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World of Eda Outline

Discussion in 'Roleplay Institute' started by Ryan, Aug 28, 2013.

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  1. Ryan

    Ryan lasagna bad

    pointy face
    (Nidoran♀)
    Level 1
    Joined:
    Nov 21, 2012
    Posts:
    3,325
    PokéPoints:
    ₽3,281.4
    Charizardite X ★★★★
    Please keep this a surprise and do not discuss it with anyone who is not part of the Lake Valor staff.

    Table of Contents:
    #1 - Main post - contains vital information, current plots, any special events
    #2 - Rules & Tips - This is obvious, but I just moved it up in the list
    #3 - Character Skeleton - Another obvious one, third most important thing
    #4 - Eda's Inhabitants - This will have any current species that exist in Eda, two separate lists of playable species and non-playable.
    #5 - Locations - Lists of the currently revealed places in Eda, organized by kingdoms, towns/cities/villages, miscellanious locations, and the wonders of the world
    #6 - NPCs - Self explanatory, will contain famous figures
    #7 - Magic - The various types available! Mainly legendary spells, includes weaknesses and strengths
     
  2. Ryan

    Ryan lasagna bad

    pointy face
    (Nidoran♀)
    Level 1
    Joined:
    Nov 21, 2012
    Posts:
    3,325
    PokéPoints:
    ₽3,281.4
    Charizardite X ★★★★
    [​IMG]
    The world with an endless light of shimmering possibilities and diversity; the world where every ounce of substance is packed with burning magical essence; the world that shines with the light of two suns; the world with a sparkling beauty like no other; the world that transcends magic; the world of wonder -- the great World of Eda. Ignite your ambitions, overcome your fears, take your first step into the new world and shine like you've never shone before.​

    The World of Eda is an open world ("sandbox"), fantasy roleplay that takes place in a (technologically medieval) universe of magic. It follows the fantastic tale of your journey into this mystical and marvelous world.​


    The World of Eda is currently, and will always be, open.​

    Table of Contents:
    #1 - Introduction​
    #2 - Rules & Tips​
    #3 - Character Skeleton​
    #4 - Eda's Inhabitants (Playable Species)​
    #5 - Locations​
    #6 - NPCs​
    #7 - Magics​
    #8 - Characters​

    Game Staff
    Admins:
    Satix​
    Xavier​

    Moderators:
     
  3. Ryan

    Ryan lasagna bad

    pointy face
    (Nidoran♀)
    Level 1
    Joined:
    Nov 21, 2012
    Posts:
    3,325
    PokéPoints:
    ₽3,281.4
    Charizardite X ★★★★
    RULES:

    1. Write in 3rd person.

    2. No killing or crippling (cutting off limbs, taking away powers, etc.) of NPCs or others' characters without their permission.

    3. Swearing is allowed, but avoid taking it overboard.

    4. No cheating. This includes (but not limited to):
    >Use of weapons/powers not included in your original profile or that your character spontaneously obtained.
    >Exaggerated or unreasonable powers/weapons; i.e. flames over a thousand degrees,
    >Invulnerability is strictly prohibited.
    >Immortality must have a minimum of 5 exceptions, then be approved by a Crisis Academy game staff.
    >Dual elements are not allowed unless you have been given (without asking) permission from game staff or unless you are a Crisis Academy game staff (these characters have less strict power limits). If you prove to be a competent roleplayer who shows a genuine knowledge of what you're doing, you may be granted permission.

    5. You cannot have a character that is crossbred with an animal, unless they are a centaur or satyr (this includes but is not limited to Nekos, Inus, Wolfboys, etc.).

    6. Use "((()))" to write outside of the Role Play, like this: "(((You can write like this outside of the text)))"

    7. Do not write with * to do an action. Write out the action.

    8. Your character cannot be royalty unless you've been given permission from the game staff. If any of the game staff says no, the answer is no. There will be no "chosen ones".

    9. This isn't a story, so you don't have to title your parts or break it apart.

    10. Use proper grammar.

    11. Do not purposefully bypass another player's post unless you deem it as cheating (in this case, report it to a Role Playing Moderator).

    12. Do not delete your own or another person's posts without permission from a game staff. This can alter the events of the Role Play, and your action will count as cheating.

    14. Post your completed character skeleton in the proper thread.

    15. Only one pet per character. Two pets are allowed to game staff and those who have been given permission from 3 members of the game staff.
    >Your pet may not have the ability to speak, unless it is a dragon
    >Dragons are permitted as pets to those given permission by a staff member

    16. You may have up to four characters; however, you must abide by the following guidelines:
    > To have more than two characters, you must get permission from 3 game staff members.
    > The only relations between characters allowed are sibling and cousin relationships - meaning, no father-son/mother-daughter type of thing.
    > Your characters cannot be love interests of each other.
    > Your characters cannot be the same species.
    > Your characters cannot have the same abilities.
    > If one of your characters is fighting another player and you bring your second character in to help them so it's two-on-one without the other player's consent, it will be considered godmodding and you'll need to edit your post or it will be removed.

    17. Do not control NPCs without permission from the game staff.

    18. Posts must be at least three paragraphs, each consisting of a minimum of five sentences. This is a total of 15 sentences per post.​

    19. Do not submit unfinished posts to be edited later.

    20. Dress your characters for the time era. This doesn't mean you're required to wear a suit of armor and such; it simply means that there aren't any modern clothes yet (jeans, converse, brand-name sneakers, band shirts, etc. - those sorts of things aren't yet invented and therefore aren't allowed).

