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Worst Abilities

Discussion in 'Pokémon General' started by KianaKaycie, Jun 7, 2015.

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  1. KianaKaycie

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    Now I know what some of you might be thinking, "there's no bad ability its just how you use them that determines how well they are". My argument here is that I believe some Pokémon were given a terrible ability for them that probably doesn't help them much at all. A big example is sunflora. Chlorophyll boosts speed in sunlight but sunflora has terrible speed to begin with at 30 that it almost seems pointless. Solar power increases its special attack...but at the cost of its health.. And early bird for a hidden ability? This Pokémon IMO was screwed over. So what other Pokémon do you think got the short end of the stick with abilities?
     
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  2. Ronman5

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    well these three are justified for bad abilities... ok well two at least..
    Slaking- truant cause with ANY OTHER ABILITY it sweeps
    Regigagas- slow start- SAME EXACT REASON (fun fact they made him not learn protect or rest to even stall the ability out ._.)
    Archeops- sure Defeatist is shit.. if only he could get like Rock head IMO it would be so usefull as shit :D
     
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  3. ShinyCharmy

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    Azumarill has Thick Fat, yes?
    Like
    why would you even attack a Water type with a fire/ice type move?
     
  4. East

    East Look to the Stars

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    I'd say the worst abilities are Truant, Normalize, and Slow Start.
    Truant basically cuts the usefulness of a Pokémon into tiny pieces and then uses a leaf blower to determine what's left.
    Normalize takes away all coverage move usefulness, which is terrible.
    Slow Start is just dumb as all hell.
     
  5. CountessGardevoir

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    "What does Run Away do when every battle is a Trainer battle? ABSOLUTELY NOTHING!!!"
     
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  6. Shada

    Shada netflix binging


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    Repel ★Charizardite X ★★★★Gardevoirite ★★★★Galladite ★★★★Bottle Cap ★★★★★
    Do not get me started on truant. I love my slaking, but that ability literally kills all of it's usefullness.
    Then again, it is a sloth.
     
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  7. LostSpirit

    Odd-ish
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    Defeatist has got to be the worst ability. A Pokémon with the Defeatist ability has its Attack and Special Attacked halved when its health is below 50%. Usually an ability that lowers stats usually raises another, right? NOPE! Defeatist not only doesn't raise a stat, it lowers two stats! What even is that? Are you kidding? If you have a Pokémon with Defeatist, you are pretty much done when your health is below 50%.
     
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  8. LillyRoyal

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    Honestly how dare they even call that an ability. Thats like if saying some one who couldn't get up after falling had the ability to not get up. News Flash GF that is what you call a disabilty. Its like they were assigned to put a good spin on garbage.
     
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  9. toao

    toao the one and only

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    Of course there are the plain pointless ablilities, such as Run Away and Illuminate. Granted, Run Away lets you get away from a wild battle, but most Pokémon who got Run Away as an ability are already fast enough to get away without the aid of this ability. And Illuminate draws wild Pokémon toward you, which is good if that's what you want, but I doubt anyone would want that if it's not for a reason.

    Then there's Leaf Guard. While not exactly terrible or pointless (it prevents Pokémon wiht this ability to be afflicted by a status like poison in Sun), it is arguably worse than Hydration, which cures Pokémon afflicted with a status problem in Rain. The difference, not including the weather difference, is that while Pokémon with Leaf Guard are completely inable to get afflicted by, for example Sleep (Rest), Hydration cures them from it at the end of the turn.

    Where does this come to use? Take Manaphy, a Water type with Hydration. Say Manaphy is in battle and only has about 20 HP left. Rain is in effect. Now, say Manaphy outspeeds the opponent, uses Rest, and puts itself to sleep in order to gain HP. The opponent attacks, and Manaphy wakes up at the end of the turn because of its ability.

    Now, replace Manaphy with Leafeon, Rain with Sun, and Hydration with Leaf Guard. Sadly, this doesn't work, since Leafeon is unable to put itself to sleep due to Leaf Guard.

    This is why I think Leaf Guard is pretty bad compared to its counterpart.
     
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  10. ☆~L-A~☆

    ☆~L-A~☆ 「空白」

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    The absolutely worst ability I can think of is Defeatist and Normalize.

    Defeatist just completely ruins the Pokémon with the ability at 50%, and is not even supposed to be an ability itself. It should die in a hole and give Archeops a waaay better ability like Sturdy or Rock Head. That would change the Meta so well.

    Normalize just kills you against Rock, Steel, Ghost, and other things. Even with Close Combat against a Steel/Rock, it's still really weak because it's normal. It should also die in a hole and be forgotten by everyone and everything.
     
