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Sign Up/Discussion Pokemon: The Journey of Evolution

Discussion in 'Roleplay Institute' started by WavePearl, Jun 23, 2020.

  1. WavePearl

    WavePearl Believer in Possibilities

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    @SAF

    The two incantations sound like Imultaos, ame no hao bakezo...and Karuto, iichiida shou... (at least to an English speaking ear). This is the style of Heart Song incantation I'm going for
     
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  2. Ignem

    Ignem Dragon Tamer

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    Though i am going for keystone and mega stone way of mega evolution i feel like cobalt should have phrase before he mega evolves
     
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  3. WavePearl

    WavePearl Believer in Possibilities

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    @Ignem

    Do you want me to generate one, or borrow one from elsewhere?
     
  4. SAF

    SAF Team of Conflict

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    Speaking of, I'm thinking of this song's first phrase (?) for Marissa's Heart Song tune:
    The original lyric for that part is "Ti pyar Vie iyad rai che uf kro sho". Should I keep it or change it?
     
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  5. WavePearl

    WavePearl Believer in Possibilities

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    @SAF

    That sounds like something similar to the Symphogear incantations. I would trim off a word or two to stay in the three to eight word rule.
     
  6. SAF

    SAF Team of Conflict

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    How about that but from 1:44 to 1:49? It's "Vie iyad rai che uf kro sho" without the "Ti pyar" part mentioned at 1:43. Marissa might slow down while singing that for mega evolution, though.
     
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  7. Ignem

    Ignem Dragon Tamer

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    Can you generate one?
     
  8. WavePearl

    WavePearl Believer in Possibilities

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    @Ignem

    How's this one: Tameise adlisu ate acumto...
     
  9. Ignem

    Ignem Dragon Tamer

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    Okay, what does it mean?
     
  10. WavePearl

    WavePearl Believer in Possibilities

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    @Ignem

    It doesn't translate to anything, it's just nice sounding gibberish
     
  11. Ignem

    Ignem Dragon Tamer

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    Alright I'll go with this
     
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  12. SAF

    SAF Team of Conflict

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    @WavePearl @Ignem

    Here are some rules (?) I'm going with for the (ongoing) max raid battle:
    • I'll do RNG rolls for regular attacks with 1-25 as miss, 26-74 as normal hit, and 75-100 as critical hit.
    • Max moves can't miss on dynamaxed mons due to their huge size. For non-dynamaxed ones, it depends on how the target reacts.
    • The chance of causing negative statuses and/or stat boosts/drops depends on the move being used. E.g.: Thunder has 30% chance of paralyzing a target. If translated into RNG rolls, 1-30 triggers the paralysis and 31-100 doesn't trigger it.
    • I'm personally treating paralysis as a one-turn stun. Sleep lasts until either awakened or attacked. Freeze is basically "stunned" until thawed. Confusion has 50:50 chance of afflicted Pokémon to stumble and hit themselves for 2-5 turns (depending on the RNG roll). Poison and burn work as they are in the games.
    • Sometimes a magical barrier (or several layers of it) will be formed in front of the foe. Arrow shots can dispel them one layer at a time (or instantly in the case of single-layered barrier).
     
    #92 Jun 13, 2021
    Last edited: Jun 13, 2021
  13. WavePearl

    WavePearl Believer in Possibilities

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    @SAF

    That works for me! Those are well thought out and fair.
     
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  14. SAF

    SAF Team of Conflict

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    Welp, random question: how long do you guys think weathers should last in battle?
     
  15. WavePearl

    WavePearl Believer in Possibilities

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    @SAF

    5 turns seems fair to me (since that's how weather currently works in game).
     
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