Thinking of doing a few drabbles with one, seeing where it goes. I was thinking of incorporating aspects such as bumping into furniture, occasionally tripping, fear of leaving the home, things I know that would happen if my dog lost his sight. But I was wondering if anyone had some advice they would be willing to share? Any would be appreciated.
One thing that is important to realize is that blind animals can adapt fairly quickly to the layout of a house and the furniture in it as long as you do not move the furniture around. Also, depending on what kind of Pokémon it is they might have several tricks to help them move around, think if Bulbasaur that could use it's vines to navigate for example. The bumping into things stage shouldn't last all that long.
Well good! Vulpix is rather easy for a blind Pokémon since both the standard and Alola forms know extrasensory. They can use that ESP as their “eyes” while not being able to physically see things. But yeah, other than that. Marine’s got viable points
Forgot Vulpix could do that unfortunately. Thanks. Well I might impose limitations on the ESP or do away with it completely.
A really young Vulpix might not know how to use ESP, unless it was an egg move, so I think it is possible.
So I know nothing about Pokémon, but I have experimented writing with blind characters before. It isn't that tricky as it first appears, so long as you keep a few things in mind. First off, since blind characters will be deprived of sight, they will need to use other senses to get around and move - tactility* and sound will be your two primary ones. (Olfaction** will come into play on occasion, but you will utilise the first two the most.) So, you will need to think about how your character will perceive the world. How will your character get from point A to point B? What sort of struggles will come up that a sighted person would not have to deal with? And that can go both ways; what sorts of things would a blind person be able to handle better? (The typical example is being stuck somewhere when all the lights are out, or when it's pitch-black night, but there are others.) Will there be any stigmas involved, social or otherwise? Keep in mind, a blind creature's eyes do not really move much, and so they will generally be 'staring' straight ahead and somewhat unfocused. You might have a few twitches here and there to 'glance' where a sound is coming from, though - for added effect. Will the character want to wear any sort of sunglasses, to hide - or emphasise - his or her blindness? Will the character being blind be a point of contention for anybody, and if so, how? These are questions you probably want answered before you start, so you have at least a sense of direction before you proceed deeper. If you want an added challenge, you can try this: Put on a blindfold, and go about your own daily life. See how things change for you, and how you act differently (and why). Fifteen minutes should be sufficient. I did this once myself as an experience, and while it wasn't vastly different (since I use sound a fair amount), I did have to walk a lot slower just to make sure I wouldn't run into anything...like furniture. I hope these thoughts are of some help to you. :::: *touch **smell
I was thinking that after a while the senses of hearing and smell would heighten to compensate for the lack of sight. Some challenges would be actual trials while others might be played up for black humour. Yeah the social stigma will be a point of contention among the community of the story, as I'm thinking of setting it in winter/famine to bring up the idea of how herds would abandon the lame and slow. There are other more active possibilities I'm considering as well. I've done the blindfold challenge inside the house on occasion at night out of sheer curiosity, but I imagine it'd be much more difficult outside. Still, now that you mention it, I think I'll try it again at some point. Yep you have given me a lot to think about. Thanks man.
Like previously mentioned, animals have good senses and it really depends on the Pokémon. Like Espeon can sense its opponent's actions based on changes in the air. If you're going with Vulpix, then sound and smell would probably be its main senses. Maybe it can sense changes in temperature fairly well too since it can be a fire or an ice type? Something to keep in mind is it's size. Vulpix are fairly small, so most of the sounds it hears will probably come from above it. It might develop a habit of looking upwards a lot of the time to hear better. Depending on where a sound is coming from, it can be hard to hear where exactly it is based on the position of the sound relative to where the ears are pointing. A Vulpix's ears would probably twitch and swivel around a lot for a more accurate judge of where the sound is coming from. I don't have much advice for smell, but if you're planning to set it somewhere cold, getting sick so its nose gets stopped up could be an issue at some point.
You brought up a few good points, and you guessed right. I'm actually thinking of setting it in the cold. Ironically, I've also got a case of the sniffles right now.
Someone might have said this, but don’t forget to take the Pokémon’s typing into account. Psychic types could probably get by with their psychic abilities. Lucario could also get by by reading aura. Fighting type Pokémon might also learn to adapt to their surroundings the same way blind martial artist are said to do so.