    21. Your character must be completely original. They may not be from a franchise.

    22. Your character may have a maximum of three weapons on them at a time.

    23. Write "Eda is marvelous" so that we know you read the rules.

    TIPS
    Use sensory details (sight, hearing, taste, touch, smell).
    Include your character's verbal and non-verbal responses to situations
    > Satix's stomach churned.
    > "That's not swaggy," He murmured.
    Show - don't tell.
    > "No," Satix said angrily.
    - V.S. -
    > Satix pressed his lips together tightly. His hands balled into shaky fists. "No."
    MRUs - Motivation-Reaction Units (Definitely recommend taking the time to read this next bit):

    "The Motivation is objective but it is something that your character can see (or hear or smell or taste or feel). You will write this in such a way that your reader also sees it (or hears it or smells it or tastes it or feels it). You will then start a new paragraph in which your POV character does one or more things in Reaction to the Motivation. There is an exact sequence you must follow in writing your Reaction. The sequence is based on what is physiologically possible. Note that the Motivation is external and objective. The Reaction is internal and subjective. If you do this, you create in your reader the powerful illusion that he is experiencing something real. Now let's break this down into more detail . . .

    The Motivation is external and objective, and you present it that way, in objective, external terms. You do this in a single paragraph. It does not need to be complicated.

    Here is a simple example:

    The tiger dropped out of the tree and sprang toward Jack.

    Note the key points here. This is objective. We present the Motivation as it would be shown by a videocamera. Nothing here indicates that we are in Jack's point of view. That comes next, but in the Motivation we keep it simple and sharp and clean.

    The Reaction is internal and subjective, and you present it that way, exactly as your POV character would experience it – from the inside. This is your chance to make your reader be your POV character. To repeat myself, this must happen in its own paragraph (or sequence of paragraphs). If you leave it in the same paragraph as the Motivation, then you risk whip-sawing the reader. Which no reader enjoys.

    The Reaction is more complex than the Motivation. The reason is that it is internal, and internal processes happen on different time-scales. When you see a tiger, in the first milliseconds, you only have time for one thing – fear. Within a few tenths of a second, you have time to react on instinct, but that is all it will be – instinct, reflex. But shortly after that first reflexive reaction, you will also have time to react rationally, to act, to think, to speak. You must present the full complex of your character's reactions in this order, from fastest time-scale to slowest. If you put them out of order, then things just don't feel right. You destroy the illusion of reality. And your reader won't keep reading because your writing is "not realistic." Even if you got all your facts right.

    Here is a simple example:

    A bolt of raw adrenaline shot through Jack's veins. He jerked his rifle to his shoulder, sighted on the tiger's heart, and squeezed the trigger. "Die, you bastard!"

    Now let's analyze this. Note the three parts of the Reaction:

    Feeling: "A bolt of raw adrenaline shot through Jack's veins." You show this first, because it happens almost instantly.
    Reflex: "He jerked his rifle to his shoulder . . ." You show this second, as a result of the fear. An instinctive result that requires no conscious thought.
    Rational Action and Speech: ". . . sighted on the tiger's heart, and squeezed the trigger. 'Die, you bastard!'" You put this last, when Jack has had time to think and act in a rational way. He pulls the trigger, a rational response to the danger. He speaks, a rational expression of his intense emotional reaction.
    It is legitimate to leave out one or two of these three parts. (You can't leave out all three or you have no Reaction.) But there is one critical rule to follow in leaving parts out: Whatever parts you keep in must be in the correct order. If there is a Feeling, it must come first. If there is a Reflex, it must never come before a Feeling. If there is some Rational Action, it must always come last. This is simple and obvious and if you follow this rule, your Reactions will be perfectly structured time after time.

    And after the Reaction comes . . . another Motivation. This is the key. You can't afford to write one perfect MRU and then be happy. You've got to write another and another and another. The Reaction you just wrote will lead to some new Motivation that is again external and objective and which you will write in its own paragraph. Just to continue the example we've created so far:

    The bullet grazed the tiger's left shoulder. Blood squirted out of the jagged wound. The tiger roared and staggered, then leaped in the air straight at Jack's throat.

    Note that the Motivation can be complex or it can be simple. The only requirement is that it be external and objective, something that not only Jack can see and hear and feel but which any other observer could also see and hear and feel, if they were there.

    The important thing is to keep the alternating pattern. You write a Motivation and then a Reaction and then another Motivation and then another Reaction. When you run out of Motivations or Reactions, your Scene or Sequel is over. Don't run out too soon. Don't drag on too long.

    Write each Scene and Sequel as a sequence of MRUs. Any part of yourScene or Sequel which is not an MRU must go. Cut it ruthlessly. Show no mercy. You can not afford charity for a single sentence that is not pulling its weight. And the only parts of your scene that pull their weight are the MRUs. All else is fluff."
     
  4. Ryan

    Ryan lasagna bad

    pointy face
    (Nidoran♀)
    Level 1
    Joined:
    Nov 21, 2012
    Posts:
    3,325
    PokéPoints:
    ₽3,281.4
    Charizardite X ★★★★
    Character Profile
    After completing this profile, please post it in the Character Profile thread.
    Name: Your character's name​
    Username: Your username​
    Age: Your character's age​
    Appearance: Your character's physical appearance ​
    Species: The species of your character (human, elf, etc.)​
    Pet: Your character's pet, if they have one​
    Pet Powers: Any powers your pet has​
    Alignment: Is your character good, evil, or maybe in between?​
    Element: The element of your character's powers​
    Powers: Your character's powers​
    Strengths: Things your character is good at/positive qualities of your character​
    Weaknesses: Things your character is bad at/negative qualities of your character​
    Bio: Your character's backstory​
    Theme Song (Optional): What song best suits your character?​
     
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