a little more complicated than learning an AI attack pattern - AI attack patterns being why I think Souls games are easy - but there are only so many moves a player can make with a certain character in any game, and if you can accurately predict and counter those moves, you can win. That's what player skill is. Just because it's easier to do with one character doesn't mean that character is inherently better than another. You could achieve the same thing with any character if you learned how to use them properly. Harder doesn't mean worse, and easier doesn't mean better. I've always seen tier lists as a guide to who is easier to use, as opposed to who is better to use. Which is why I don't think they really matter. Go your own way, have determination and perseverance, and you can easily beat anyone, regardless of who they're using. Unusually optimistic for me, but I honestly don't like the idea of people telling me I'm inferior to them because I use someone different, and the construct of tier lists seems designed solely to do that, especially in some fandoms, which are especially toxic when it comes to these things. The whole purpose is to have fun, and being forced to play a certain way eliminates that fun. At least for me.
I've got a bit of a long reply this time, so bear with me! I completely agree here. Generation 5 is, in my opinion, the best generation by far. I love generation 3 for nostalgia reasons, but generation 5 is where competitive play got a serious upgrade with formerly "weak" types gaining clout (think flying and grass) as well as a massive injection of new Pokémon that directly competed with the big players of the time. Had Hydreigon not gotten a double-weakness to fairy in generation 6, it'd still be a massive force today. Brawl is the game that got me started with the Smash games, and I dare say it was better than Melee. Nostalgia certainly has a part in that statement, but honestly, Brawl was intrinsically better with graphics, speed, and variety in selection. I respect your opinion here, though I have to say Battefront was a huge bore for me. I'm not good at those types of games by any means, though, so take that with a grain of salt. I'll just drop in a mention of Kingdom Hearts here! Agreed Neutral--I like the Smash games, but I see how repetitive they can be. This game is super fun with friends, though! Certainly true, though I like to think of each generation as another iteration of the last one--improved and better (hopefully). Respect for this one, not for everyone. Agreed Also agreed, though I've never found the game interesting, personally. Everyone likes what they like! I definitely agree here. Tier lists are generally guides, though @Arod mentioned some decent points regarding movesets of certain characters and reliability. This is generally a misnomer, though, as I believe you're right in saying tier lists are more on the side of who is "easiest" to use in the sense of those movesets. Both arguments have validity, but I definitely agree more on Dawn's side given that I regularly use both Pichu and Little Mac in Smash Ultimate, and am pretty decent using both.
Pichu is actually a really good charcater in this game. Little Mac is considered one of the worst but they’re still reinventing their Meta because the engine has changed up things about his neutral. But coming from a dedede main, I feel like the tier lists are more to guides but I can agree that they have accuracy because the nature of dedede’s Neutral just shows that he’s low tier from how sluggish his attacks are and how vulnerable he is in disadvantage state. I can still do work with him but that’s because I’m proficient with him and any D3 will tell ya that since they know the strengths and weaknesses of him.
These threads are always interesting! Spoiler: Some Unpopular Opionions The GameCube controller isn’t the best Nintendo controller ever. The D-pad is too small and the second analog stick is a bit awkward. Still a good controller overall, just not the best. Ever since Gen 3, the newest generation of Pokémon is the most bashed by the community. As time goes on, people become more fond of the games and consider the positives as well as the negatives. In several years I believe the same will happen with Gen 7. Super Smash Bros. is only really enjoyable as a multiplayer game. The single player content is passible, but isn’t where the series shines. The Switch, while a great home console, isn’t very good as a handheld. It’s battery life is too short and is too bulky to be considered portable. If Nintendo makes a smaller model, I think these issues could be alleviated. Skyward Sword wasn’t that bad. Sure the motion controls were awkward and it’s about as linear as a straight line, but the rest of the game makes up for it. The simple yet pleasant story, the soundtrack, the dungeon design. There’s a great game here even if it’s lacking in some areas. The 3DS remake of Majora’s Mask is the worst way to play the game. The atmosphere is ruined by the constant save spots, the Zora and Deku forms were heavily nerfed, and they made boss fights a joke. It does improve sidequests and the graphics though. Unless you can’t afford a Nintendo 64 or Wii U, I’d say avoid the remake if you’re looking for a faithful way to play the game. Game translation is the most overlooked part of game development. Without translators, many games would be completely unavailable for non-Japanese speakers. If handled properly, motion controls can lead to more entertaining gameplay. A lot of people seem to exaggerate how bad the fanbases of games like Undertale, Minecraft, and Sonic are. They’ll point to a handful of eccentric fans and act like they represent everyone that enjoys those games. The fact that Nintendo rarely lowers the price of their physical games as time goes on comes off as incredibly greedy. Especially when Sony and Microsoft have done so for years despite being companies of similar status. Game leaks are given too much credibility. They’re almost always fake and game sites still post them on their news section like they’re actually reliable sources of information. The game industry (as a whole) is incredibly over saturated. Hundreds of games are released every year and the majority of them fly under the radar. It makes sense why that is, but I wouldn’t say it’s a good thing. “Game preservation” isn’t a very good excuse to justify uploading full ROMs of games for anyone to download. Those games cost tons of money to make and letting anyone blindly pirate them is more harmful to the industry than anything else. It isn’t the public’s job to preserve games either. That’s up to the publishers, the people who actually distributed the games, to decide.