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  11. toao

    toao the one and only

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    Normalize isn't actually as bad as everyone makes it sound like. Sure, you'll be given a disadvantage against Rock, Steel and Ghost types, but aside from those three, it still hits everything with normal damage (pun not intended). Normalize Delcatty allows you to paralyze Ground type and non-Electric types who have Lightningrod, with the move Thunderwave, which has 100% accuracy.

    It isn't much, but it certainly isn't as bad as Slow Start, Truant and Defeatist.
     
  12. ☆~L-A~☆

    ☆~L-A~☆ 「空白」

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    True, but you have better options such as Serene Grace Body Slam or a really sneaky Paralyze from Tri Attack.

    Also, you wouldn't run a Delcatty just for that sole reason now would you?
     
  13. toao

    toao the one and only

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    Agreed, though Serene Grace is limited to a select few, and so is Tri Attack, which only has a 10% chance to Paralyze (20% with Serene Grace), and also has an equal chance to burn and freeze, which might not be what you want. I wouldn't exactly rely on that.

    And yes, you wouldn't run for that reason, but that isn't what you want. You want the opponent to stay so you can paralyze them, then possibly switch out and attack them. The way is perhaps a bit inefficient, but it is certainly usable.
     
  14. Pari

    Pari poyo

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    Honestly Defeatist. Like I get it, it's used to balance out Archeops's power and all that. And that's great and all, except for the fact that's it's already pretty frail in the first place, with 65 Def and Sp. Def.

    Of course there are a bunch of other factors but Defeatist sucks as an ability in my opinion, if it can even be called an ability.
     
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  15. Starry Windy

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    As several others said, Defeatist is one kind of downer ability which makes Archeops pretty much useless when it's in low health.
     
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  16. 「✧Aɴɪᴍᴀ✧」

    「✧Aɴɪᴍᴀ✧」 Dᴇᴀᴛʜ's Dɪᴘʟᴏᴍᴀᴛ

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    @[member="Ronman5"] I must agrees Regigas Slow Start is annoying and there is know use for it i'm gonna go with this ability to be the worst. For god it's annoying i had such a hard time with that.
     
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  17. Chipflake

    Chipflake School Kid

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    Personally I can't stand Normalize, there's uses for it as some of you have stated but for me it was always particularly terrible in Mystery Dungeon Time/Darkness/Sky. In those games you get both possible abilities a species of Pokémon can have (not including hidden abilities, those weren't invented yet <: )so if you got Skitty you were stuck with Normalize no matter what, and when you're leading with it and regarding the sheer amount of rock/steel/ghost types in the game it makes Skitty a lot less fun than in Red/Blue.
     
  18. Almiraj

    Almiraj Black Belt

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    My problem with moves like Truant, Defeatist and Slow Start is that the Pokémon who have them would be AMAZING. I get trying to balance them out of an ability that weakens them, but the abilities weaken them TOO MUCH!

    For example, Truant. What if instead of not being able to move every other turn, it merely lowered the attack stats and the speed stat every other turn. Slaking could still use Protect and other moves to get around it, but not being able to attack EVERY OTHER TURN!? Sure, you can Skill Swap it away, but that's assuming your Skill Swapper doesn't die before using it, plus you're wasting a slot just to use Skill Swap.
     
  19. Catilena1890

    Catilena1890 The Resident Kitty-Fox

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    I'm not gonna hop on the bandwagon since we can all agree how terrible Normalize, Truant, and Slow Start are, but there are many more disappointments, guys.

    I'm not a terribly big fan of Klutz because I like my items, tyvm. I suppose it is useful if someone uses Trick, but honestly, how often do we see Trick users?

    Given the way matchups work, Illusion isn't terribly useful since only two Pokémon can have it, and Zoroark is a lot of things, but it is not a tank. An ill-timed switch or a very lucky hit makes you one mon down, and you have to be REALLY good to make a Zoroark work like this because your opponent KNOWS it is there, and will come out eventually. Arceus help you if you have it in the last slot.

    Plus and Minus. Horribly gimmicky, very situational, and you are very much screwed if one goes down.

    Snow Cloak, due to the fact that most Pokémon who have it....are terrible at taking hits and the evasion boost doesn't do squat.

    And for something that CAN be good when used the right way, but unfortunately isn't because there really aren't any Pokémon that can really utilize it. Justified, an ability that raises your attack when you are attacked by a dark type move.......even though you are a fighting type Pokémon and no one in their right mind will intentionally use a dark type attack on you. Like Zoroark, it CAN be situational where you can trick your opponent and switch in on a dark type move, but you need to be guaranteed that a dark type move is coming to make it work, and you can't, because anything Dark can do Ghost can do too.

    Food for thought~ I'll let you know if I come up with more.
     
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  20. Azazel

    Azazel Better count your blessings

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    I hate hate hate defeatist, what the hell is that? If you're about to faint you'd think you'd try harder, but noooo not archen and archeops. It's like they've resigned themselves to defeat.

    Those damn birds.
     
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