Valor Battle is fun, but I find myself ignoring Pokémon of only one type in the catcher. They're much more limited in moves they can use, and don't have as many opportunities to hit as hard as dual-types. Would it be possible to change this? Maybe make it so they deal a bit more damage to compensate for their lack of versatility?
I'm not sure that's gonna help on balancing issues since all pokémon have the same amount of HP currently unless they're a legend. My concern is if pure types suddenly start doing more damage that'll most likely just end up making people favor them more due to them naturally doing more damage. They do need some love with how VB currently is tho but having them do more damage might just upset the balance even more.