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What Turns You Off in a Game?

Discussion in 'Video Games' started by WavePearl, Jan 28, 2017.

  1. Seprix

    Seprix Patron Sint
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    Pay to Win.
    Bad water/camera controls.
    Ugly interface.
    Boring Tutorial.
    No immediate clear directive.
    Water levels.
     
  2. SnowboundBecca

    SnowboundBecca Scarf Enthusiast
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    For me, a number of (or combination of) things may turn me away from picking up a game ever again:
    -A story that trips over itself with too many plot holes.
    -Lack of clarity towards certain quests.
    -Loooooooooooong loading times.
    -Constantly lagging frame rate.
    -Sudden difficulty spikes.
    -Glitches that make certain segments unplayable.
    -Fighting the same exact boss more than twice (Okami is an exception).
    -Fighting with the controls.
    -Fighting with the camera.
    -Areas that place restrictions on the player (Unless they're optional).
    -Unblock-able instant death attacks.
    -Fighting a boss that is too hard for all the reasons stated above.
     
  3. AeroHail

    AeroHail (•ω•)
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    Whipped Dream ★★★★Soothe Bell ★Hotter Gary Oak ★★★★★ChikoritaShiny Mew
    • Badly written characters
    • Lots of fetching quests along the lines of:
    PersonA: "Go get this from PersonB and I'll give you this"
    PersonB: "Oh, if you get me this from PersonC I'll give you this for PersonB"
    PersonC: "I need this thing from PersonD"
    Etc, etc.
    • Fanservice for fanservice sake.
    • Really annoying repetitive music that cant be turned off.
    • Timed fights. Timed things in general. I'm just really bad at them.
     
  4. Tonochi

    Tonochi Dancing is forbidden!
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    It could really be a multitude of things. Usually, if the characters are just unlikable or boring I just can't get behind it. Sometimes games are just way toooooo sloooowwww for me, which isn't great since some games take a while to progress and I just can't get behind it.
     
  5. MetaKnightmareUltra

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    Knuckles not being able to jump as high as Sonic can in sonic 3 and knuckles. also annoying rivals (cough cough Hau cough cough)
     
  6. Crest

    Crest Ruin Maniac
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    • Confusing gameplay/mechanics/puzzles
    • The game is either too easy, or too difficult
    • If the game is challenging, it's for all the wrong reasons (Bad level design, game-breaking glitches, etc.)
    • Flat or unlikable characters
    • Bad or forgettable OST
    • The game has no replay value
    • Uncomfortable or backwards controls, like using B to jump and A to attack
    The list could go on, but I consider these to be some of the strongest turnoffs for me... Overly complex puzzles made me throw down games like Paper Mario: Sticker Star before I even finished a chunk of them.
     
  7. 「✧Vallicena✧」

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    Amulet Coin ★★★Shiny Giratina Origin FormeShiny Sawsbuck - Winter Form
    • Horrible ost
    • Urking characters
    • A slow start to the "interesting story".
    • Bad resolution.
    • Having a character act a certain way without clarification.
    • A unclear ending or mechanic.
    There we go!
     
  8. Vegeta

    Vegeta Laughining Magician
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    Ridiculously/unnecessarily complex control schemes. Why yes I /love/ learning 10,000 button combinations to kill that one enemy.
    Sometimes sharp difficulty spikes turn me away, too, though if I still like the game I usually tend to take a break, then return and try to move past the point I'm stuck at.
     
  9. Xarn

    Xarn Aura Breaker / Competitive Mentor
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    VolcaronaGliscorRaikou
    Pay to Win
    No PvP
    Lack of ability requirements to give impressive results (low effort, high reward systems)

    And a lot of stuff that I can't remember...but know there is more
     

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